Cycle 25 is the first Act Three county-opening slot and the first civil-war checkpoint. The opening is always Brimwood before collision delays, while the civil-war faction depends on the lowest eligible satisfaction value. A qualifying revolt targets Cycle 26 rather than appearing immediately.
Spoiler warning: All newly eligible choices and outcomes are linked below. A route-union entry means the scene can occur on at least one valid history, not that every listed scene can coexist in one playthrough.
Return to the Cycle 24 walkthrough
Recommended Order
- Resolve any forced major intervention before planning the selectable morning.
- Play recruitment returns and corruption returns before scenes that check the current Round Table.
- Clear fixed and delayed story audiences, then resolve the random grievances actually drawn on this route.
- Use afternoon conversations before the Round Table only when their state change helps the assignments you are about to make.
- Assign deadline quests first, repair armor before lethal work, and send only callbacks you want competing for the next cycle’s character slots.
- Continue through every result panel until the first Cycle 26 Tower View appears.
Morning Assembly
Direct story audiences, callbacks, quest results, deaths, and current-cycle injections are assembled before random grievances. Same-character conflicts do not delete a valid delayed scene; they move it to the first later cycle where that character is free.
| Direct audiences before filling | Random grievances added |
|---|---|
| 0 or 1 | 2 or 3 |
| 2 | Exactly 2 |
| 3 | 1 or 2 |
| 4 | Exactly 1 |
| 5 or more | None |
The exact live pool is route-dependent because earlier draws permanently remove wrappers and only a separate location-introduction scene activates a county pack. An Act Three county opening starts its quest chain; it does not activate that county’s random pack by itself.
Fixed and Newly Eligible Audiences
| Scene | Earliest route | What it changes |
|---|---|---|
| The Brimwood Opening | Morning | Act Three must begin. Brimwood is moved to the front of the county order and targets Cycle 25 unless a character collision delays it. |
Inherited Route Pool
This stage also carries 4 explicitly linked earlier roots. Their choices are not duplicated here; use the Conditional Audience Choices reference and follow only the entries whose prerequisites your route actually satisfies.
Newly Unlockable Quests
No quest route first becomes eligible in this cycle’s current proof window.
Earlier Quest Results Reaching This Stage
| Quest route | Knights whose assignment resolves now |
|---|---|
| Oliver’s magic degree: This Academy offers accelerated programs. You could still earn your diploma. | Rufus alone, any other single Knight |
Route Warnings
- A delayed audience’s target is a minimum, not a promise. A shared visitor moves the later addition forward until the first free cycle.
- A death removes that Knight’s already scheduled future audiences before the death announcement is added.
- A newly triggered low-affinity departure is checked after the current morning is assembled, so its departure card targets a later cycle.
- County quest openings and county location introductions are different scenes. Only the latter unlocks a county’s random audience pack.
Civil War Check
The first civil-war check occurs here. If several faction satisfactions are below the threshold, only the lowest eligible faction qualifies; its revolt targets Cycle 26. Brimwood is moved to the front of the Act Three county order and targets this cycle before collision delays; its opening only begins that county’s quest chain.
Not Yet Reachable
- The Basalt Isles Opening: This county belongs to the randomized second or later Act Three opening slot, beginning in Cycle 28.
- The Enberg Opening: This county belongs to the randomized second or later Act Three opening slot, beginning in Cycle 28.
- The Moonvale Opening: This county belongs to the randomized second or later Act Three opening slot, beginning in Cycle 28.