Cycle 20 is Oliver’s earliest normal follow-up stage after recruitment. His first affinity scene and compatible pair conversations compete with continuing Act Two results and callbacks.
Spoiler warning: All newly eligible choices and outcomes are linked below. A route-union entry means the scene can occur on at least one valid history, not that every listed scene can coexist in one playthrough.
Return to the Cycle 19 walkthrough
Recommended Order
- Resolve any forced major intervention before planning the selectable morning.
- Play recruitment returns and corruption returns before scenes that check the current Round Table.
- Clear fixed and delayed story audiences, then resolve the random grievances actually drawn on this route.
- Use afternoon conversations before the Round Table only when their state change helps the assignments you are about to make.
- Assign deadline quests first, repair armor before lethal work, and send only callbacks you want competing for the next cycle’s character slots.
- Continue through every result panel until the first Cycle 21 Tower View appears.
Morning Assembly
Direct story audiences, callbacks, quest results, deaths, and current-cycle injections are assembled before random grievances. Same-character conflicts do not delete a valid delayed scene; they move it to the first later cycle where that character is free.
| Direct audiences before filling | Random grievances added |
|---|
| 0 or 1 | 2 or 3 |
| 2 | Exactly 2 |
| 3 | 1 or 2 |
| 4 | Exactly 1 |
| 5 or more | None |
The exact live pool is route-dependent because earlier draws permanently remove wrappers and only a separate location-introduction scene activates a county pack. An Act Two county opening starts its quest chain; it does not activate that county’s random pack by itself.
Fixed and Newly Eligible Audiences
| Scene | Earliest route | What it changes |
|---|
| Conversation: Brunhilda Oliver | Optional Dialogue | Oliver must survive the Prologue, join in Cycle 19, remain alive, and be available. |
| Conversation: Oliver Angelica | Optional Dialogue | Oliver must survive the Prologue, join in Cycle 19, remain alive, and be available. |
| Conversation: Oliver Chester | Optional Dialogue | Oliver must survive the Prologue, join in Cycle 19, remain alive, and be available. |
| Oliver Come Back Later | Morning | Oliver must survive the Prologue, join in Cycle 19, remain alive, and be available. |
| Oliver: The First Affinity Scene | Optional Dialogue | Oliver must survive the Prologue, join in Cycle 19, remain alive, and be available. |
Inherited Route Pool
This stage also carries 28 explicitly linked earlier roots. Their choices are not duplicated here; use the Conditional Audience Choices reference and follow only the entries whose prerequisites your route actually satisfies.
Newly Unlockable Quests
No quest route first becomes eligible in this cycle’s current proof window.
Earlier Quest Results Reaching This Stage
| Quest route | Knights whose assignment resolves now |
|---|
| A merchant merchandizing: I’ll send someone to pose as a merchant. | any other single Knight |
| Army of the Dead: They shall not pass. | any other single Knight |
| Cheat through treacherous mountains: (Lie) We’ll participate…in due form. | any other single Knight, left unassigned until its deadline |
| Fight the cockatrice: The fat chicken will do. | any other single Knight, left unassigned until its deadline |
| Fight the demon: We’ll defeat this demon! | any other single Knight, left unassigned until its deadline |
| Fight the murder hare: We’ll take the bloodthirsty hare. | any other single Knight, left unassigned until its deadline |
| Fight the werewolf: We’ll fight against the beast of Groveshire. | any other single Knight, left unassigned until its deadline |
| From forest to summit: We’ll reach the summit through the forest. | any other single Knight, left unassigned until its deadline |
| From plains to summit: We’ll reach the summit through the wild plains. | any other single Knight, left unassigned until its deadline |
| From villages to summit: We’ll reach the summit through the villages. | any other single Knight, left unassigned until its deadline |
| Legendary lamp at auction: Of course. We’ll go get that lamp. Legally. (Let’s steal it) | left unassigned until its deadline |
| Legendary lamp at auction: We’ll buy the lamp. | left unassigned until its deadline |
| Parlay: I’ll send a few knights over to negotiate. | any other single Knight |
| Poisoning powder: I’ll send someone to look into it. | any other single Knight |
| Political prisoner fighting: A political prisoner deserves our attention. | any other single Knight, left unassigned until its deadline |
| Political prisoner fighting: Give me all your political prisoners. | any other single Knight, left unassigned until its deadline |
| Race through treacherous mountains: We’ll participate in due form. | any other single Knight, left unassigned until its deadline |
| Reduce the lich to ashes: I must have a few knights who enjoy playing knucklebones. | any other single Knight |
| Southbay political instabilities: … We’ll help you. | left unassigned until its deadline |
| The Explorer: I’ll send someone to provide her with security while she’s investigating. | any other single Knight |
| The Explorer: I’ll send someone to take her home. | any other single Knight |
| The Stolen Recipe: Some knights will sort this out with a few slaps. | any other single Knight |
| The giant eagles: Let’s hunt them. | any other single Knight |
| The giant eagles: My knights will find a way to drive them away. Peacefully. | any other single Knight |
| The great duel: Understood. | any other single Knight, left unassigned until its deadline |
| The hoof on the ground: I’ll find this woman. | any other single Knight |
| The lich will not return: We should get rid of it for good. Find its source. | any other single Knight |
| The looters of Volga Camp: I”ll send knights to support you until these effects wear off. | any other single Knight |
| The sea fire salamander: I’ll send knights to fight the beast. | any other single Knight |
| The stone golem: There must be a way to grind it into dust. | any other single Knight |
| The tiny (?) kraken: It’s risky, but I’m sending you some knights. | any other single Knight |
| The wyverns of Naoned: I’ll send a knight to hunt them. | any other single Knight |
| The wyverns of Naoned: Just scare them off. I’ll send you some knights. | any other single Knight |
| Troop training: I’ll send you some good examples. | Rufus alone, any other single Knight |
Route Warnings
- A delayed audience’s target is a minimum, not a promise. A shared visitor moves the later addition forward until the first free cycle.
- A death removes that Knight’s already scheduled future audiences before the death announcement is added.
- A newly triggered low-affinity departure is checked after the current morning is assembled, so its departure card targets a later cycle.
- County quest openings and county location introductions are different scenes. Only the latter unlocks a county’s random audience pack.
Shared References
Continue to the Cycle 21 walkthrough