Moonfrost’s story runs through 31 quests, and ten more open as your friendships grow. Ash teaches you the basics on your farm, Walter takes you through farming and cooking, and once you’ve passed the FHA exams, Alba has you rebuild the Village one building at a time. Between them the quests pay 9,490 XP and unlock your seeds, your power tools and much of your furniture, so follow them in order and you’ll rarely be stuck for something to do.
How Quests Work
Your active quests show in the Task Log. Each quest is a list of steps you finish one at a time, and the next step appears as soon as you finish the one before. Several quests start partway through another, so you’ll usually have two or three running at once.
Talking to someone opens their menu: Chat, Gift and a button for each quest step that’s waiting on them. A quest button stays greyed out until you carry everything the step asks for, and a step marked with a place, such as in the Village, only works there. Choosing the button takes the items from your bag. A few hand-ins accept any quality of a crop, and they take your lowest-quality ones first. Everything else in a step, such as crafting, planting or placing furniture, just has to happen while the step is active.
Clean-up steps ask you to clear one part of a map, and the step finishes once nothing is left there. Weeds, debris and shards break to your tools, but the tougher ones only take damage from a better tier, so each clean-up step names the tools to bring. Potholes take building materials straight from your bag, which is why they show under Hand in. Trash has to be blown into a container with the Leaf Blower, stains need the Power Washer, and Frostberries the Super Sucker; the Tools guide explains all three.
A few steps make you wait. Opens a day after step 2 means that step only appears once an in-game day has passed since you finished step 2, so sleep or keep busy elsewhere. Friendship quests wait for a full friendship bar instead, which Friendship Quests explains.
Each quest card below shows who gives the quest, how many steps it has, the XP it pays and what you need to finish first. The step tables read like this:
- What to do is the task as the Task Log words it. A number in brackets is the amount, and Opens after means the step waits for another quest or step.
- Hand in is what the step takes from your bag. Rebuilding materials marks a repair project: you bring materials to the site itself, and the link under it opens that project’s list on the Village Rebuilding guide. Donation list below means the list under that quest’s table.
- Rewards are new recipes (no number, now at their station or vending machine), items you’re given (with a number), wall and floor styles for Build Mode, and features that open.
- A Level in brackets is the Frost Hunter level you need to craft that item.
Quests never ask for your Frost Hunter level themselves, but crafting does, and that’s what slows you down later. The Pity Party ends by having you craft a Farmhouse Fridge at Level 12, Fixing Lemmon’s unlocks furniture that needs Level 20 to 25, and A Magical Mess asks for an Ice Cream Van at Level 28. The Leveling guide shows where the XP comes from.
Quest Order
The quests are in story order: each one comes after the quests it waits for. Starts names the quest you need to finish first, or the step of a longer quest it opens after. Given by is the first person you talk to for it; the Characters guide shows where to find everyone. Alba’s New Manchester, which would follow Fixing Lemmon’s, isn’t available yet in this version: it never starts.
Awake
You wake up somewhere you don’t recognize. Explore until you meet a stranger: that’s Ash, and the meeting starts Learning the Ropes.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Explore | — | — | — |
| 2 | Meet the Stranger | — | — | — |
Learning the Ropes

Ash’s tutorial covers the basics. Gather 10 Stone and 10 Birchwood, and Ash unlocks your first Stone Hoe and Stone Watering Can. Craft them, then head to the Village to meet Walter at Lemmon’s. Walter adds Radish Seeds to the vending machine outside his store; buy three, then till, plant, water and harvest them on your farm (the Crops and Farming guide covers each step). Your first FHA Request opens sleeping, and the last steps teach you the Scythe, Pickaxe and Axe before Ash opens Build Mode and hands you 100 Birchwood to build with.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Gather Stone (10) Gather Birchwood (10) | — | — | — |
| 2 | Talk to Ash | — | — | |
| 3 | Craft a Hoe Craft a Watering Can | — | — | — |
| 4 | Talk to Ash | — | 5 | — |
| 5 | Talk to Ash at the Village Square in the Village | — | — | — |
| 6 | Find Walter in his Shop (Lemmon’s) | — | — | |
| 7 | Buy Seeds from Vending Machine (3) | — | — | — |
| 8 | Talk to Walter | — | — | — |
| 9 | Meet Walter at your Farm | — | — | — |
| 10 | Use the Hoe in your Farm (3) | — | — | — |
| 11 | Plant Radish Seeds (3) | — | — | — |
| 12 | Use Watering Can on Tilled ground (3) | — | — | — |
| 13 | Harvest Radishes (3) | — | — | — |
| 14 | Talk to Walter | — | 5 | — |
| 15 | Open Phone & Complete FHA Request | — | — | Sleeping opens |
| 16 | Talk to Ash | — | — | |
| 17 | Craft a Scythe | — | — | — |
| 18 | Use Scythe on Weeds (30) | — | — | — |
| 19 | Talk to Ash | — | — | |
| 20 | Craft a Pickaxe in the Workbench | — | — | — |
| 21 | Use the Pickaxe on Rocks (30) | — | — | — |
| 22 | Talk to Ash | — | — | |
| 23 | Craft Axe | — | — | — |
| 24 | Use Axe on Trees (30) | — | — | — |
| 25 | Talk to Ash | — | 5 | Build Mode opens |
Building a Home

Your farm comes without a house, so this quest teaches Build Mode. Build a room, then turn it into a bedroom with the Farmhouse Single Bed and two MCM Bedside Tables Ash hands you. Walter gives you the Decorations Workbench, where you craft the Leather Armchair; the Furniture guide lists everything else it makes. Walter’s next talk adds Carrot Seeds; harvest six Carrots and report back to Ash to finish the quest.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Build a Room | — | — | — |
| 2 | Talk to Ash | — | 5 | |
| 3 | Turn the Room into Simple Bedroom Place Single Bed Place Bedside Table (2) | — | — | — |
| 4 | Talk to Walter | — | — | |
| 5 | Place Decorations Workbench | — | — | — |
| 6 | Talk to Walter | — | — | |
| 7 | Craft a Leather Armchair (Level 2) | — | — | — |
| 8 | Place Armchair on your Farm (Level 2) | — | — | — |
| 9 | Talk to Walter | — | 5 | |
| 10 | Harvest Carrots (6) | — | — | — |
| 11 | Talk to Ash | — | 5 |
Refining your Skills

