This is a spoiler-complete reference for all 382 events and 587 selectable choices in Frostrain 2. Choices with no immediate mechanical consequence are listed explicitly instead of being omitted.
How to read the tables
Availability identifies story progression, landmark entry, common events, system triggers, or exact requirements when the game provides them. Choice preserves the selectable wording; locked options include their requirement. Outcome lists immediate rewards, penalties, random results, and persistent story states. Next event lists only the follow-up reachable from that choice, not every branch attached to the scene.
Repeated event titles are numbered as separate scenes. A row with No direct follow-up returns to normal play or ends that event chain unless its outcome says otherwise.
Choi story
25 events and 35 choices.
| Event | Availability | Choice | Outcome | Next event |
|---|---|---|---|---|
| Daily Report (Scene 1) | Choi story progression | 1. Look into the possibility of reducing carriage weight | Gain 3 Supplies | Daily Report (Scene 2) |
| Daily Report (Scene 1) | Choi story progression | 2. Continue tracking the external temperature | Gain Silver Artifact Drone Supply | Daily Report (Scene 2) |
| Daily Report (Scene 2) | Follow-up event | 1. I almost forgot - thank you | Opens the Decisions panel | No direct follow-up |
| Deep Deliberation | Map progression | 1. We must secure more space on the train | No immediate mechanical effect | No direct follow-up |
| Large-Scale Unrest | Map progression | 1. Is there no proper solution? | Gain Job Shortage | No direct follow-up |
| Promised Land Observation | Map progression | 1. Head for the Promised Land! | No immediate mechanical effect | No direct follow-up |
| Preparing for the Future | Map progression | 1. Implement a rationing system | Gain Rationing Implemented | No direct follow-up |
| Preparing for the Future | Map progression | 2. Let’s observe a little longer for now | Gain Heavier Train; Gain Low Prices | No direct follow-up |
| The Engine is eternal (Scene 1) | Map progression | 1. Attempt persuasion using the data reports | Random result: 45% Some in the crowd were persuaded and went home; 55% It only stoked their anger | 45%: The Engine is eternal (Scene 2); 55%: The Engine is eternal (Scene 3) |
| The Engine is eternal (Scene 1) | Map progression | 2. What use are statistics in matters of faith? Observe for now | Lose 6 Happiness | No direct follow-up |
| The Engine is eternal (Scene 2) | Follow-up event | 1. As expected, sincerity gets through | No immediate mechanical effect | No direct follow-up |
| The Engine is eternal (Scene 3) | Follow-up event | 1. Still, the Promised Land does exist! | Gain Backlash | No direct follow-up |
| Extreme measures (Scene 1) | Map progression | 1. Commander Im, I leave this to you | Lose 2 passengers; Gain Backlash | Extreme measures (Scene 2) |
| Extreme measures (Scene 1) | Map progression | 2. There must still be another way | Gain 3 passengers; Gain Shanty Carriage | Extreme measures (Scene 3) |
| Extreme measures (Scene 2) | Follow-up event | 1. The living must live on | You steel your resolve | No direct follow-up |
| Extreme measures (Scene 3) | Follow-up event | 1. Every decision carries responsibility | One cannot live by abandoning humanity | No direct follow-up |
| Deepening Conviction | Map progression | 1. By any means necessary, I will see this through | Gain Overcrowding | No direct follow-up |
| Audience | Map progression | 1. That is truly a relief | Gain First Class Favor | No direct follow-up |
| Poverty Relief Policy (Scene 1) | Map progression | 1. We may be able to solve this through technology | No immediate mechanical effect | Poverty Relief Policy (Scene 2) |
| Poverty Relief Policy (Scene 1) | Map progression | 2. We have no choice but to take drastic measures | No immediate mechanical effect | Poverty Relief Policy (Scene 3) |
