A weapon evolution in Warhammer Survivors pairs one base weapon with one passive. Level the base weapon to its max level, hold the passive, and a treasure chest can hand you the evolution. Pick Your character to see who ends up carrying each one, then tick Add to my build on the evolutions you want. The planner adds up the weapons and passives to grab as you level.
Your build
Weapons
36 evolutions
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Eviscerator Chainsword
Chainsword level 8 + Tape Measure any level
Evolved Chainsword. Brutal horizontal slash attack that inflicts Bleeding.
Tape Measure Increases size of attacks by 10%.
Carried by Malum Caedo, Brother Luca Amasius, Chaplain Fo'Baran, Black Templars Castellan, Chief Librarian Mephiston, Lieutenant Titus
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Meltagun
Lasgun level 8 + Gauntlet any level
Evolved Lasgun. Extremely powerful, short-ranged beam. Deals bonus damage to bosses and close enemies.
Gauntlet Raises inflicted damage by 10%.
Carried by Trooper Bartosz Kozlowski, The Legend of Catachan, Commissar Sebastian Yarrick, Knight-Commander Pask
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Heavy Bolter
Boltgun level 8 + Dice Cube any level
Evolved Boltgun. Lays down a constant barrage of suppressing fire.
Dice Cube Weapons fire more projectiles.
Carried by Malum Caedo, Brother Luca Amasius, Sister Superior Amalia Novena, Canoness Aurora Veritas, Captain Tor Garadon, Commissar Sebastian Yarrick, Chapter Master Marneus Calgar, Sergeant Furan, Chaplain Fo'Baran, Black Templars Castellan, Chief Librarian Mephiston, Lieutenant Titus
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Emperor's Wrath
Shield of Faith level 8 + Bugman's Tankard any level
Evolved Shield of Faith. A blazing aura that scorches nearby foes and heals the bearer.
Bugman's Tankard Character recovers 0.2 Wounds per second.
Carried by Sister Superior Amalia Novena, Canoness Aurora Veritas, Saint Celestine, Chaplain Fo'Baran
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Heavy Flamer
Flamer level 8 + Glue any level
Evolved Flamer. Fires twin-jets of burning promethium, spreading fire to nearby foes.
Glue Reduces incoming damage by 1. Increases retaliatory damage by 10%.
Carried by Malum Caedo, Brother Luca Amasius, Sister Superior Amalia Novena, Canoness Aurora Veritas, Captain Tor Garadon, Chapter Master Marneus Calgar, Saint Celestine, Sergeant Furan, Knight-Commander Pask, Celestian Sacresant Aveline Aboyé, Chaplain Fo'Baran, Black Templars Castellan, Chief Librarian Mephiston, Lieutenant Titus, High Abbess Morvenn Vahl
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Executioner shotgun
Combat Shotgun level 8 + Magnet any level
Evolved Combat Shotgun. Executioner rounds seek out their target.
Magnet Character picks up items from further away.
Carried by Malum Caedo, Max Mahon, Chaplain Fo'Baran
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Orbital Bombardment
Whirlwind Battery level 8 + Liquid Green Stuff any level
Evolved Whirlwind Battery. Obliterates enemies leaving nothing but scorched ruin in its wake.
Liquid Green Stuff Increases Wounds (Max Health) by 20%.
Carried by Any Warhammer 40,000 character
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Ripper Pistol Gift
Frag Grenade level 8 + Bandolier any level
Gift of Frag Grenade. Fires a burst of bullets. Poisons enemies.
Bandolier Reduces weapon reload time by 8%.
Carried by The Legend of Catachan
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Remote Detonation
Mechanical Bite level 8 + Sabaton any level
Evolved Mechanical Bite. Adds an electrical explosion to the target area, Stuns enemies.
Sabaton Character moves 10% faster.
Carried by K9 Mastiff
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Bale Eye Gift
Power Klaw level 8 + Da Lucky Stikk level 9
Gift of Power Klaw. An 'evil eye' implant firing a short ranged laser, Battle-Shocks Orks. Bane of Ghazghkull Thraka.