This quest sets up your production. Walter adds Asparagus Seeds to the vending machine, and Ash unlocks the Chopper and Furnace and hands you 12 Copper Ore. Keep the first Copper Bar you make, because Ash asks for it on your farm at step 10. Step 12, fixing the broken bridge, is a rebuilding project, and the talk in the Mountain at step 14 unlocks the Copper Axe.
Cooking 101 starts at step 6 and Fishing 101 at step 14, and step 15 waits until you’ve finished Fishing 101. That last talk unlocks the Loom, Dye Station and Processor, hands you 10 Moonfrost Shards and 80 Copper Ore, and starts FHA Exams.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Craft Table (Level 3) | — | — | — |
| 2 | Place Table (Level 3) | — | — | — |
| 3 | Talk to Ash | — | 5 | — |
| 4 | Talk to Walter | — | — | |
| 5 | Plant Asparagus Seeds (9) | — | — | — |
| 6 | Talk to Walter | — | — | — |
| 7 | Talk to Ash | — | — | |
| 8 | Craft & Place Woodchopper Craft & Place Furnace | — | — | — |
| 9 | Talk to Ash | — | 5 | |
| 10 | Give Ash Copper Bar on your farm | 5 | — | |
| 11 | Talk to Ash | — | — | |
| 12 | Fix the Broken Bridge | Rebuilding materials: Farm Bridge | 10 | — |
| 13 | Talk to Ash | — | 5 | — |
| 14 | Talk to Ash in the Mountain | — | 5 | |
| 15 | Talk to Ash Opens after Fishing 101 | — | — |
Cooking 101

Walter teaches your first recipes at his Cooking Station, one dish at a time. Each dish you cook or hand him unlocks the next, up to Blueberry Pie, and the pie earns you Turnip Seeds. Step 8 asks for an Uncommon Veggie Salad, the one made with Uncommon Radishes and Carrots. The Cooking guide has every recipe and where to get the ingredients, and the Copper tools you unlock at step 5 are on the Crops and Farming guide.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Find Walter outside his Store | — | — | |
| 2 | Prepare a Veggie Salad | — | — | — |
| 3 | Give Walter a Veggie Salad | 5 | ||
| 4 | Prepare Blueberry Jam | — | — | — |
| 5 | Give Walter Blueberry Jam | 5 | ||
| 6 | Craft Copper Hoe Craft Copper Watering Can | — | 5 | |
| 7 | Prepare Veggie Salad | — | — | — |
| 8 | Give Walter Veggie Salad | 5 | ||
| 9 | Prepare Sweet Dough | — | — | |
| 10 | Prepare Blueberry Pie | — | — | — |
| 11 | Give Walter a Blueberry Pie | 10 |
FHA Exams

Ash runs your FHA exams as a series of rounds. Step 1 has you craft and place the Dye Station, Loom and Processor that Refining your Skills unlocked. Each talk then unlocks the decorations for the next round: three pots and a Bird House at Level 5, then a toilet, bin and postbox at Level 10, so reach Level 10 before step 11. Step 7, fixing the Mountain bridge, is a rebuilding project, and step 9 leads you into The Old Ruins. You fail the exams at the end, which starts The Pity Party.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Craft & Place Dye Station Craft & Place Loom Craft & Place Processor | — | — | — |
| 2 | Talk to Ash | — | 5 | |
| 3 | Craft & Place Pot (Level 5) Craft & Place Pot (Level 5) Craft & Place Pot (Level 5) | — | — | — |
| 4 | Talk to Ash | — | 5 | |
| 5 | Craft & Place Birdhouse (Level 5) | — | — | — |
| 6 | Talk to Ash on your farm | — | 5 | — |
| 7 | Fix Mountain Bridge | Rebuilding materials: Mountain Bridge 1 | 5 | — |
| 8 | Talk to Ash in the Mountain | — | 5 | — |
| 9 | Explore | — | 5 | — |
| 10 | Talk to Ash | — | 5 | |
| 11 | Place Postbox (Level 10) Place Bin (Level 10) Place Toilet (Level 10) | — | — | — |
| 12 | Talk to Ash | — | 5 |
Fishing 101

Ronen is the stranger fishing in the Mountain lakes. He gives you the Fishing Rod recipe, which needs Level 5, and talking to him once you’ve crafted it opens fishing. Catch a Perch and hand it over. The Fishing guide shows where each fish lives.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to the Stranger in the Mountain | — | — | |
| 2 | Craft Fishing Rod (Level 5) | — | — | — |
| 3 | Talk to Ronen | — | 5 | Fishing opens |
| 4 | Fish a Perch | — | — | — |
| 5 | Give Ronen Perch | 10 | — |
Farming Away

Walter wants crops in bulk: 10 Turnips, 10 Broccoli and 10 Corn, any quality. Each delivery pays Sil and adds the next seeds to the vending machine, and the Corn unlocks Veggie Soup. He then asks for a Veggie Soup and 9 Copper Wire, and pays you with the Copper Scythe.
The last two steps wait for The Pity Party. Once you’ve talked to Ash at its step 2, Walter adds Onion and Tomato Seeds and asks for a Tomato Sauce.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Give Walter Turnips | 5 | ||
| 2 | Give Walter Broccolis | 5 | ||
| 3 | Give Walter Corn | 5 | ||
| 4 | Give Walter Veggie Soup | 5 | ||
| 5 | Give Walter Copper Wires | 10 | Burgundy Brick style | |
| 6 | Talk to Walter Opens after step 2 of The Pity Party | — | — | |
| 7 | Give Walter Tomato Sauce | 10 | Dark Brick style Beige Stars style Cream style |
The Pity Party

After you fail the exams, talk to Walter, then Ash, who unlocks the Farmhouse Storage Chest. Ash’s next talk only opens a day later. It unlocks the Farmhouse Fridge, which needs Level 12, and crafting one ends the quest and starts A Second Chance.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Walter | — | — | — |
| 2 | Talk to Ash | — | — | |
| 3 | Talk to Ash Opens a day after step 2 | — | — | |
| 4 | Craft Fridge (Level 12) | — | 10 | — |
The Old Ruins

The exploring step of the FHA Exams takes you and Ash to the entrance of an Olunari Temple in the Mountain. Explore the temple, where you meet Jack, craft the Stone Sword it unlocks (Level 5), and show it to Jack, who hands you a Stone Sword back.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Explore the Ancient Temple | — | — | |
| 2 | Craft Stone Sword (Level 5) | — | — | — |
| 3 | Show Jack Stone Sword | — |
A Second Chance

