The Collection Album keeps track of every item you’ve owned. It has 13 collections: your tools, your crops and golden crops, gathered and refined resources, dyes and paint, fish, meals and six furniture sets. Filling a collection doesn’t pay anything, so treat the album as a checklist of what you’ve found so far. Use this page to see where each entry comes from, and which entries no player can collect, so you don’t hunt for something that isn’t in the game.

How the Collection Album Works

An entry counts the first time that item lands in your inventory, whether you harvest it, catch it, craft it, buy it or get it from a quest. Once it’s in the album it stays there, so you can sell or use the item straight away. Anything you already owned before you first opened the album counts too.

Entries you haven’t collected yet still show their name and picture, so you can see what’s missing at a glance. Crops work differently from everything else: every quality is its own entry, so a Common Radish and an Uncommon Radish fill two different slots.

A collection’s button shows COMPLETE! once every entry is in. Only six collections can get there: Golden Crops, Resources, Dyes & Paint, Fish, Meals and the Mid-Century Modern furniture set. The others list at least one entry nobody can get.

Albums at a Glance

Entries is how many slots the collection has in the album. You can get is how many of them a player can actually collect.

Each collection below shows its entries in album order. A card says where to get the item and links the guide that covers it. A card marked Can’t get names what stands in the way.

Tools

The Tools collection counts each tool the first time it lands in your bag. You can collect 22 of its 25 entries: nothing in the game unlocks the Silver Scythe, the Gold Scythe or the Earthquaker MK2. Biofuel has an entry too. You get 200 with your first Earthquaker, Leaf Blower or Super Sucker, or you can make it at the FHA Panel.

  • Stone HoeTools Workbench: 4 Birchwood, 2 StoneUnlocked in Learning the Ropes
  • Stone Watering CanTools Workbench: 5 StoneUnlocked in Learning the Ropes
  • Stone ScytheTools Workbench: 5 Birchwood, 3 StoneUnlocked in Learning the Ropes
  • Stone PickaxeTools Workbench: 4 Birchwood, 4 StoneUnlocked in Learning the Ropes
  • Stone AxeTools Workbench: 4 Birchwood, 4 StoneUnlocked in Learning the Ropes
  • Copper AxeTools Workbench: 10 Birchwood, 1 Copper BarUnlocked in Refining your Skills
  • Copper PickaxeTools Workbench: 10 Birchwood, 1 Copper BarUnlocked in A Second Chance
  • Copper ScytheTools Workbench: 10 Birchwood, 1 Copper BarUnlocked in Farming Away
  • Copper HoeTools Workbench: 10 Birchwood, 1 Copper BarUnlocked in Cooking 101
  • Copper Watering CanTools Workbench: 10 Birchwood, 1 Copper BarUnlocked in Cooking 101
  • Fishing RodTools Workbench: 5 Birchwood, 5 StoneLevel 5Unlocked in Fishing 101
  • Silver HoeTools Workbench: 10 Ashwood, 1 Silver BarBlueprint: FHA Vending Machine
  • Silver Watering CanTools Workbench: 10 Ashwood, 1 Silver BarBlueprint: FHA Vending Machine
  • Silver AxeTools Workbench: 10 Ashwood, 1 Silver BarBlueprint: FHA Vending Machine
  • Silver PickaxeTools Workbench: 10 Ashwood, 1 Silver BarBlueprint: FHA Vending Machine
  • Silver ScytheCan't getNothing unlocks its recipe
  • Gold ScytheCan't getNothing unlocks its recipe
  • Gold HoeTools Workbench: 10 Pinewood, 1 Gold BarBlueprint: FHA Vending Machine
  • Gold Watering CanTools Workbench: 10 Pinewood, 1 Gold BarBlueprint: FHA Vending Machine
  • Gold AxeTools Workbench: 10 Pinewood, 1 Gold BarBlueprint: FHA Vending Machine
  • Gold PickaxeTools Workbench: 10 Pinewood, 1 Gold BarBlueprint: FHA Vending Machine
  • EarthquakerTools Workbench: 1,000 Sil, 2 Silver Ore, 20 StoneUnlocked in Rebuilding The Village Square
  • Super SuckerTools Workbench: 1,000 Sil, 2 Copper Bar, 10 StoneUnlocked in Farmhouse Brown
  • BiofuelFHA Panel: 20 Stone, 20 Grass Bundles → 300
  • Earthquaker MK2Can't getNothing unlocks its recipe

The FHA Vending Machine takes your old tool when you buy a Silver or Gold blueprint, but the album keeps the old tool’s entry, so trading it in costs you nothing here. The Gold tools each need a Gold Bar. Smelt them at a Furnace from 12 Gold Ore and a Charcoal, far cheaper than the FHA Panel’s 30 Gold Ore. Every recipe and the quest that unlocks it is in the Tools and Upgrades guide.

