Twelve characters in Warhammer Survivors are unlocked by rescuing them: six in Warhammer 40,000 and six in Age of Sigmar. Each one waits at a fixed spot on a stage with a pack of guards around them. Kill the guards and the character joins you for the rest of the run, and you can pick them on the character screen from then on.
The game only tells you which stage to search, and the pause menu map shows nothing until you’re close. The tables below give each character’s distance from the start in tiles. Open the interactive stage maps and leave only Rescues ticked to see the same spots on a map.
How Rescues Work
Walk to the character’s position and you’ll find them surrounded by guards. The guards are tougher than the enemies around them, so a rescue far from the start is a mid-run goal. Build up your weapons on the way there.
Your first rescue in the Warhammer 40,000 universe also unlocks the Laud Hailer pickup.
After a rescue, play as that character to unlock their starting weapon for everyone else. Each character below lists what that takes.
Warhammer 40,000 Rescue Locations
| Character | Stage | Distance from the start | Guards |
|---|---|---|---|
| Trooper Bartosz Kozlowski | Imperial Bastion | 28 east, 38 south | 8 Termagants |
| The Legend of Catachan | Imperial Bastion | 336 east, 328 north | 8 Warriors |
| K9 Mastiff | Gallowdark | 512 east, 4 south | 6 Beasts of Nurgle |
| Commissar Sebastian Yarrick | Ork Stronghold | 416 west, 368 north | 6 Meganobz |
| Saint Celestine | Imperial Shipyard | 15 east, 146 north | 6 Beasts of Nurgle |
| Chapter Master Marneus Calgar | Death World Invasion | 542 west, 5 south | 8 Warriors |
Trooper Bartosz Kozlowski
Kozlowski is the first rescue most players find. He stands just southeast of the start on Imperial Bastion, 28 tiles east and 38 tiles south, guarded by eight Termagants. Go for him in the first few minutes of a run.
He starts with the Lasgun. Get the Lasgun to level 6 while playing as him to unlock it for other characters.
The Legend of Catachan
The Legend of Catachan is on Imperial Bastion too, a long way northeast: 336 tiles east and 328 tiles north of the start. Eight Tyranid Warriors guard him, and they take far more damage than the Termagants around Kozlowski.
Head northeast from the first minute. If you spend the early game near the start and set off late, the swarm grows faster than your damage does. Level your weapons as you travel, and use the map to pass the stat items on the way.
He starts with the Frag Grenade. Survive 15 minutes as him to unlock it.
K9 Mastiff
K9 Mastiff is on Gallowdark, 512 tiles east of the start and 4 tiles south. You only have to walk east. Six Beasts of Nurgle guard him.
He starts with Mechanical Bite. Survive 15 minutes as him to unlock it.
Commissar Sebastian Yarrick
Yarrick is on Ork Stronghold, 416 tiles west and 368 tiles north of the start, guarded by six Meganobz.
He starts with the Power Klaw. Survive 15 minutes as Yarrick on Ork Stronghold to unlock it.
Saint Celestine
Saint Celestine is on Imperial Shipyard, 15 tiles east and 146 tiles north of the start. Six Beasts of Nurgle guard her.
She starts with the Ardent Blade. Kill 1,000 Vulnerable enemies as her to unlock it.
Chapter Master Marneus Calgar
Calgar is on Death World Invasion, 542 tiles west of the start and 5 tiles south, so walk west in a straight line. Eight Tyranid Warriors guard him.
He starts with the Power Fist. Get the Power Fist to level 8 to unlock it.
Age of Sigmar Rescue Locations
| Character | Stage | Distance from the start | Guards |
|---|---|---|---|
| Armand Callis | The Great Parch | 24 west, 34 south | 13 Clanrats |
| Hanniver Toll | The Great Parch | 161 east, 335 north | 26 Stormvermin |
| Gotrek Gurnisson | Skrappa Spill | 442 east, 1 south | 10 Squig Hoppers |
| Rostus Oxenhammer | Bloodwind Spoil | 34 west, 295 north | 9 Bloodcrushers |
| Ulgromthier | Under-Empire | 4 east, 670 south | 6 Clawlords |
| Mistress Verentia | The Twin-Tailed City | 23 west, 65 north | 8 Clawlords |
Armand Callis
Callis is the easy first rescue in Age of Sigmar. He stands southwest of the start on The Great Parch, 24 tiles west and 34 tiles south, with 13 Clanrats around him.
He starts with the Brace of Pistols. Survive 5 minutes as him to unlock it.
Hanniver Toll
Toll is on The Great Parch as well, 161 tiles east and 335 tiles north of the start. His 26 Stormvermin are the largest guard pack in the game, so bring weapons that hit an area.
He starts with the Flintlock Pistols. Survive 10 minutes as him to unlock them.
Gotrek Gurnisson
Gotrek is on Skrappa Spill, 442 tiles east of the start and 1 tile south. Walk east. Ten Squig Hoppers guard him.
He starts with the Fyrestorm Greataxe. Survive 10 minutes as him to unlock it.
Rostus Oxenhammer
Rostus is on Bloodwind Spoil, 34 tiles west and 295 tiles north of the start, guarded by nine Bloodcrushers.
He starts with the Stormcharged Warhammer. Survive 10 minutes as him to unlock it.
Ulgromthier
Ulgromthier is the farthest rescue in the game: 670 tiles south of the start on Under-Empire, and 4 tiles east. Six Clawlords guard him.
He starts with the Brazier Staff. Survive 10 minutes as him to unlock it.
Mistress Verentia
Verentia is on The Twin-Tailed City, 23 tiles west and 65 tiles north of the start, guarded by eight Clawlords.
She starts with the Twin-Tailed Cat. Survive 10 minutes as her to unlock it.
Achievements That Need Rescued Characters
Three achievements ask you to finish a stage with rescued characters in your Retinue:
- Complete a stage with both Armand Callis and Hanniver Toll in your Retinue.
- Complete a stage with both Maleneth Witchblade and Gotrek Gurnisson in your Retinue.
- Complete a stage with Max Mahon and K9 in your Retinue.