Ash’s final exam round asks you to craft a Tent and a White Modern Basic Chest of Drawers. Passing pays 50 XP, 1,000 Sil and four more furniture recipes, and Walter congratulates you with the Rhubarb Pie recipe and Rhubarb Seeds. Then you meet Alba, the FHA Big Shot. She unlocks the Copper Pickaxe, wants an Uncommon Veggie Salad, and pays with the Cement and Concrete recipes you’ll need for the potholes ahead. Rebuilding The Village Square starts right after.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Ash | — | — | |
| 2 | Craft Drawers Craft Tent | — | — | — |
| 3 | Talk to Ash | — | 50 | |
| 4 | Talk to Walter | — | — | |
| 5 | Give Walter Rhubarb Pie | 10 | ||
| 6 | Talk to the FHA Big Shot | — | — | |
| 7 | Give Alba Veggie Salad | 10 | Birchwood Log style |
Sea Food

This starts once you’ve finished Fishing 101 and handed Walter his Copper Wire in Farming Away. Bring Walter 2 Perch and then 2 Minnows for the Fish Soup recipe; every fish dish you cook for him after that unlocks the next one, up to Battered Fish. The Fishing guide lists what each dish takes.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Walter | — | — | — |
| 2 | Give Walter Perch | 5 | ||
| 3 | Give Walter Minnow | 5 | ||
| 4 | Give Walter Fish Soup | 5 | ||
| 5 | Give Walter Baked Fish | 5 | ||
| 6 | Give Walter Grilled Fish | 5 | ||
| 7 | Give Walter Battered Fish | 10 | Wooden Horizontal Slats style Blue Brick style Wooden Mosaic Parquet Floor style |
Rebuilding The Village Square

Alba’s first job is the Village Square itself. Clear its weeds and debris and fill the potholes with 29 Cement. Some of the debris only breaks to a Copper Pickaxe and some weeds to a Copper Scythe, so craft both first. Alba then gives you the Leaf Blower blueprint for the 104 pieces of trash. After that she asks for things you make yourself: a Camping Chair, two Blue Benches (Level 15), two Lampposts (Level 10), a Fish Soup, four Flower Poles (Level 16) and an Umbrella. The last delivery pays 100 XP and the Earthquaker blueprint.
Several quests branch off this one. Fixing Lemmon’s starts at step 7, Pub Crawl at step 10 and Drifting Away at step 15, when you meet Gerald. Finishing it starts A Home For the Siblings and Proving One’s Worth.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Remove Debris from Village Square (50) Remove Weeds from Village Square (50) Fill Potholes in Village Square (20) Bring a Copper Pickaxe and a Copper Scythe | — | — | |
| 2 | Talk to Alba in the Village | — | 10 | |
| 3 | Clean Trash from Village Square (104) Bring the Leaf Blower | — | — | — |
| 4 | Talk to Alba in the Village | — | 10 | |
| 5 | Give Alba Camping Chair in the Village | 10 | Aqua style | |
| 6 | Meet Alba at Lemmon’s | — | — | — |
| 7 | Find Alba at the Mountain | — | — | — |
| 8 | Talk to Alba in the Village | — | — | |
| 9 | Give Alba Blue Benches in the Village | 10 | Birchwood Log style | |
| 10 | Find Alba outside the Pub in the Village | — | — | |
| 11 | Give Alba Lampposts in the Village | 10 | Brick style Baby Pink style Grey Green style Wooden Vinyl Floor style | |
| 12 | Talk to Alba | — | 10 | — |
| 13 | Give Alba Fish Soup | 10 | ||
| 14 | Give Alba Flower Poles in the Village | 10 | White Striped style Cream Overlook Carpet style | |
| 15 | Talk to the new Villager in the Village | — | — | — |
| 16 | Talk to Alba in the Village | — | — | Farmhouse Grey style Walnut Strip Floor style |
| 17 | Give Alba Umbrella in the Village | 100 | Blue Overlook Carpet style Farmhouse Red style |
Fixing Lemmon’s

Alba asks you to restore Walter’s store, and it’s a long one: 33 steps and 720 XP. Start outside. The weeds need a Copper Scythe, some debris a Copper Axe and some a Copper Pickaxe, and the potholes take 7 Cement, 12 Concrete and 2 Crushed Stone. Gerald’s building materials at step 5 include a Nightveil Tonic, which you brew at Crow’s Cauldron in Crow’s Concoctions, so push Grave Matters along before you get here.
Inside, clear the floor again, then alternate between Walter’s talks, which unlock the next furniture, and rebuilding projects that put it in place. Most of it needs Level 20, and the Wooden Table (Lemmons) and Walter’s Armchair need Level 25, so you’ll do a lot of leveling along the way. Walter also asks for two Wooden Wall Shelves, a Green Modern Basic Fridge, three Birchwood Industrial Long Shelves in two deliveries and a Veggie Cream. The final delivery pays 200 XP.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Remove Weeds Outside Lemmon’s (50) Remove Debris Outside Lemmon’s (25) Fill Potholes Outside Lemmon’s (13) Bring a Copper Axe, a Copper Pickaxe and a Copper Scythe | 20 | — | |
| 2 | Clean up Outside Lemmon’s (50) Bring the Leaf Blower | — | 20 | — |
| 3 | Talk to Walter in the Village | — | — | — |
| 4 | Talk to Gerald in the Village Opens after step 15 of Rebuilding The Village Square | — | — | — |
| 5 | Give Gerald Building Materials in the Village | 30 | — | |
| 6 | Talk to Walter | — | — | Baby Blue Panel style |
| 7 | Remove Weeds in Lemmon’s (20) Remove Debris in Lemmon’s (10) Fill Potholes in Lemmon’s (5) Bring a Copper Pickaxe and a Copper Scythe | 20 | — | |
| 8 | Clean up Inside Lemmon’s (32) Bring the Leaf Blower | — | 20 | — |
| 9 | Talk to Walter | — | — | Dark Reclaimed Wood style |
| 10 | Give Walter Wooden Wall Shelves | 20 | Green Brick style | |
| 11 | Place Shelf in Lemmon’s Place Shelf in Lemmon’s | Rebuilding materials: Lemmon’s Shelves | 50 | — |
| 12 | Talk to Walter | — | — | Concrete style |
| 13 | Give Walter Green Modern Basic Fridge | 20 | Purple Metal style | |
| 14 | Place Shelf in Lemmon’s Place Shelf in Lemmon’s | Rebuilding materials: Lemmon’s Shop Stands | 50 | — |
| 15 | Talk to Walter | — | — | |
| 16 | Place Sweet Dispensers in Lemmon’s Place Sweet Dispensers Outside Lemmon’s | Rebuilding materials: Sweet Dispensers | 50 | — |
| 17 | Talk to Walter | — | — | |
| 18 | Place Magazine Rack in Lemmon’s | Rebuilding materials: Magazine Rack | 20 | — |
| 19 | Talk to Walter | — | — | |
| 20 | Place Dog House Outside Lemmon’s | Rebuilding materials: Dog House | 20 | — |
| 21 | Talk to Walter | — | — | |
| 22 | Give Walter Birchwood Industrial Long Shelf | 20 | Cream Cottage Stone style | |
| 23 | Prepare Veggie Cream | — | — | — |
| 24 | Give Walter Veggie Cream | 20 | ||
| 25 | Place Wardrobe in Lemmons Place Green Basket Stack in Lemmons Place Noticeboard in Lemmons | Rebuilding materials: Wardrobe, Baskets and Noticeboard | 50 | — |
| 26 | Talk to Walter | — | — | |
| 27 | Place Table in Lemmon’s Place Table in Lemmon’s Place Table in Lemmon’s | Rebuilding materials: Lemmon’s Tables | 50 | — |
| 28 | Talk to Walter | — | — | |
| 29 | Place Gnomes in Lemmon’s Place Gnomes in Lemmon’s | Rebuilding materials: Lemmon’s Gnomes | 20 | — |
| 30 | Talk to Walter | — | — | |
| 31 | Place Armchair in Lemmon’s | Rebuilding materials: Walter’s Armchair | 20 | — |
| 32 | Talk to Walter | — | — | Ashwood Log style Brick Herringbone Floor style |
| 33 | Give Walter Birchwood Industrial Long Shelf in the Village | 200 | Jade Brick style Green Tiled floor style |
Pub Crawl