Crops

The Crops collection has a separate entry for each quality of each crop: Common, Uncommon, Rare and Epic for all ten crops you can grow, plus a Pumpkin and a Watermelon that no seed grows. That leaves 40 entries you can collect.

Common crops fill in as you farm, but Rare and Epic harvests are scarce with Stone tools, and you need one of each for every crop. A better hoe and watering can raise the odds of every quality above Common (see Better Hoes and Watering Cans), so keep planting every crop after you upgrade, even the ones you’d otherwise skip for Sil.

Golden Crops

Golden Crops has one entry for each crop’s golden version, and you can collect all ten. Golden harvests are rare, well under one in a thousand for most crops, and Golden Corn is by far the easiest at about 1 in 260. Better tools make golden crops rarer, so till and water the patches you’re hunting them on with Stone tools. The Crops & Farming guide lists each crop’s golden chance.

Resources

Resources covers what you gather and refine: wood, flowers, stone and ore, planks, bars and building materials, fabric, and the potions you brew for Crow. You can collect all 39 entries. Gold Ore comes from small gold rocks and gold rocks, and now and then from silver rocks.

Most of the refined entries come from the workstations you unlock in Refining your Skills and build at the Decorations Workbench: the Chopper, Furnace, Processor and Loom. The six coloured fabrics each take a Fabric from the Loom plus a dye, so make a few extra dyes while you’re filling the next collection.

The four potions are brewed in the Cauldron from the recipes Crow gives you in Crow’s Concoctions, and three of them need a fish from the Cemetery: Black Thorn Tincture takes an Angler Fish, Ironbark Brew a Mutant Goldfish and Nightveil Tonic a Frog. Keep one of each when you fish there. Black Thorn Tincture also takes Bone Dust, which the Chopper grinds from 5 Bone picked from skeletal hands. Crow’s Elixir is brewed from one of each of the other three potions, and they keep their entries after you use them up.

Dyes and Paint

The Dyes & Paint collection has the five dyes and seven paints, all made at the Dye Station. Red, Yellow and Blue Dye each take 10 Poppies, Sunflowers or Blueberries. Green is mixed from Blue and Yellow, and Purple from Blue and Red.

  • Blue DyeDye Station: 10 Blueberry
  • Green DyeDye Station: 1 Blue Dye, 1 Yellow Dye
  • Red DyeDye Station: 10 Poppy
  • Purple DyeDye Station: 1 Blue Dye, 1 Red Dye
  • Yellow DyeDye Station: 10 Sunflower
  • Blue PaintDye Station: 1 Blue Dye, 1 Sunflower Oil, 5 Crushed Limestone → 20
  • Green PaintDye Station: 1 Green Dye, 1 Sunflower Oil, 5 Crushed Limestone → 20
  • Pink PaintDye Station: 1 Red Dye, 1 Sunflower Oil, 10 Crushed Limestone → 20
  • Purple PaintDye Station: 1 Purple Dye, 1 Sunflower Oil, 5 Crushed Limestone → 20
  • Red PaintDye Station: 1 Red Dye, 1 Sunflower Oil, 5 Crushed Limestone → 20
  • White PaintDye Station: 1 Sunflower Oil, 20 Crushed Limestone → 20
  • Yellow PaintDye Station: 1 Yellow Dye, 1 Sunflower Oil, 5 Crushed Limestone → 20

Each paint recipe makes 20 Paint from one dye, one Sunflower Oil and 5 Crushed Limestone. Pink Paint takes 10 limestone, and White Paint needs no dye at all, just 20 limestone. Make the Sunflower Oil at the Processor (10 Sunflowers each) and the Crushed Limestone at the Chopper (10 Limestone makes 10).

