Your farm keeps the kitchen stocked with vegetables and fruit, but it doesn’t forgive neglect. A crop in a Simple Garden Bed that goes two days in a row without water dies overnight. Buy seeds and garden beds from the seed merchant in the City, and fruit tree saplings, Tree Beds, sprinklers and fertilizer from Haze, the farmer who lives in the Forest. The harvest goes straight into the dishes in the recipes guide.
How Farming Works
- Place a garden bed. A Simple Garden Bed costs 100 coins from the seed merchant and holds one crop.
- Dig the bed. Hold the button until the soil is turned.
- Plant a seed. Pick any seed you’re carrying.
- Water it. Watering a freshly planted seed starts its growth straight away, so plant and water on the same day.
- Harvest. Once the crop is ripe, harvest it. A Simple Garden Bed empties after the harvest, so dig it again before you replant.
Water Every Day
Watered soil dries out every night. A crop in a Simple Garden Bed can miss one day of water, but if its bed stays dry for two days in a row, it dies overnight. The same goes for a seed you planted but never watered. Every day you water resets the count. Clear a dead plant and start again. Rain waters your beds for you, so a rainy day saves you a trip.
Growth is counted in days. Each night a watered crop moves one day closer to harvest, and Days to Harvest in the tables below is the number of nights it needs. A ripe crop doesn’t need water and waits in the bed until you collect it.
Seasons
Most crops and every fruit tree grow in Spring, Summer and Autumn. Eggplant grows all year, Winter included. A new game starts in Summer, and each season lasts 28 days, so the order runs Summer, Autumn, Winter, Spring.
Harvest the other crops before the last day of Autumn. The moment Winter starts, every plant in a Simple Garden Bed except Eggplant dies, ripe or not. Fruit trees in a Tree Bed survive the winter but stop growing until Spring.
Every Crop
Days to Harvest counts the nights from planting and watering to a ripe crop. Harvest is how many you collect each time. Seeds Back is the chance to get seeds of the same crop with your harvest. Sells For is what the grocery merchant pays for each one.
| Crop | Days to Harvest | Harvest | Seeds Back | Sells For |
|---|---|---|---|---|
| Carrot | 3 days | 3-5 | 5% chance of 1-2 | 7 coins |
| Lettuce | 3 days | 3-5 | 5% chance of 1-3 | 10 coins |
| Onion | 3 days | 2-4 | 5% chance of 1-2 | 15 coins |
| Potato | 3 days | 3-5 | 5% chance of 1-3 | 12 coins |
| Rice | 3 days | 3-5 | 5% chance of 1-3 | 5 coins |
| Corn | 4 days | 2-4 | 5% chance of 1-2 | 17 coins |
| Tomato | 4 days | 3-5 | 5% chance of 1-3 | 10 coins |
| Pumpkin | 5 days | 1-3 | 5% chance of 1-2 | 17 coins |
| Chili Pepper | 6 days | 2-4 | 5% chance of 1-3 | 12 coins |
| Eggplant | 6 days | 3-5 | 5% chance of 1-3 | 12 coins |
| Gladiolus | 10 days | 1-3 | 5% chance of 1-2 | 30 coins |
Gladiolus is a flower, and you sell it to the seed merchant or Haze instead of the grocery merchant.
Fruit Trees
Fruit trees need a Tree Bed (250 coins from Haze). They never need watering, and they keep producing for as long as you leave them in the ground. After each harvest, the tree regrows its fruit in the days shown under Then Every.
| Tree | First Harvest | Then Every | Harvest | Fruit Sells For |
|---|---|---|---|---|
| Apple Tree | 8 days | 5 days | 2-4 | 17 coins |
| Banana Tree | 8 days | 5 days | 2-4 | 30 coins |
| Coconut Tree | 8 days | 5 days | 2-4 | 25 coins |
| Lemon Tree | 8 days | 5 days | 2-4 | 20 coins |
| Mango Tree | 8 days | 5 days | 2-4 | 25 coins |
| Orange Tree | 8 days | 5 days | 2-4 | 25 coins |
Buying Seeds
The seed merchant in the City sells every crop seed on this page. A few are locked behind restaurant stars, and each seed has a limited supply that restocks every Monday. Stock per Week is how many the merchant puts out at each restock. Haze sells the fruit tree saplings, and she never runs out.