Ronen needs help fixing up the Pub. Clear the outside first: 85 weeds, 44 pieces of debris and 15 potholes, which take 24 Crushed Stone and 1 Cement, then 70 pieces of trash. Once you’ve met Gerald, he wants the same materials as at Lemmon’s, a Nightveil Tonic, 10 Cement and 5 Birchwood Planks, before you place furniture outside the Pub as a rebuilding project. Something Fishy waits for this quest.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Ronen in the Village | — | — | — |
| 2 | Clear Weeds outside the Pub (85) Clear Debris outside the Pub (44) Fill Potholes outside the Pub (15) Bring a Copper Pickaxe and a Copper Scythe | 20 | — | |
| 3 | Clean up Outside the Pub (70) Bring the Leaf Blower | — | 20 | — |
| 4 | Talk to Ronen in the Village | — | 10 | |
| 5 | Talk to Gerald in the Village Opens after step 15 of Rebuilding The Village Square | — | — | — |
| 6 | Talk to Gerald in the Village | — | — | |
| 7 | Place Furniture Outside the Pub Place Furniture Outside the Pub Place Furniture Outside the Pub Place Furniture Outside the Pub | Rebuilding materials: Pub Furniture | 10 | — |
| 8 | Talk to Ronen in the Village | — | 10 | Wooden Planks style Brick Floor style |
A Home For the Siblings

Alba asks you to build a home for Kyung and Ava. Meet her in the Neighbourhood, where she hands you Ava’s Medical Diploma and Kyung’s Trophy. You then build the home in three stages. After each one, talk to Kyung (or Ava for the last) in the Village and meet them outside the house, which pays 100, 100 and 200 XP.
The Neighbourhood meeting at step 2 also starts A Magical Mess and Drinks with the Boss, and A Home for Gerald opens at step 5 once Drifting Away is done.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Alba | — | — | — |
| 2 | Meet Alba in the Neighbourhood | — | — | Duck Egg style |
| 3 | Build Home for Siblings | — | — | — |
| 4 | Talk to Kyung in the Village | — | — | — |
| 5 | Meet Kyung outside his Home | — | 100 | Foxglove style |
| 6 | Build Home for Siblings | — | — | — |
| 7 | Talk to Kyung in the Village | — | — | — |
| 8 | Meet Kyung outside his Home | — | 100 | |
| 9 | Build Home for Siblings | — | — | — |
| 10 | Talk to Ava in the Village | — | — | — |
| 11 | Meet Ava outside her Home | — | 200 | — |
Grave Matters

After Sea Food, someone in the Village opens the Cemetery gate. Explore the Cemetery and talk to the Scarecrow: that’s Crow. The rest of the quest cleans up the Cemetery’s four parts one at a time, each followed by a talk with Crow, and their potholes take 91 Crushed Stone in all. The talk after the fourth part unlocks the Cauldron and starts Crow’s Concoctions.
Step 13 waits until you’ve cleared the trash from the Village Square in Rebuilding The Village Square. The last two clean-ups cover the whole Cemetery again: shards that need a Copper Pickaxe, then trash for the Leaf Blower.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Explore the Cemetery | — | — | — |
| 2 | Talk to the Scarecrow | — | — | — |
| 3 | Clear Debris from Cemetery (18) Fill Potholes in Cemetery (10) Clear Weeds in Cemetery (85) | — | — | |
| 4 | Talk to the Scarecrow | — | 10 | |
| 5 | Talk to the Scarecrow | — | — | — |
| 6 | Clear Debris from Cemetery (11) Fill Potholes in Cemetery (8) Clear Weeds in Cemetery (45) | — | — | |
| 7 | Talk to the Scarecrow | — | 10 | |
| 8 | Talk to the Scarecrow | — | — | — |
| 9 | Clear Debris from Cemetery (10) Fill Potholes in Cemetery (7) Clear Weeds in Cemetery (50) | — | — | |
| 10 | Talk to the Scarecrow | — | 10 | |
| 11 | Clear Debris from Cemetery (12) Fill Potholes in Cemetery (9) Clear Weeds in Cemetery (55) | — | — | |
| 12 | Talk to the Scarecrow | — | 20 | |
| 13 | Talk to Crow Opens after step 3 of Rebuilding The Village Square | — | — | — |
| 14 | Clear Shards in Lower Cemetery (10) Clear Shards in Cemetery West (5) Clear Shards in Cemetery East (5) Clear Shards in Upper Cemetery (7) Bring a Copper Pickaxe | — | — | — |
| 15 | Clear Trash from Lower Cemetery (65) Clear Trash from West Cemetery (32) Clear Trash from East Cemetery (30) Clear Trash from Upper Cemetery (35) Bring the Leaf Blower | — | — | — |
| 16 | Talk to Crow | — | 50 |
Drifting Away

