Your farm keeps the kitchen stocked with vegetables and fruit, but it doesn’t forgive neglect. A crop in a Simple Garden Bed that goes two days in a row without water dies overnight. Buy seeds and garden beds from the seed merchant in the City, and fruit tree saplings, Tree Beds, sprinklers and fertilizer from Haze, the farmer who lives in the Forest. The harvest goes straight into the dishes in the recipes guide.

How Farming Works

  1. Place a garden bed. A Simple Garden Bed costs 100 coins from the seed merchant and holds one crop.
  2. Dig the bed. Hold the button until the soil is turned.
  3. Plant a seed. Pick any seed you’re carrying.
  4. Water it. Watering a freshly planted seed starts its growth straight away, so plant and water on the same day.
  5. Harvest. Once the crop is ripe, harvest it. A Simple Garden Bed empties after the harvest, so dig it again before you replant.

Water Every Day

Watered soil dries out every night. A crop in a Simple Garden Bed can miss one day of water, but if its bed stays dry for two days in a row, it dies overnight. The same goes for a seed you planted but never watered. Every day you water resets the count. Clear a dead plant and start again. Rain waters your beds for you, so a rainy day saves you a trip.

Growth is counted in days. Each night a watered crop moves one day closer to harvest, and Days to Harvest in the tables below is the number of nights it needs. A ripe crop doesn’t need water and waits in the bed until you collect it.

Seasons

Most crops and every fruit tree grow in Spring, Summer and Autumn. Eggplant grows all year, Winter included. A new game starts in Summer, and each season lasts 28 days, so the order runs Summer, Autumn, Winter, Spring.

Harvest the other crops before the last day of Autumn. The moment Winter starts, every plant in a Simple Garden Bed except Eggplant dies, ripe or not. Fruit trees in a Tree Bed survive the winter but stop growing until Spring.

Every Crop

Days to Harvest counts the nights from planting and watering to a ripe crop. Harvest is how many you collect each time. Seeds Back is the chance to get seeds of the same crop with your harvest. Sells For is what the grocery merchant pays for each one.

CropDays to HarvestHarvestSeeds BackSells For
Carrot3 days3-55% chance of 1-27 coins
Lettuce3 days3-55% chance of 1-310 coins
Onion3 days2-45% chance of 1-215 coins
Potato3 days3-55% chance of 1-312 coins
Rice3 days3-55% chance of 1-35 coins
Corn4 days2-45% chance of 1-217 coins
Tomato4 days3-55% chance of 1-310 coins
Pumpkin5 days1-35% chance of 1-217 coins
Chili Pepper6 days2-45% chance of 1-312 coins
Eggplant6 days3-55% chance of 1-312 coins
Gladiolus10 days1-35% chance of 1-230 coins

Gladiolus is a flower, and you sell it to the seed merchant or Haze instead of the grocery merchant.

Fruit Trees

Fruit trees need a Tree Bed (250 coins from Haze). They never need watering, and they keep producing for as long as you leave them in the ground. After each harvest, the tree regrows its fruit in the days shown under Then Every.

TreeFirst HarvestThen EveryHarvestFruit Sells For
Apple Tree8 days5 days2-417 coins
Banana Tree8 days5 days2-430 coins
Coconut Tree8 days5 days2-425 coins
Lemon Tree8 days5 days2-420 coins
Mango Tree8 days5 days2-425 coins
Orange Tree8 days5 days2-425 coins

Buying Seeds

The seed merchant in the City sells every crop seed on this page. A few are locked behind restaurant stars, and each seed has a limited supply that restocks every Monday. Stock per Week is how many the merchant puts out at each restock. Haze sells the fruit tree saplings, and she never runs out.