Da Lucky Stikk Increases both Chance and Bait stats as it levels up. Effective with a character feared by Orks.
Carried by Commissar Sebastian Yarrick
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Weapon of the Matriarch
Ardent Blade level 8 + Tactical Rock level 9
Evolved Ardent Blade. Unleashes a burning horizontal strike. Bane of the Great Unclean One.
Tactical Rock Display your heroism and increase your Strength, Skill, Sustain, and Aura. Attracts tougher enemies.
Carried by Saint Celestine
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Gauntlets Of Ultramar
Power Fist level 8 + Codex Astartes level 6
Evolved Power Fist. Two fists that smash enemies and spray projectiles. Bane of the Norn Emissary.
Codex Astartes Improves combat effectiveness and reduces Corruption. Combine with a powerful punch.
Carried by Chapter Master Marneus Calgar
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Assault Cannon
Storm Bolter level 8 + Lightning Bolt any level
Evolved Storm Bolter. Shots fire faster and faster until weapon overheats.
Lightning Bolt Increases projectile speed by 10%.
Carried by Captain Tor Garadon, Commissar Sebastian Yarrick, Sergeant Furan, Knight-Commander Pask
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Side Sponsons Gift
Battle Cannon level 8 + Figure Case any level
Evolved Battle Cannon. Side-mounted Heavy Bolters.
Figure Case Redeploy once with 50% Wounds.
Carried by Knight-Commander Pask
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Thorn of the White Rose
Spear of the Faithful level 8 + Chaos Sigil any level
Evolved Spear of the Faithful. Upward strikes burn heretics.
Chaos Sigil Increases enemy speed, health, quantity and frequency by 10%.
Carried by Celestian Sacresant Aveline Aboyé
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Benediction of Fury
Crozius Arcanum level 8 + Lightning Bolt any level
Evolved Crozius Arcanum. Strikes in front and behind, causing thunderous shockwaves.
Lightning Bolt Increases projectile speed by 10%.
Carried by Chaplain Fo'Baran
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Fury of the Ancients
Smite level 8 + Ardcoat any level
Evolved Smite. Shoots a beam of warp-infused energy that damages all enemies in its path. Enemies have a chance to explode based on corruption.
Ardcoat Increases invulnerability time
Carried by Chief Librarian Mephiston
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Purgator Mirabilis Gift
Fidelis level 6 + Golden Demon any level
Gift of Fidelis. Righteous missile salvos. Collecting coins increases next volley.
Golden Demon Character earns 10% more Coins.
Carried by High Abbess Morvenn Vahl
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Deathstrike Missile
Storm Eagle Rocket level 8 + White Dwarf any level
Evolved Storm Eagle Rocket. Annihilates enemies, accumulates bonus XP.
White Dwarf Character gains 8% more experience.
Carried by Any Warhammer 40,000 character
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Whirlwind Axes
Tempest Axes level 8 + Sabaton any level
Evolved Tempest Axes. Swirling horizontal axes infused with lightning.
Sabaton Character moves 10% faster.
Carried by Neave Blacktalon
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Duelling Pistols
Brace of Pistols level 8 + Bandolier any level
Evolved Brace of Pistols. Projectiles can fragment and make enemies Vulnerable.
Bandolier Reduces weapon reload time by 8%.
Carried by Armand Callis
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Aquatic Illusions
Nebulous Sea-Fog level 8 + Bugman's Tankard any level
Evolved Nebulous Sea-Fog. Summons illusions that pull enemies into a damaging aura. May trigger retaliatory damage.
Bugman's Tankard Character recovers 0.2 Wounds per second.
Carried by Lorai, Child of the Abyss
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Typhoon Crossbow
Boltstorm Pistol level 8 + Dice Cube any level
Evolved Boltstorm Pistol. Shoots powerful bolts of thunderous lightning at the foes of Sigmar.