Gerald’s Furniture Store, Drift Furniture, needs repairs. Start with 5 Birchwood Planks and 5 Copper Bars, then clean up outside the store with a Copper Axe, Copper Pickaxe and Copper Scythe; the potholes take 6 Cement and 7 Concrete. Gerald’s building materials at step 6 include 20 Clay Bricks, and the Clay Brick recipe comes from step 6 of Fixing Lemmon’s, so get that far first.
The rebuilding projects cover the store sign, a Mountain bridge and the store’s inside, and most talks with Gerald unlock more furniture, up to Level 26 for the two shelves at step 17. Step 9 unlocks Concrete Blocks, which Outer Beauty asks for later. The last talk pays 200 XP.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Give Gerald Birchwood Planks | 20 | ||
| 2 | Give Gerald Copper Bars | 20 | ||
| 3 | Remove Weeds outside Drift Furniture (47) Remove Debris outside Drift Furniture (14) Fill Potholes outside Drift Furniture (8) Bring a Copper Axe, a Copper Pickaxe and a Copper Scythe | 20 | — | |
| 4 | Clean up outside Drift Furniture (41) Bring the Leaf Blower | — | 20 | — |
| 5 | Talk to Gerald | — | — | — |
| 6 | Give Gerald Building Materials | — | ||
| 7 | Gather Materials for Store Sign | Rebuilding materials: Drift Furniture Sign | 20 | — |
| 8 | Talk to Gerald | — | — | Rust Metal style |
| 9 | Meet Gerald at the Mountain | — | — | |
| 10 | Fix Mountain Bridge | Rebuilding materials: Mountain Bridge 2 | 50 | — |
| 11 | Talk to Gerald | — | — | |
| 12 | Talk to Gerald | — | — | |
| 13 | Remove Weeds in Drift Furniture (50) Remove Debris in Drift Furniture (20) Fill Potholes in Drift Furniture (19) Bring a Copper Pickaxe and a Copper Scythe | 20 | — | |
| 14 | Clean up Drift Furniture (51) Bring the Leaf Blower | — | 20 | — |
| 15 | Talk to Gerald | — | — | |
| 16 | Add Railings in Drift Furniture | Rebuilding materials: Drift Furniture Railings | 20 | — |
| 17 | Talk to Gerald | — | — | Sienna Metal style |
| 18 | Place Shelves in Drift Furniture Place Shelves in Drift Furniture | Rebuilding materials: Drift Furniture Shelves | 60 | — |
| 19 | Talk to Gerald | — | — | Wooden Slats style |
| 20 | Place Bed in Drift Furniture Place Chair in Drift Furniture Place Armchair in Drift Furniture | Rebuilding materials: Drift Furniture Bed and Chairs | 60 | — |
| 21 | Talk to Gerald | — | — | Light Reclaimed Wood style |
| 22 | Add Hanging Pots to Drift Furniture Add Neon Lights to Drift Furniture Add Cardboard Boxes to Drift Furniture | Rebuilding materials: Drift Furniture Decorations | 50 | — |
| 23 | Talk to Gerald in the Village | — | 200 | Orange Brick style |
Proving One’s Worth

Ash storms off after Alba’s “tough love” remarks. Find Ash outside the Beauty Salon and gather the materials Ash needs for the salon’s sign, which is a rebuilding project. The Well and Space Cow it unlocks need Level 27 and 30. Finishing it starts Outer Beauty once Drifting Away is done too.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Ash outside the Beauty Salon in the Village | — | — | — |
| 2 | Gather Materials for Ash | Rebuilding materials: Beauty Salon Sign | 50 | — |
| 3 | Talk to Ash outside the Beauty Salon in the Village | — | — |
A Home for Gerald

Gerald and his son need a home in the Neighbourhood too. Meet Gerald there for his family picture and Mikey’s skateboard, then build the house in three stages, each followed by a talk with Gerald in the Village and a visit to the house. The stages pay 100, 100 and 200 XP and unlock the Coffee Machine and Pinball Machine among others.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Gerald | — | — | — |
| 2 | Meet Gerald in the Neighbourhood | — | — | Mustard style |
| 3 | Build Home for Gerald | — | — | — |
| 4 | Talk to Gerald in the Village | — | — | — |
| 5 | Meet Gerald in the Neighbourhood | — | 100 | Wheat Leaf style |
| 6 | Build Home for Gerald | — | — | — |
| 7 | Talk to Gerald in the Village | — | — | — |
| 8 | Meet Gerald in the Neighbourhood | — | 100 | |
| 9 | Build Home for Gerald | — | — | — |
| 10 | Talk to Gerald in the Village | — | — | — |
| 11 | Meet Gerald in the Neighbourhood | — | 200 | Terracotta style Blue style Farmhouse Red style |
Crow’s Concoctions

Crow wants his human form back, and the way there is four potions. Place the Cauldron in the Cemetery (a rebuilding project), then brew each potion Crow unlocks and hand it over: Black Thorn Tincture, Ironbark Brew, Nightveil Tonic and Crow’s Elixir. The fourth finishes the quest and unlocks the Scarecrow Gnome.
Keep brewing Nightveil Tonics afterwards. Fixing Lemmon’s, Pub Crawl, Drifting Away, Outer Beauty, A Magical Mess and The Red Thread ask for nine more between them.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Place Cauldron in Cemetery | Rebuilding materials: Cemetery Cauldron | — | — |
| 2 | Talk to Crow | — | — | |
| 3 | Brew Black Thorn Tincture in Cauldron | — | 5 | — |
| 4 | Give Crow Black Thorn Tincture | 5 | ||
| 5 | Brew Ironbark Brew in Cauldron | — | 5 | — |
| 6 | Give Crow Ironbark Brew | 5 | ||
| 7 | Brew Nightveil Tonic | — | 5 | — |
| 8 | Give Crow Nightveil Tonic | 5 | ||
| 9 | Brew Crow’s Elixir | — | 5 | — |
| 10 | Give Crow Crow’s Elixir | 10 |
Something Fishy

Ronen needs Sil and wants to sell fish in the Village Square. Craft him a Fish Stall (Level 21) and a Fish Sign (Level 22), bring 5 Salmon and 2 Eels, then fill his fish list: four batches of three kinds of fish, handed in one batch at a time. The Fishing guide shows where to catch each fish.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Find Ronen in the Village Square in the Village | — | — | |
| 2 | Give Ronen a Fish Stall in the Village | 50 | ||
| 3 | Give Ronen a Fish Sign in the Village | 50 | — | |
| 4 | Give Ronen Salmon | 50 | — | |
| 5 | Give Ronen Eels | 50 | ||
| 6 | Complete Ronen’s Fish List | Donation list below | — | — |
| 7 | Talk to Ronen | — | 100 |
Ronen’s fish list (step 6):
| Batch | Hand in |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 |
Pub Food