| Seeds | Price | Sold By | Unlocks At | Stock per Week |
|---|---|---|---|---|
| Apple Tree Sapling | 200 coins | Haze | From the start | Never runs out |
| Carrot Seeds | 15 coins | Seed merchant | From the start | 20-49 |
| Chili Pepper Seeds | 45 coins | Seed merchant | From the start | 20-49 |
| Gladiolus Seeds | 25 coins | Seed merchant | From the start | 10-19 |
| Lemon Tree Sapling | 200 coins | Haze | From the start | Never runs out |
| Lettuce Seeds | 10 coins | Seed merchant | From the start | 20-49 |
| Onion Seeds | 20 coins | Seed merchant | From the start | 10-19 |
| Potato Seeds | 20 coins | Seed merchant | From the start | 20-49 |
| Rice Seeds | 10 coins | Seed merchant | From the start | 20-49 |
| Tomato Seeds | 15 coins | Seed merchant | From the start | 20-49 |
| Corn Seeds | 30 coins | Seed merchant | 3 restaurant stars | 20-49 |
| Eggplant Seeds | 30 coins | Seed merchant | 3 restaurant stars | 10-19 |
| Pumpkin Seeds | 50 coins | Seed merchant | 3 restaurant stars | 10-19 |
| Banana Tree Sapling | 200 coins | Haze | 4 restaurant stars | Never runs out |
| Coconut Tree Sapling | 200 coins | Haze | 4 restaurant stars | Never runs out |
| Mango Tree Sapling | 200 coins | Haze | 5 restaurant stars | Never runs out |
| Orange Tree Sapling | 200 coins | Haze | 5 restaurant stars | Never runs out |
Seeds also come back from your own harvests (see Seeds Back above), and the Farming skill rewards include free seed packs.
Which Dishes Use Each Crop
These are the dishes from the recipes guide that call for each crop.
| Crop | Dishes |
|---|---|
| Apple | Apple Pie, Fruit Salad, Spicy Apple Bass |
| Banana | Banana Cake, Banana Pie, Fruit Salad |
| Carrot | Carrot Cake, Carrot Salad with Halibut, Catfish with Vegetables, Deep-Fried Bass with Noodles, Salmon Dumplings, Spring Salad |
| Chili Pepper | Baked Pike, Corn Pie, Spicy Apple Bass, Spicy Catfish Salad, Spicy Rice with Catfish, Tom Yum Soup, Vegetable Dumplings |
| Coconut | None |
| Corn | Corn Pie, Mushroom Salad, Tilapia Dumplings |
| Eggplant | Deep-Fried Bass with Noodles, Tofu Wok |
| Gladiolus | None |
| Lemon | Bass Roast, Fish Pho, Lemon Cake, Tom Yum Soup |
| Lettuce | Baked Eel with Vegetables, Fried Catfish, Spicy Catfish Salad |
| Mango | Fruit Salad, Mango Cheese Pie, Tropical Cake |
| Onion | Baked Pike, Eel Noodles, Eel Strips |
| Orange | Fruit Salad, Orange Cake |
| Potato | Crab Casserole, Fried Catfish, Noodles with Carp, Pike Nuggets, Salmon Dumplings, Salmon Nuggets, Vegetable Dumplings |
| Pumpkin | Carrot Salad with Halibut, Crab Casserole, Pumpkin Casserole |
| Rice | Bass Roll, Carp Roll, Halibut and Rice Delicacy, Nasi Goreng, Rice Roll, Spicy Rice with Catfish, Tuna Roll |
| Tomato | Baked Eel with Vegetables, Catfish with Vegetables, Mushroom Salad, Spicy Catfish Salad, Spring Salad, Tuna Skewer, Vegetable Dumplings |
Best Crops for Coins
Selling your harvest barely covers the seeds for most crops, so treat farming as a way to supply your kitchen. If you do want coins, the table ranks each crop by the average harvest’s sale value minus the seed price, spread over the days it takes to grow. It leaves out seeds you get back, perks and fertilizers.
| Crop | Seed Cost | Average Harvest Value | Net per Bed per Day |
|---|---|---|---|
| Lettuce | 10 coins | 40 coins | +10 coins |
| Potato | 20 coins | 48 coins | +9.33 coins |
| Onion | 20 coins | 45 coins | +8.33 coins |
| Tomato | 15 coins | 40 coins | +6.25 coins |
| Corn | 30 coins | 51 coins | +5.25 coins |
| Carrot | 15 coins | 28 coins | +4.33 coins |
| Gladiolus | 25 coins | 60 coins | +3.5 coins |
| Rice | 10 coins | 20 coins | +3.33 coins |
| Eggplant | 30 coins | 48 coins | +3 coins |
| Chili Pepper | 45 coins | 36 coins | -1.5 coins |
| Pumpkin | 50 coins | 34 coins | -3.2 coins |
Lettuce earns the most per bed. Chili Pepper and Pumpkin lose coins when you buy the seeds. Fruit trees pay off over time instead: a Banana Tree brings in about 18 coins a day after its first harvest, so the 200-coin sapling pays for itself about 11 growing days later. The Tree Bed costs another 250 coins.