Dice Cube Weapons fire more projectiles.
Carried by Shakana Goldenblade
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Celestial Greatsword
Grandblade level 8 + Tape Measure any level
Evolved Grandblade. Strikes with additional slashes and makes multiple large sweep attacks.
Tape Measure Increases size of attacks by 10%.
Carried by Neave Blacktalon, Shakana Goldenblade, Sharynn Azurwrath, Hendrick, The Silver Wolf, Rostus Oxenhammer, Lord-Commander Carthalos, Yndrasta, the Celestial Spear, Valius, the Keeper Aqshian, Celestant-Prime, Hammer of Sigmar
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Voice of the God-King Gift
Cyclone Sword level 8 + Magnet any level
Gift of Cyclone Swords which can recharge this weapon, triggering a divine lightning strike.
Magnet Character picks up items from further away.
Carried by Hendrick, The Silver Wolf
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Aqshian Firestakes
Flintlock Pistols level 8 + Ardcoat any level
Evolved Flintlock Pistol. Endlessly ricochets, does extra damage to magic users. Bane of Vizzik Skour.
Ardcoat Increases invulnerability time
Carried by Hanniver Toll
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Zangrom-Thaz
Fyrestorm Greataxe level 8 + Kragg Blackhammer's Master Rune any level
Evolved Fyrestorm Greataxe. A fast swinging axe that burns enemies. Bane of Trugg.
Kragg Blackhammer's Master Rune All held passives (excluding the Master Rune) gain +1 level. Reuniting with the Verminslayer would prove useful.
Carried by Gotrek Gurnisson
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Uskavar the Sunderer Gift
Stormcharged Warhammer level 8 + Tactical Rock level 9
Gift of Stormcharged Warhammer. A slam of thunderous retribution that responds to nearby enemies. Bane of Skarbrand.
Tactical Rock Display your heroism and increase your Strength, Skill, Sustain, and Aura. Attracts tougher enemies.
Evolves again into Ghal Maraz.
Carried by Lord-Commander Carthalos
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Ghal Maraz Gift
Uskavar the Sunderer level 5 + Null Pendant level 5
Gift of Uskavar the Sunderer. Nought may escape the divine wrath of the Great Shatterer.
Null Pendant Reduces the potency of enemy magic.
Uskavar the Sunderer is itself an evolution: evolve Stormcharged Warhammer first.
Carried by Celestant-Prime, Hammer of Sigmar
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Master of Runes
Brazier Staff level 8 + Liquid Green Stuff any level
Evolved Brazier Staff. Projectiles explode on the ground, inflicting Burning.
Liquid Green Stuff Increases Wounds (Max Health) by 20%.
Carried by Gotrek Gurnisson, Ulgromthier, Lugash
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Enchanted Glove
Twin-Tailed Cat level 8 + Golden Demon any level
Evolved Twin-Tailed Cat. ‘Little Watchers' provide positive effect from collecting items.
Golden Demon Character earns 10% more Coins.
Carried by Mistress Verentia
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Thengavar Gift
Blade of the High Heavens level 8 + Figure Case any level
Gift of Blade of the High Heavens. Homing spear projectiles that target enemies with high health.
Figure Case Redeploy once with 50% Wounds.
Carried by Any Age of Sigmar character
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Ghost of Rhea Gift
Rope & Grapnel level 8 + White Dwarf any level
Gift of Rope & Grapnel. Summons the Ghost of Rhea to charge forward and explode.
White Dwarf Character gains 8% more experience.
Carried by Lyssa Revenya
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Warding Lantern
Mystical Ward level 8 + Glue any level
Evolved Mystical Ward. When all wards are depleted, releases a radiant explosion which can spread Burning.
Glue Reduces incoming damage by 1. Increases retaliatory damage by 10%.