Ronen needs your help convincing Alba to help him open the Pub. Talk to him twice, then fill the banquet list: each batch pairs crops (any quality) with fish. Pub Food pays no XP. Its last talk unlocks the Wooden Chair, which asks for Level 50, past the level cap of 41, so you can’t craft it.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Ronen in the Village | — | — | — |
| 2 | Talk to Ronen | — | — | — |
| 3 | Fulfill Donations List | Donation list below | — | — |
| 4 | Talk to Ronen in the Village | — | — | Birchwood Log style |
Ronen’s banquet list (step 3):
| Batch | Hand in |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 |
Outer Beauty

Gerald offers to help Ash fix up the Beauty Salon, and its outside is the toughest clean-up so far. The debris needs a Silver Axe and Silver Pickaxe. 43 of the 54 weeds only give way to a Silver or Gold Scythe, and no quest, blueprint or shop unlocks either one, so you can’t cut those weeds. The potholes take 9 Concrete, 3 Cement and 1 Crushed Stone.
After a talk with Ash, Gerald asks for 40 Concrete Blocks, 50 Pinewood and 15 Moonfrost Shards, then two Nightveil Tonics, 10 Clay Bricks and 5 Ashwood Planks. That last delivery starts Inner Beauty. Its Croisette Armchair asks for Level 50, past the level cap, so you can’t craft it.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Clear Weeds outside the Salon (54) Clear Debris outside the Salon (17) Fill Potholes outside the Salon (8) Bring a Silver Axe and a Silver Pickaxe 43 of the weeds only give way to a Silver or Gold Scythe, and nothing in the current version unlocks either | 20 | — | |
| 2 | Clear Trash outside the Salon (36) Bring the Leaf Blower | — | 20 | — |
| 3 | Talk to Ash in the Village | — | 50 | Farmhouse Brown style |
| 4 | Give Gerald Concrete Blocks in the Village | 50 | — | |
| 5 | Give Gerald Pinewood in the Village | 50 | — | |
| 6 | Give Gerald Moonfrost Shard in the Village | 50 | — | |
| 7 | Give Gerald Building Materials in the Village | 100 | 2 Farmhouse Brown styles |
A Magical Mess

Celeste is a new Frost Hunter in the Village, and her Magic Shop and the Northern Square around it need work. The talk with Ash that starts it shows in your Task Log as Farmhouse Brown. Clear the square with a Copper Axe, Copper Pickaxe and Copper Scythe, fill the potholes with 18 Cement and blow away the trash, then bring Celeste 4 Lampposts, 2 Backless Benches and 2 Flower Poles.
Alba then sends you to repair the Fountain, a rebuilding project. The big ask after it is an Ice Cream Van, which needs Level 28. Gerald’s materials this time are two Nightveil Tonics, 10 Clay Bricks and 20 Green Paint. Finishing it starts A Home for Celeste and Celeste’s friendship quest.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Clear Weeds from the Northern Square (85) Clear Debris from the Northern Square (35) Fill Potholes from the Northern Square (10) Bring a Copper Axe, a Copper Pickaxe and a Copper Scythe | 20 | — | |
| 2 | Clear Trash in the Northern Square (73) Bring the Leaf Blower | — | 20 | — |
| 3 | Talk to Celeste | — | 50 | |
| 4 | Give Celeste Lamp Posts in the Village | 50 | ||
| 5 | Give Celeste Benches in the Village | 50 | — | |
| 6 | Give Celeste Flower Poles in the Village | 50 | ||
| 7 | Talk to Alba | — | — | — |
| 8 | Repair the Fountain | Rebuilding materials: The Fountain | — | — |
| 9 | Talk to Celeste in the Village | — | 50 | |
| 10 | Give Celeste Ice Cream Van in the Village | 50 | ||
| 11 | Give Gerald Building Materials in the Village | 20 | — | |
| 12 | Talk to Celeste in the Village | — | 100 |
Inner Beauty

Gerald moves on to the salon’s inside, and this quest pays the most XP, 1,800. Clear the floor with a Silver Pickaxe and a Copper Scythe, fill the potholes with 8 Ashwood Planks and 8 Clay Bricks, and blow out the trash. Ten of the weeds only give way to a Silver or Gold Scythe, and nothing unlocks either one, so you can’t cut those. Ash then comes up with a plan: give Ronen 20 Red Paint, check on the Beauty Salon, and you get the Power Washer recipe (Level 5). Wash the 23 paint stains off the Village Square, then the 30 stains inside the salon.
From there Ash unlocks the salon’s furniture a few pieces at a time, and you place each set as a rebuilding project. The last step asks for two Large Speakers and pays 300 XP. The Frosty Moon starts at step 9, and A Home for Ash once this quest ends.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Gerald in the Village | — | — | — |
| 2 | Clear Weeds inside the Salon (33) Clear Debris inside the Salon (17) Fill Potholes inside the Salon (9) Bring a Silver Pickaxe and a Copper Scythe 10 of the weeds only give way to a Silver or Gold Scythe, and nothing in the current version unlocks either | — | — | |
| 3 | Clear Trash inside the Salon (32) Bring the Leaf Blower | — | — | — |
| 4 | Talk to Gerald in the Village | — | 200 | — |
| 5 | Wait for Ash to come up with a plan | — | — | — |
| 6 | Give Ronen Red Paint | 50 | — | |
| 7 | Check on the Beauty Salon | — | — | |
| 8 | Clean Paint Stains (23) Bring the Power Washer | — | — | — |
| 9 | Talk to Alba in the Village | — | 200 | — |
| 10 | Clean Stains in Beauty Salon (30) Bring the Power Washer | — | — | — |
| 11 | Talk to Ash in the Village | — | 200 | |
| 12 | Place Shelves in Beauty Salon | Rebuilding materials: Salon Shelves | — | — |
| 13 | Talk to Ash | — | 100 | Purple Brick style |
| 14 | Place Chair in Beauty Salon Place Mirror in Beauty Salon | Rebuilding materials: Salon Chair and Mirror | — | — |
| 15 | Talk to Ash | — | 100 | |
| 16 | Place Side Table in Beauty Salon Place Side Table in Beauty Salon Place Side Table in Beauty Salon Place Side Table in Beauty Salon Place Side Table in Beauty Salon | Rebuilding materials: Salon Side Tables | — | — |
| 17 | Talk to Ash | — | 100 | |
| 18 | Place Sink Chair in Beauty Salon | Rebuilding materials: Salon Sink Chair | — | — |
| 19 | Talk to Ash | — | 100 | |
| 20 | Place Couch in Beauty Salon | Rebuilding materials: Salon Couch | — | — |
| 21 | Talk to Ash | — | 100 | |
| 22 | Place Boss Chair in Beauty Salon Place Desk in Beauty Salon | Rebuilding materials: Salon Desk and Boss Chair | — | — |
| 23 | Talk to Ash | — | 100 | — |
| 24 | Place Boss Chair in Beauty Salon | Rebuilding materials: Second Boss Chair | — | — |
| 25 | Talk to Ash | — | 100 | |
| 26 | Place Paintings in Beauty Salon Place Shelves in Beauty Salon Place Lamp in Beauty Salon | Rebuilding materials: Salon Paintings, Shelves and Lamp | — | — |
| 27 | Talk to Ash in the Village | — | 150 | |
| 28 | Give Ash Speakers in the Village | 300 | Deep Blue Panel style Emerald Green Panel style |
A Home for Celeste