Garden Beds, Sprinklers and Watering Cans
The seed merchant sells the Simple Garden Bed, and Haze sells the Tree Bed and the sprinklers. Sprinklers switch on every morning and water the beds around them, which saves you the daily watering run.
| Item | Price | Unlocks At | What It Does |
|---|---|---|---|
| Simple Garden Bed | 100 coins | From the start | Holds one crop. Water it every day. |
| Tree Bed | 250 coins | From the start | Holds one fruit tree and never needs watering. |
| Basic Sprinkler | 350 coins | From the start | Waters the 4 beds right next to it (front, back, left and right) every morning. |
| Improved Sprinkler | 600 coins | Farming skill level 2 | Waters the 8 beds around it (a 3x3 square) every morning. |
The Secret Merchant sometimes stocks the Improved Sprinkler for 1,000 coins, more than Haze charges.
The tools merchant sells the watering cans.
| Item | Price | Unlocks At | What It Does |
|---|---|---|---|
| Watering Can | 250 coins | From the start | The basic can. Waters one bed at a time. |
| Large Watering Can | 1,800 coins | 3 restaurant stars | Waters faster than the basic can. |
| Professional Watering Can | 3,250 coins | 5 restaurant stars | Has two spouts, so it waters two beds at once. |
Fertilizers
Fertilize a bed after you plant it. A bed holds one fertilizer at a time, and the Growth Accelerator and Harvest Increaser last until you harvest a Simple Garden Bed. On a fruit tree they never wear off, because a Tree Bed doesn’t reset after a harvest.
| Item | Price | Unlocks At | What It Does |
|---|---|---|---|
| Growth Accelerator | 200 coins | Farming skill level 3 | Cuts growing time by about 40% until you harvest. |
| Harvest Increaser | 250 coins | Farming skill level 4 | Adds 40% to both ends of the harvest range, rounded up, until you harvest. |
| Moisture-Retaining Solution | 150 coins | From the start | Keeps a watered bed from drying out for 3 days. |
The table shows what the first two fertilizers do to each crop.
| Crop | Normal Days | With Growth Accelerator | Normal Harvest | With Harvest Increaser |
|---|---|---|---|---|
| Carrot | 3 days | 2 days | 3-5 | 5-7 |
| Lettuce | 3 days | 2 days | 3-5 | 5-7 |
| Onion | 3 days | 2 days | 2-4 | 3-6 |
| Potato | 3 days | 2 days | 3-5 | 5-7 |
| Rice | 3 days | 2 days | 3-5 | 5-7 |
| Corn | 4 days | 2 days | 2-4 | 3-6 |
| Tomato | 4 days | 2 days | 3-5 | 5-7 |
| Pumpkin | 5 days | 3 days | 1-3 | 2-5 |
| Chili Pepper | 6 days | 3 days | 2-4 | 3-6 |
| Eggplant | 6 days | 4 days | 3-5 | 5-7 |
| Gladiolus | 10 days | 5 days | 1-3 | 2-5 |
| Apple Tree | 8 days | 5 days | 2-4 | 3-6 |
| Banana Tree | 8 days | 5 days | 2-4 | 3-6 |
| Coconut Tree | 8 days | 5 days | 2-4 | 3-6 |
| Lemon Tree | 8 days | 5 days | 2-4 | 3-6 |
| Mango Tree | 8 days | 5 days | 2-4 | 3-6 |
| Orange Tree | 8 days | 5 days | 2-4 | 3-6 |
On a fruit tree the Growth Accelerator also shortens the regrowth after each harvest, from 5 days to 3 days. It saves the most on slow crops like Gladiolus (10 days down to 5) and on fruit trees.
Farming Skill and Perks
Your Farming skill rises as you work the farm. Planting a seed gives 5 XP, harvesting 3 XP, digging a bed 2 XP and clearing a dead plant 2 XP. The Improved Sprinkler, Growth Accelerator and Harvest Increaser unlock with Farming skill levels, and each level hands out rewards.
| Level | XP Needed | Rewards |
|---|---|---|
| Level 1 | 100 | 10 Rice Seeds, 10 Tomato Seeds, 1 perk point |
| Level 2 | 300 | 20 Chili Pepper, 10 Chili Pepper Seeds, 2 perk points |
| Level 3 | 500 | 15 Moisture-Retaining Solution, 2 perk points |
| Level 4 | 750 | 15 Corn Seeds, 10 Growth Accelerator, 2 perk points |
| Level 5 | 1,000 | 30 Moisture-Retaining Solution, 20 Harvest Increaser, 2 perk points, Farmer Medal |
Spend your Farm perk points on these perks.
| Perk | Points | Effect |
|---|---|---|
| Agronomist | 3 | 30% chance to double the crops from a harvest. |
| Green Thumb | 5 | 50% chance to get one extra seed of the crop you harvest. |
| Markup | 1 | The grocery merchant pays 30% more for vegetables, fruit and other ingredients, and Haze and the seed merchant pay 30% more for seeds and flowers (rounded up). |