SeedsPriceSold ByUnlocks AtStock per Week
Apple Tree Sapling200 coinsHazeFrom the startNever runs out
Carrot Seeds15 coinsSeed merchantFrom the start20-49
Chili Pepper Seeds45 coinsSeed merchantFrom the start20-49
Gladiolus Seeds25 coinsSeed merchantFrom the start10-19
Lemon Tree Sapling200 coinsHazeFrom the startNever runs out
Lettuce Seeds10 coinsSeed merchantFrom the start20-49
Onion Seeds20 coinsSeed merchantFrom the start10-19
Potato Seeds20 coinsSeed merchantFrom the start20-49
Rice Seeds10 coinsSeed merchantFrom the start20-49
Tomato Seeds15 coinsSeed merchantFrom the start20-49
Corn Seeds30 coinsSeed merchant3 restaurant stars20-49
Eggplant Seeds30 coinsSeed merchant3 restaurant stars10-19
Pumpkin Seeds50 coinsSeed merchant3 restaurant stars10-19
Banana Tree Sapling200 coinsHaze4 restaurant starsNever runs out
Coconut Tree Sapling200 coinsHaze4 restaurant starsNever runs out
Mango Tree Sapling200 coinsHaze5 restaurant starsNever runs out
Orange Tree Sapling200 coinsHaze5 restaurant starsNever runs out

Seeds also come back from your own harvests (see Seeds Back above), and the Farming skill rewards include free seed packs.

Which Dishes Use Each Crop

These are the dishes from the recipes guide that call for each crop.

CropDishes
AppleApple Pie, Fruit Salad, Spicy Apple Bass
BananaBanana Cake, Banana Pie, Fruit Salad
CarrotCarrot Cake, Carrot Salad with Halibut, Catfish with Vegetables, Deep-Fried Bass with Noodles, Salmon Dumplings, Spring Salad
Chili PepperBaked Pike, Corn Pie, Spicy Apple Bass, Spicy Catfish Salad, Spicy Rice with Catfish, Tom Yum Soup, Vegetable Dumplings
CoconutNone
CornCorn Pie, Mushroom Salad, Tilapia Dumplings
EggplantDeep-Fried Bass with Noodles, Tofu Wok
GladiolusNone
LemonBass Roast, Fish Pho, Lemon Cake, Tom Yum Soup
LettuceBaked Eel with Vegetables, Fried Catfish, Spicy Catfish Salad
MangoFruit Salad, Mango Cheese Pie, Tropical Cake
OnionBaked Pike, Eel Noodles, Eel Strips
OrangeFruit Salad, Orange Cake
PotatoCrab Casserole, Fried Catfish, Noodles with Carp, Pike Nuggets, Salmon Dumplings, Salmon Nuggets, Vegetable Dumplings
PumpkinCarrot Salad with Halibut, Crab Casserole, Pumpkin Casserole
RiceBass Roll, Carp Roll, Halibut and Rice Delicacy, Nasi Goreng, Rice Roll, Spicy Rice with Catfish, Tuna Roll
TomatoBaked Eel with Vegetables, Catfish with Vegetables, Mushroom Salad, Spicy Catfish Salad, Spring Salad, Tuna Skewer, Vegetable Dumplings

Best Crops for Coins

Selling your harvest barely covers the seeds for most crops, so treat farming as a way to supply your kitchen. If you do want coins, the table ranks each crop by the average harvest’s sale value minus the seed price, spread over the days it takes to grow. It leaves out seeds you get back, perks and fertilizers.

CropSeed CostAverage Harvest ValueNet per Bed per Day
Lettuce10 coins40 coins+10 coins
Potato20 coins48 coins+9.33 coins
Onion20 coins45 coins+8.33 coins
Tomato15 coins40 coins+6.25 coins
Corn30 coins51 coins+5.25 coins
Carrot15 coins28 coins+4.33 coins
Gladiolus25 coins60 coins+3.5 coins
Rice10 coins20 coins+3.33 coins
Eggplant30 coins48 coins+3 coins
Chili Pepper45 coins36 coins-1.5 coins
Pumpkin50 coins34 coins-3.2 coins

Lettuce earns the most per bed. Chili Pepper and Pumpkin lose coins when you buy the seeds. Fruit trees pay off over time instead: a Banana Tree brings in about 18 coins a day after its first harvest, so the 200-coin sapling pays for itself about 11 growing days later. The Tree Bed costs another 250 coins.