Alba meets you in the Neighbourhood with Celeste’s Crystal Ball, and you build Celeste’s home in three stages. After each one, talk to Celeste in the Village and meet her outside the house. The stages pay 100, 100 and 200 XP and a set of wall and floor styles.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Meet Alba in the Neighbourhood | — | — | Lavender style Winter Leaf style |
| 2 | Build Home for Celeste | — | — | — |
| 3 | Talk to Celeste in the Village | — | — | — |
| 4 | Meet Celeste outside her Home | — | 100 | Cranberry style |
| 5 | Build Home for Celeste | — | — | — |
| 6 | Talk to Celeste in the Village | — | — | — |
| 7 | Meet Celeste outside her Home | — | 100 | Sage style |
| 8 | Build Home for Celeste | — | — | — |
| 9 | Talk to Celeste in the Village | — | — | — |
| 10 | Meet Celeste outside her Home | — | 200 | Grey Log style Red Carpet style Baby Blue Carpet style |
The Frosty Moon

Ronen wants the Pub’s inside back in shape. Clear it with a Copper Axe, a Silver Pickaxe and a Copper Scythe, fill the potholes with 16 Cement, then blow out the trash and wash off 30 stains. After talks with Ash, Ava, Kyung, Celeste and Walter, Gerald takes over the furnishing: he asks for four Birchwood Industrial Dining Tables, eight Pub Stools, a White Modern Basic Fridge, a Red Industrial Two-Seater (Level 17) and two Red Eye Paintings, and each delivery unlocks the next piece.
Ronen’s soft launch needs a supplies list of crops (any quality) and fish, and it pays 500 Sil. Then gather the bar materials and place the decorations, both rebuilding projects. The opening pays 500 XP.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Ronen | — | — | — |
| 2 | Clear Weeds inside the Pub (60) Clear Debris inside the Pub (30) Fill Potholes in the Pub (11) Bring a Copper Axe, a Silver Pickaxe and a Copper Scythe | — | — | |
| 3 | Clear Trash inside the Pub (54) Clean Stains in the Pub (30) Bring the Leaf Blower and the Power Washer | — | — | — |
| 4 | Talk to Ronen | — | 200 | Black Oak Slats style |
| 5 | Talk to Ash | — | — | — |
| 6 | Talk to Ava Talk to Kyung Talk to Celeste Talk to Walter | — | — | — |
| 7 | Wait | — | 100 | |
| 8 | Give Gerald… | 100 | ||
| 9 | Give Gerald… in the Village | 150 | ||
| 10 | Give Gerald… | 100 | ||
| 11 | Give Gerald… | 100 | ||
| 12 | Give Gerald… | 100 | — | |
| 13 | Talk to Ronen | — | — | — |
| 14 | Gather Supplies for Ronen | Donation list below | — | — |
| 15 | Talk to Ronen in the Village | — | 200 | |
| 16 | Talk to Ronen | — | — | — |
| 17 | Gather Bar Materials | Rebuilding materials: Pub Bar | — | — |
| 18 | Talk to Ronen in the Village | — | 100 | |
| 19 | Place Paintings in Pub Place Coffee Table in Pub Place Pot in Pub Place Barrel in Pub Place Barrel in Pub | Rebuilding materials: Pub Decorations | — | — |
| 20 | Talk to Ronen in the Village | — | 500 |
Ronen’s soft launch supplies (step 14):
| Batch | Hand in |
|---|---|
| 1 | |
| 2 | |
| 3 |
A Home for Ash

Alba asks you to build Ash a home in the Neighbourhood. Meet her there, then build in two stages, each followed by a talk with Ash in the Village and a visit to the house. The first stage unlocks the DJ Deck and Hot Tub. The Red Thread starts at step 2.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Alba | — | — | — |
| 2 | Meet Alba in the Neighbourhood | — | — | Gunmetal style Aubergine style |
| 3 | Build Home for Ash | — | — | — |
| 4 | Talk to Ash in the Village | — | — | — |
| 5 | Meet Ash outside their Home | — | 100 | |
| 6 | Build Home for Ash | — | — | — |
| 7 | Talk to Ash in the Village | — | — | — |
| 8 | Meet Ash outside their Home | — | 100 | — |
The Red Thread

Alba wants the Red Thread, the Village’s boutique, restored, and Sabrina is the one you report to. The talk with Ash that starts it shows in your Task Log as Farmhouse Brown and unlocks the Super Sucker, which you need straight away for 10 Frostberries outside. Both clean-ups need a Silver Axe and Silver Pickaxe. Their weeds include 60 (20 outside, 40 inside) that only give way to a Silver or Gold Scythe, and no quest, blueprint or shop unlocks either one. The potholes outside take 7 Concrete and 6 Cement, the ones inside 11 Ashwood Planks and 22 White Paint, and the inside has 25 stains for the Power Washer.
Gerald’s materials are two Nightveil Tonics, 20 Clay Bricks and 5 Pinewood Planks. Sabrina then unlocks the boutique’s furniture in three rounds of rebuilding projects. Finishing it starts Sabrina’s friendship quest and, two in-game days later, Housemates.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Clear Weeds outside the Boutique (25) Clear Debris outside the Boutique (15) Fill Potholes outside the Boutique (8) Suck Frostberries outside the Boutique (10) Bring a Silver Axe, a Silver Pickaxe, a Copper Scythe and the Super Sucker 20 of the weeds only give way to a Silver or Gold Scythe, and nothing in the current version unlocks either | 20 | — | |
| 2 | Clean Trash outside the Boutique (30) Bring the Leaf Blower | — | 20 | — |
| 3 | Talk to Sabrina in the Village | — | 100 | — |
| 4 | Talk to Gerald | — | — | — |
| 5 | Give Gerald Building Materials in the Village | 50 | — | |
| 6 | Clear Weeds in the Boutique (40) Clear Debris in the Boutique (18) Fill Potholes in the Boutique (7) Bring a Silver Axe and a Silver Pickaxe 40 of the weeds only give way to a Silver or Gold Scythe, and nothing in the current version unlocks either | 100 | — | |
| 7 | Clean Trash in the Boutique (36) Clean Stains in the Boutique (25) Bring the Leaf Blower and the Power Washer | — | 100 | — |
| 8 | Talk to Sabrina in the Village | — | 100 | |
| 9 | Place Clothes Racks in the Boutique Place Checkout Counter in the Boutique Place Shelves in the Boutique Place Atelier Table in the Boutique | Rebuilding materials: Boutique Displays | 100 | — |
| 10 | Talk to Sabrina in the Village | — | 100 | |
| 11 | Place Benches in the Boutique Place Armchair in the Boutique | Rebuilding materials: Boutique Seating | 100 | — |
| 12 | Talk to Sabrina in the Village | — | 100 | |
| 13 | Place Lights in the Boutique Place Sewing Machine in the Boutique | Rebuilding materials: Boutique Lights and Sewing Machine | 100 | — |
| 14 | Talk to Sabrina in the Village | — | 100 | White Brick style White Herringbone Floor style |
Housemates