| Poverty Relief Policy (Scene 2) | Follow-up event | 1. Divert power and supply it where needed | Gain Power Diversion | No direct follow-up |
| Poverty Relief Policy (Scene 2) | Follow-up event | 2. Let’s make full use of unstable energy | Gain Harnessing Unstable Energy | No direct follow-up |
| Poverty Relief Policy (Scene 2) | Follow-up event | 3. Give me a little more time to think | No immediate mechanical effect | Poverty Relief Policy (Scene 1) |
| Poverty Relief Policy (Scene 3) | Follow-up event | 1. This is an unavoidable choice | Lose 2 passengers; Gain 4 copies of Backlash; Overcrowding -1 | No direct follow-up |
| Poverty Relief Policy (Scene 3) | Follow-up event | 2. None of these options please me | Gain 4 passengers; Gain 3 copies of Shanty Carriage | No direct follow-up |
| Poverty Relief Policy (Scene 3) | Follow-up event | 3. Give me a little more time to think | No immediate mechanical effect | Poverty Relief Policy (Scene 1) |
| Fierce Opposition | Map progression | 1. Must we truly go this far?! | Gain Public Opinion Turns | No direct follow-up |
| Rising Temperature | Map progression | 1. The Promised Land is near! | You have entered a severely contaminated area. Happiness is rapidly decreasing | No direct follow-up |
| Treason | Map progression | 1. Antoni… I will not forget you | Gain Armed Mobs | No direct follow-up |
| Prepare to stop | Map progression | 1. Just a little more…! | The end is near | No direct follow-up |
| Promised Land (Scene 1) | Choi story progression | 1. Everyone, prepare to disembark! | Victory | No direct follow-up |
| Promised Land (Scene 1) | Choi story progression | 2. No, we go beyond (Requires: Conductor level 1 or more; Happiness 128000 or more) | No immediate mechanical effect | Promised Land (Scene 2) |
| Promised Land (Scene 2) | Follow-up event | 1. Somehow… this feels like the only right choice | No immediate mechanical effect | No direct follow-up |
| Severe Contamination | Map progression | 1. How can such a place exist near the Promised Land…? | Gain Plague Outbreak | No direct follow-up |
| Root of All Evil | Choi story progression | 1. At last, I understand everything | Unlocks the Choi ending; Victory | No direct follow-up |
Lim story
52 events and 66 choices.
| Event | Availability | Choice | Outcome | Next event |
|---|---|---|---|---|
| Extreme Stress | Lim story progression | 1. Still, Mimi, you are the one who makes me smile (Requires: Lifes Purpose) | You shake off the stress and rise to your feet | No direct follow-up |
| Extreme Stress | Lim story progression | 2. Drink until you collapse in a drunken stupor | Happiness change by repeat count: -4, -8, -12, -16, -20, -24, -28, -32, -36, -40 | No direct follow-up |
| Extreme Stress | Lim story progression | 3. Throw and smash everything in sight | Gain Engine Failure by repeat count: 2, 4, 6, 8, 10, 12, 14, 16, 18, 20 | No direct follow-up |
| Extreme Stress | Lim story progression | 4. Take it out on the passengers | Gain Tension by repeat count: 2, 3, 4, 5, 6, 7, 8, 9, 10 | No direct follow-up |
| Retrospection (Scene 1) | Lim story progression | 1. It was absolutely necessary | No immediate mechanical effect | Retrospection (Scene 2) |
| Retrospection (Scene 2) | Follow-up event | 1. All they need is rules and control | Gain Established Social Order; Opens the Decisions panel | No direct follow-up |
| Retrospection (Scene 2) | Follow-up event | 2. Only deprivation will drive them | Gain Excellent Infrastructure; Opens the Decisions panel | No direct follow-up |
| Concern | Map progression | 1. Even I did not know I would end up like this | Gain Lifes Purpose | No direct follow-up |
| Protest Erupts (Scene 1) | Map progression | 1. Hmm | No immediate mechanical effect | Protest Erupts (Scene 2) |