Carried by Neave Blacktalon, Shakana Goldenblade, Sharynn Azurwrath, Hendrick, The Silver Wolf, Rostus Oxenhammer, Lord-Commander Carthalos, Yndrasta, the Celestial Spear, Valius, the Keeper Aqshian, Celestant-Prime, Hammer of Sigmar
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Mordant Earth
Nuln Oil level 8 + Hourglass any level
Evolved Nuln Oil. Damaging zones follow you and slow enemies.
Hourglass Increases attack and effect time by 10%.
Carried by Any character
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Sustained Fire Dice
D6 Dice level 8 + Scatter Die any level
Evolved D6 Dice. The initial die roll can split into additional dice and explode multiple times.
Scatter Die Character increases their chance by 10%.
Carried by Any character
No evolution matches. Clear the search or pick another character, universe or passive.
What an Evolution Needs
Each card lists the base weapon and the passive with the level they have to reach. The base weapon always has to hit its max level, because the evolution only joins the chest rewards when the weapon’s last level-up lands. That’s level 8 for almost every weapon. Fidelis tops out at level 6.
The passive usually only has to be in your inventory, so the card says any level and a single point in it is enough. Five evolutions want the passive at max level too, and the card shows that level in bold. Bale Eye needs Da Lucky Stikk at level 9, and Gauntlets Of Ultramar needs Codex Astartes at level 6. Plan for those early, because every level you put into the passive is a level-up you don’t spend elsewhere.
Ghal Maraz takes two steps. Stormcharged Warhammer at level 8 and Tactical Rock at level 9 make Uskavar the Sunderer. Level Uskavar to 5, bring Null Pendant to level 5, and it becomes Ghal Maraz.
How to Use the Planner
Start with Your character. The list switches to that character’s universe and every card gains a line about who holds the weapons. A character can only carry weapons that fit their keywords, so when you pick one your character can’t carry, a follower who can joins you and carries it. As Malum Caedo you carry both the Chainsword and the Eviscerator Chainsword. You can carry the Power Fist too, but its evolution, Gauntlets Of Ultramar, brings in Chapter Master Marneus Calgar to carry it. The Lasgun and its Meltagun are a follower’s from the start.
When several characters could carry a weapon, the card names them in the order the game tries them. Heroes the game tags as Unique, such as Knight-Commander Pask, go to the back of the queue. Among the rest, one you’ve unlocked goes ahead of one you haven’t, and after that the game favours whoever shares the most faction keywords, then the most keywords, with your character. For Malum Caedo’s Lasgun that’s Trooper Bartosz Kozlowski, then Commissar Sebastian Yarrick. A follower already in your squad who can carry the weapon takes it before anyone new joins, so whoever carries your Lasgun also gets the Meltagun.
Three weapons have a preferred carrier who jumps the queue once you’ve unlocked them: Sergeant Furan for the Storm Bolter, Neave Blacktalon for the Tempest Axes and Shakana Goldenblade for the Boltstorm Pistol.
Tick Only what my character carries to hide every evolution that needs a follower. Carried by on each card names the characters who can hold the evolved weapon themselves.
The Passive menu works backwards. When a level-up offers you a passive, pick it in the menu to see what it evolves. Lightning Bolt turns the Storm Bolter into the Assault Cannon and the Crozius Arcanum into Benediction of Fury, so it’s worth more to a build that runs both.
Planning a Build
Each evolution you tick lands in Your build, which lists the base weapons with the level each has to reach and every passive with the evolutions it feeds. Two weapons that share a passive cost you one passive between them. Tick Assault Cannon and Benediction of Fury and the build asks for two weapons and a single Lightning Bolt.
Add Ghal Maraz to your build and the planner ticks Uskavar the Sunderer for you, so the list shows both passives.
A Gift tag marks an evolution the game describes as a gift of its base weapon, such as Ripper Pistol from the Frag Grenade.



































