Two in-game days after The Red Thread, Alba meets you in the Neighbourhood, because Sabrina needs a roof over her head. Modify the home in four stages, each followed by a talk with Sabrina in the Village and a visit to the house. Each stage pays 100 XP, and the rewards include the Pasta Maker and Pizza Oven.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Meet Alba in the Neighbourhood | — | — | |
| 2 | Modify Home for Sabrina | — | — | — |
| 3 | Talk to Sabrina in the Village | — | — | — |
| 4 | Meet Sabrina outside her Home | — | 100 | |
| 5 | Modify Home for Sabrina | — | — | — |
| 6 | Talk to Sabrina in the Village | — | — | — |
| 7 | Meet Sabrina outside her Home | — | 100 | — |
| 8 | Modify Home for Sabrina | — | — | — |
| 9 | Talk to Sabrina in the Village | — | — | — |
| 10 | Meet Sabrina outside her Home | — | 100 | |
| 11 | Modify Home for Sabrina | — | — | — |
| 12 | Talk to Sabrina in the Village | — | — | — |
| 13 | Meet Sabrina outside her Home | — | 100 |
Friendship Quests
Each villager has a friendship bar that fills as you chat and give gifts; the Characters guide covers both. Filling the bar at level 1 moves you up to level 2 straight away. Fill it again at level 2 and it stays full until you finish that villager’s friendship quest, which raises them to level 3. The quest only moves on while the bar is full, and a day without a chat can knock it below full, so keep talking to them while you work on it. Some of these quests also wait for a story quest.
Walter’s friendship quest never shows in the Task Log. It opens after Fixing Lemmon’s once his bar is full at level 2, and its one step is to visit Walter at his store.
| Quest | Friend | Also needs | Steps |
|---|---|---|---|
| Fishing Trip | Ronen | — | 2 |
| Treasure Hunt | Mikey | — | 4 |
| Free Samples | Crow | — | 3 |
| A Picnic with Ash | Ash | — | 3 |
| Friendly Competition | Kyung | When you talk to Alba | 2 |
| Gerald’s Attic | Gerald | After Drifting Away | 2 |
| A Beautiful Neighbourhood | Ava | After A Home For the Siblings | 2 |
| Drinks with the Boss | Alba | After step 2 of A Home For the Siblings | 1 |
| Charmed | Celeste | After A Magical Mess | 2 |
| A Simple Dress | Sabrina | After The Red Thread | 5 |
Fishing Trip

Talk to Ronen, then meet him in the Mountain.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Ronen | — | — | — |
| 2 | Meet Ronen in the Mountain | — | — | — |
Treasure Hunt

Find Mikey in the Mountain, then hunt for treasure at the Mountain’s Lower Lake, in the Cemetery and on the Mountain Lookout.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Find Mikey in the Mountain | — | — | — |
| 2 | Hunt for Treasure in the Mountain’s Lower Lake | — | — | — |
| 3 | Hunt for Treasure in the Cemetery | — | — | — |
| 4 | Hunt for Treasure on the Mountain Lookout | — | — | — |
Free Samples

Talk to Crow, then to Walter, Alba, Gerald and Ronen in any order, and report back to Crow.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Crow | — | — | — |
| 2 | Talk to Walter Talk to Alba Talk to Gerald Talk to Ronen | — | — | — |
| 3 | Talk to Crow | — | — | — |
A Picnic with Ash

Bring Ash a Rhubarb Pie and two Veggie Salads (any quality), then meet Ash in the Mountain.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Ash | — | — | — |
| 2 | Give Ash Picnic Food | — | — | |
| 3 | Meet Ash in the Mountain | — | — | — |
Friendly Competition

Once Kyung’s bar is full at level 2, talk to Alba to start it. Collect 15 White Dahlias and give them to Alba in the Village.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Collect White Dahlias (15) | — | — | — |
| 2 | Give Alba White Dahlias in the Village | — | — |
Gerald’s Attic

Gerald needs help clearing his store’s attic. Talk to him, then bring him a Birchwood Industrial Long Shelf (Level 20).
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Gerald | — | — | — |
| 2 | Talk to Gerald | — | — |
A Beautiful Neighbourhood

Ava wants the Neighbourhood a little nicer. Bring her two Backless Benches (Level 10), 10 Hibiscus (Violet) and 10 Hibiscus (White), and hand them over in the Neighbourhood.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Ava | — | — | — |
| 2 | Give Ava Items in the Neighbourhood | — | — |
Drinks with the Boss

One talk with Alba in the Village.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Alba in the Village | — | — | — |
Charmed

Celeste unlocks the Protection Charm. Craft three and bring them to her.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Talk to Celeste | — | — | |
| 2 | Give Celeste Charms | — | — |
A Simple Dress

Enter the Boutique, then bring Sabrina 2 Red Fabric and 2 Purple Fabric, and after that 1 Yellow Fabric, 10 Copper Ore and 5 Quartz. The dress takes her two in-game days after step 4.
| # | What to do | Hand in | XP | Rewards |
|---|---|---|---|---|
| 1 | Enter the Boutique | — | — | — |
| 2 | Give Sabrina… | — | ||
| 3 | Give Sabrina… | — | — | |
| 4 | Wait for Sabrina to finish the Dress | — | — | |
| 5 | Wait for Sabrina to finish the Dress Opens 2 days after step 4 | — | — | — |