| Protest Erupts (Scene 2) | Follow-up event | 1. Stay back. Just watch what your father does | Gain 2 copies of Tension; Gain Backlash | Protest Erupts (Scene 3) |
| Protest Erupts (Scene 2) | Follow-up event | 2. Can you do it? I shall place my trust in you, just this once | Random result: 60% Persuasion succeeds; 35% Persuasion fails; 5% Persuasion fails completely | 60%: Protest Erupts (Scene 4); 35%: Protest Erupts (Scene 5); 5%: Protest Erupts (Scene 6) |
| Protest Erupts (Scene 3) | Follow-up event | 1. Social stability is not free | No immediate mechanical effect | No direct follow-up |
| Protest Erupts (Scene 4) | Follow-up event | 1. As expected of my daughter | No immediate mechanical effect | No direct follow-up |
| Protest Erupts (Scene 5) | Follow-up event | 1. Anyone can make mistakes | Gain 3 copies of Tension; Gain 4 copies of Supply Shortage; Sets the Mimi’s Fault story state | No direct follow-up |
| Protest Erupts (Scene 6) | Follow-up event | 1. It is a father’s duty to fix his daughter’s mistakes | Gain 3 copies of Tension; Gain Angry Mob; Sets the Mimi’s Fault story state | No direct follow-up |
| Train Inspection (Scene 1) | Map progression | 1. I have devoted everything to this sight | No immediate mechanical effect | Train Inspection (Scene 2) |
| Train Inspection (Scene 2) | Follow-up event | 1. The brighter the light, the darker the shadow | Gain Random Silver Artifact | No direct follow-up |
| Cleaning Up the Surroundings (Scene 1) | Map progression | 1. I cannot allow creatures like this to keep company with Mimi | Lose 1 passenger; Gain 2 copies of Artifact Drone Supply | Cleaning Up the Surroundings (Scene 2) |
| Cleaning Up the Surroundings (Scene 1) | Map progression | 2. No matter what, I cannot punish him over a personal grievance | Gain Release with a Warning | Cleaning Up the Surroundings (Scene 3) |
| Cleaning Up the Surroundings (Scene 2) | Follow-up event | 1. He merely went where he belonged | No immediate mechanical effect | No direct follow-up |
| Cleaning Up the Surroundings (Scene 3) | Follow-up event | 1. Only when I respect the law first will the passengers follow it | No immediate mechanical effect | No direct follow-up |
| A Decision as the Engineer (Scene 1) | Map progression | 1. It cannot be helped. We have no choice but to draw power from the tail cars | Branch depends on Mimi’s Fault | A Decision as the Engineer (Scene 2); A Decision as the Engineer (Scene 3) |
| A Decision as the Engineer (Scene 2) | Follow-up event | 1. Watch closely and learn how I ‘persuade’ people | Gain 2 copies of Tension; Lose 2 passengers; Gain 2 copies of Backlash; Gain Supply Vulnerability Mitigation; Gain 2 copies of Artifact Drone Supply | A Decision as the Engineer (Scene 4) |
| A Decision as the Engineer (Scene 2) | Follow-up event | 2. I will trust you and leave it to you one more time | Random result: 30% Persuasion succeeds; 55% Persuasion fails; 15% Persuasion fails completely | 30%: A Decision as the Engineer (Scene 5); 55%: A Decision as the Engineer (Scene 6); 15%: A Decision as the Engineer (Scene 7) |
| A Decision as the Engineer (Scene 2) | Follow-up event | 3. On second thought, it would be better to stop here | No immediate mechanical effect | No direct follow-up |
| A Decision as the Engineer (Scene 3) | Follow-up event | 1. Watch closely and learn how I ‘persuade’ people | Gain 2 copies of Tension; Lose 2 passengers; Gain 2 copies of Backlash; Gain Supply Vulnerability Mitigation; Gain 2 copies of Artifact Drone Supply | A Decision as the Engineer (Scene 4) |
| A Decision as the Engineer (Scene 3) | Follow-up event | 2. I believe you will do well this time | Random result: 30% Persuasion succeeds; 55% Persuasion fails; 15% Persuasion fails completely | 30%: A Decision as the Engineer (Scene 5); 55%: A Decision as the Engineer (Scene 6); 15%: A Decision as the Engineer (Scene 7) |