Garden Beds, Sprinklers and Watering Cans

The seed merchant sells the Simple Garden Bed, and Haze sells the Tree Bed and the sprinklers. Sprinklers switch on every morning and water the beds around them, which saves you the daily watering run.

ItemPriceUnlocks AtWhat It Does
Simple Garden Bed100 coinsFrom the startHolds one crop. Water it every day.
Tree Bed250 coinsFrom the startHolds one fruit tree and never needs watering.
Basic Sprinkler350 coinsFrom the startWaters the 4 beds right next to it (front, back, left and right) every morning.
Improved Sprinkler600 coinsFarming skill level 2Waters the 8 beds around it (a 3x3 square) every morning.

The Secret Merchant sometimes stocks the Improved Sprinkler for 1,000 coins, more than Haze charges.

The tools merchant sells the watering cans.

ItemPriceUnlocks AtWhat It Does
Watering Can250 coinsFrom the startThe basic can. Waters one bed at a time.
Large Watering Can1,800 coins3 restaurant starsWaters faster than the basic can.
Professional Watering Can3,250 coins5 restaurant starsHas two spouts, so it waters two beds at once.

Fertilizers

Fertilize a bed after you plant it. A bed holds one fertilizer at a time, and the Growth Accelerator and Harvest Increaser last until you harvest a Simple Garden Bed. On a fruit tree they never wear off, because a Tree Bed doesn’t reset after a harvest.

ItemPriceUnlocks AtWhat It Does
Growth Accelerator200 coinsFarming skill level 3Cuts growing time by about 40% until you harvest.
Harvest Increaser250 coinsFarming skill level 4Adds 40% to both ends of the harvest range, rounded up, until you harvest.
Moisture-Retaining Solution150 coinsFrom the startKeeps a watered bed from drying out for 3 days.

The table shows what the first two fertilizers do to each crop.

CropNormal DaysWith Growth AcceleratorNormal HarvestWith Harvest Increaser
Carrot3 days2 days3-55-7
Lettuce3 days2 days3-55-7
Onion3 days2 days2-43-6
Potato3 days2 days3-55-7
Rice3 days2 days3-55-7
Corn4 days2 days2-43-6
Tomato4 days2 days3-55-7
Pumpkin5 days3 days1-32-5
Chili Pepper6 days3 days2-43-6
Eggplant6 days4 days3-55-7
Gladiolus10 days5 days1-32-5
Apple Tree8 days5 days2-43-6
Banana Tree8 days5 days2-43-6
Coconut Tree8 days5 days2-43-6
Lemon Tree8 days5 days2-43-6
Mango Tree8 days5 days2-43-6
Orange Tree8 days5 days2-43-6

On a fruit tree the Growth Accelerator also shortens the regrowth after each harvest, from 5 days to 3 days. It saves the most on slow crops like Gladiolus (10 days down to 5) and on fruit trees.

Farming Skill and Perks

Your Farming skill rises as you work the farm. Planting a seed gives 5 XP, harvesting 3 XP, digging a bed 2 XP and clearing a dead plant 2 XP. The Improved Sprinkler, Growth Accelerator and Harvest Increaser unlock with Farming skill levels, and each level hands out rewards.

LevelXP NeededRewards
Level 110010 Rice Seeds, 10 Tomato Seeds, 1 perk point
Level 230020 Chili Pepper, 10 Chili Pepper Seeds, 2 perk points
Level 350015 Moisture-Retaining Solution, 2 perk points
Level 475015 Corn Seeds, 10 Growth Accelerator, 2 perk points
Level 51,00030 Moisture-Retaining Solution, 20 Harvest Increaser, 2 perk points, Farmer Medal

Spend your Farm perk points on these perks.

PerkPointsEffect
Agronomist330% chance to double the crops from a harvest.
Green Thumb550% chance to get one extra seed of the crop you harvest.
Markup1The grocery merchant pays 30% more for vegetables, fruit and other ingredients, and Haze and the seed merchant pay 30% more for seeds and flowers (rounded up).