Using a dye in a mix or a paint doesn’t take its entry away, so you need just enough dye to feed every recipe once. The whole collection takes 3 Blue, 2 Yellow and 3 Red Dyes, 7 Sunflower Oil and 55 Crushed Limestone. In raw materials that’s 30 Blueberries, 30 Poppies, 90 Sunflowers and 60 Limestone.

Fish

The Fish collection has one entry for each of the 17 fish you can catch; the rare Chicken Fish isn’t part of it. To finish it you need the far Mountain lakes for Salmon, Eel and Catfish, and the Cemetery for its four fish. The Fishing guide shows how common each fish is in each place.

Meals

The Meals collection has 19 entries: every dish and cooked ingredient except Boiled Eggs, plus Egg, Sugar, Butter, Flour and Salt. The two Veggie Salads are separate entries, so you need an Uncommon one as well, cooked from Uncommon Radishes and Carrots (see Uncommon Radishes). Buying a single Salt is enough for its entry. The Cooking guide has every recipe.

Furniture Sets

The six furniture set collections count a piece the first time it lands in your inventory. The cards say how you unlock each piece and link its set in the Furniture Catalog, which has the costs and levels. Only the Mid-Century Modern set can be finished.

Two pieces come from the Village donation box. Each item you leave in it turns into points worth its sell value, and the points unlock furniture recipes one step at a time: the Eclectic Frog Toilet after 2,000 points and the Cozy TV after 7,500.

Industrial

The Industrial Furniture Set has 98 pieces and you can get 89 of them. Most come from the blueprint machine in the Village and the rest from quests. Five of the missing pieces have blueprints that are never sold, nothing unlocks three more, and nothing in the game gives you the Industrial Shelves.

Mid-Century Modern

All 13 pieces of the Mid-Century Modern set come from Gerald’s machine outside his Furniture Store, and it’s the only set you can complete.

Cozy

The Cozy Furniture Set has 16 pieces and you can get 15: 12 from Walter’s machine, two from Drifting Away and Housemates, and the Cozy TV from the donation box. The full version of the Cozy Wall Hooks has a blueprint that’s never sold.

Modern Basic

The Modern Basic Furniture Set shows 91 slots, but the Modern Basic Cupboard and the Grey Modern Basic Two-Seater each fill two of them and only count once, so there are 89 different pieces. You can get 80, mostly from the Village blueprint machine. Nothing unlocks the white shower and bathtub or the wooden sink, four more pieces have blueprints that are never sold, and nothing gives you the Modern Basic Stool or the full MCM Coat Stand. Because of the doubled slots, this set can never show COMPLETE! even if every piece were available.

Eclectic

Only two of the 18 Eclectic pieces can be collected: the Eclectic Small Checkered Table from Gerald’s machine and the Eclectic Frog Toilet from the donation box.

  • Eclectic Striped CouchCan't getIts blueprint is never sold
  • Eclectic Yellow CouchCan't getNothing gives it
  • Eclectic Blue ChairCan't getIts blueprint is never sold
  • Eclectic Yellow ChairCan't getNothing gives it
  • Eclectic Red ChairCan't getNothing gives it
  • Eclectic Purple ChairCan't getNothing gives it
  • Eclectic Green ChairCan't getNothing gives it
  • Eclectic White ChairCan't getNothing gives it
  • Eclectic CabinetCan't getIts blueprint is never sold
  • Eclectic Small DrawersCan't getNothing gives it
  • Eclectic Long Blue TableCan't getIts blueprint is never sold
  • Eclectic Long Birchwood TableCan't getNothing gives it
  • Eclectic Long Ashwood TableCan't getNothing gives it
  • Eclectic Side TableCan't getIts blueprint is never sold
  • Eclectic Small Checkered TableBlueprint: Gerald's machine
  • Eclectic Small Black TableCan't getNothing gives it
  • Eclectic Small Birchwood TableCan't getNothing gives it
  • Eclectic Frog ToiletFrom the donation box

Magic

You can get eight of the nine Magic pieces. Six come from Celeste’s machine, and the Magic Bookshelf and Magic Sofa unlock during A Magical Mess. Nothing unlocks the Magic Carpet.