| A Decision as the Engineer (Scene 3) | Follow-up event | 3. On second thought, it would be better to stop here | No immediate mechanical effect | No direct follow-up |
| A Decision as the Engineer (Scene 4) | Follow-up event | 1. This will become the foundation that saves many more | No immediate mechanical effect | No direct follow-up |
| A Decision as the Engineer (Scene 5) | Follow-up event | 1. As expected of my daughter | Gain Supply Vulnerability Mitigation; Gain 2 copies of Artifact Drone Supply | No direct follow-up |
| A Decision as the Engineer (Scene 6) | Follow-up event | 1. If you learned something, that is enough | Gain 4 copies of Tension; Gain 2 copies of Artifact Drone Supply; Sets the Mimi’s Fault story state | No direct follow-up |
| A Decision as the Engineer (Scene 7) | Follow-up event | 1. If you learned something, that is enough | Gain 4 copies of Tension; Gain Burning Carriage; Gain 2 copies of Artifact Drone Supply; Sets the Mimi’s Fault story state | No direct follow-up |
| A Better Environment (Scene 1) | Map progression | 1. Mimi would never do such a thing! | No immediate mechanical effect | A Better Environment (Scene 2) |
| A Better Environment (Scene 2) | Follow-up event | 1. Mimi needs a better environment | Gain Random Artifact | No direct follow-up |
| Coughing Up Blood | Map progression | 1. Call in my physician | Gain Severe Cough | No direct follow-up |
| Escalating Protests (Scene 1) | Map progression | 1. This is getting tiresome! | Branch depends on Mimi’s Fault | Escalating Protests (Scene 2); Escalating Protests (Scene 3) |
| Escalating Protests (Scene 2) | Follow-up event | 1. No, I will handle this matter myself | Gain 3 copies of Tension; Lose 3 passengers; Gain 2 copies of Backlash | Escalating Protests (Scene 4) |
| Escalating Protests (Scene 2) | Follow-up event | 2. Very well, Mimi, I will leave it to you | Random result: 40% Persuasion succeeds; 50% Persuasion fails; 10% Persuasion fails completely | 40%: Escalating Protests (Scene 5); 50%: Escalating Protests (Scene 6); 10%: Escalating Protests (Scene 7) |
| Escalating Protests (Scene 3) | Follow-up event | 1. It is not that I do not trust you, Mimi… Ahem! | Gain 3 copies of Tension; Lose 3 passengers; Gain 2 copies of Backlash | A Decision as the Engineer (Scene 4) |
| Escalating Protests (Scene 3) | Follow-up event | 2. It is about time you truly succeeded | Random result: 40% Persuasion succeeds; 50% Persuasion fails; 10% Persuasion fails completely | 40%: Escalating Protests (Scene 5); 50%: Escalating Protests (Scene 6); 10%: Escalating Protests (Scene 7) |
| Escalating Protests (Scene 4) | Follow-up event | 1. How long must I keep staining my hands with blood | No immediate mechanical effect | No direct follow-up |
| Escalating Protests (Scene 5) | Follow-up event | 1. As expected of my daughter | No immediate mechanical effect | No direct follow-up |
| Escalating Protests (Scene 6) | Follow-up event | 1. I thought it would not be easy | Gain 5 copies of Tension; Gain 4 copies of Engine Failure; Sets the Mimi’s Fault story state | No direct follow-up |
| Escalating Protests (Scene 7) | Follow-up event | 1. Today’s experience will help you grow even more | Gain 5 copies of Tension; Gain 6 copies of Engine Failure; Sets the Mimi’s Fault story state | No direct follow-up |
| Preparation of the Mind (Scene 1) | Map progression | 1. Do not let anyone learn of this | Severe Cough -1; Gain Lung Cancer | Preparation of the Mind (Scene 2) |
| Preparation of the Mind (Scene 2) | Follow-up event | 1. It is absolutely necessary | No immediate mechanical effect | No direct follow-up |
| Resolution | Map progression | 1. To survive, one must cut away the rotten parts | Gain Brotherhood Agitation; Gain Random Artifact | No direct follow-up |
| On the Brink (Scene 1) | Map progression | 1. I can no longer stand by and watch | Branch depends on Mimi’s Fault | On the Brink (Scene 2); On the Brink (Scene 3) |
| On the Brink (Scene 2) | Follow-up event | 1. No, leave this matter to me | Gain 3 copies of Tension; Gain Smoldering Dissent; Lose 3 passengers; Gain 2 copies of Backlash | On the Brink (Scene 4) |
| On the Brink (Scene 2) | Follow-up event | 2. Good. That is my daughter! | Random result: 35% Persuasion succeeds; 50% Persuasion fails; 15% Persuasion fails completely; Branch depends on Mimi’s Fault | On the Brink (Scene 7); On the Brink (Scene 8); On the Brink (Scene 5); On the Brink (Scene 6) |
| On the Brink (Scene 3) | Follow-up event | 1. Let them come. The Frost Train is hungry | Gain 3 copies of Tension; Gain Smoldering Dissent; Lose 3 passengers; Gain 2 copies of Backlash | On the Brink (Scene 4) |
| On the Brink (Scene 3) | Follow-up event | 2. Try to see it through to the very end yourself | Random result: 35% Persuasion succeeds; 50% Persuasion fails; 15% Persuasion fails completely; Branch depends on Mimi’s Fault | On the Brink (Scene 7); On the Brink (Scene 8); On the Brink (Scene 5); On the Brink (Scene 6) |
| On the Brink (Scene 4) | Follow-up event | 1. If one knows what must be done, then one must do it | No immediate mechanical effect | No direct follow-up |
| On the Brink (Scene 5) | Follow-up event | 1. As expected of my daughter | No immediate mechanical effect | No direct follow-up |
| On the Brink (Scene 6) | Follow-up event | 1. As expected of my daughter | No immediate mechanical effect | No direct follow-up |
| On the Brink (Scene 7) | Follow-up event | 1. It is not your fault, Mimi | Gain 5 copies of Tension; Gain Fierce Resistance; Sets the Mimi’s Fault story state | No direct follow-up |
| On the Brink (Scene 8) | Follow-up event | 1. You have done well | Gain 5 copies of Tension; Gain Violent Resistance; Sets the Mimi’s Fault story state | No direct follow-up |
| The Calm Before the Storm | Map progression | 1. When chopping down a forest, wood chips are bound to fly | No immediate mechanical effect | No direct follow-up |
| Crime and Punishment (Scene 1) | Lim story progression | 1. Continue | Branch depends on Tension | Crime and Punishment (Scene 2); Crime and Punishment (Scene 4) |
| Crime and Punishment (Scene 2) | Follow-up event | 1. (You feel a burning pain in your chest.) | No immediate mechanical effect | Crime and Punishment (Scene 3) |
| Crime and Punishment (Scene 3) | Follow-up event | 1. Mimi… Please understand that there was no other choice | Victory | No direct follow-up |
| Crime and Punishment (Scene 4) | Follow-up event | 1. Mimi, come here | No immediate mechanical effect | Crime and Punishment (Scene 5) |
| Crime and Punishment (Scene 5) | Follow-up event | 1. Become a finer Conductor than I ever was | Unlocks the Lim ending; Victory | No direct follow-up |
| Mimi’s Visit (Scene 1) | Mimi’s Fault level 2 or more | 1. Do not worry about it too much | Gain 12 Supplies | No direct follow-up |
| Mimi’s Visit (Scene 2) | Mimi’s Fault level 4 or more | 1. It is a father’s duty to resolve his daughter’s mistakes | Gain 8 copies of Artifact Drone Supply | No direct follow-up |
| Catastrophe | Tension level 10 or more | 1. Ah… no! No…!! | Lifes Purpose -1 | No direct follow-up |
Joe story
79 events and 119 choices.
| Event | Availability | Choice | Outcome | Next event |
|---|---|---|---|---|
| Past and Future (Scene 1) | Joe story progression | 1. Thanks to a strong economy, no one is starving | Gain 16 Economic Stability | Past and Future (Scene 2) |
| Past and Future (Scene 1) | Joe story progression | 2. A large number of passengers have great expectations for me | Gain 12 Political Stability | Past and Future (Scene 2) |
| Past and Future (Scene 1) | Joe story progression | 3. The discipline of the Knights has been perfectly restored | Gain 11 Military Stability | Past and Future (Scene 2) |
| Past and Future (Scene 2) | Follow-up event | 1. A conductor who achieved remarkable progress | Gain Bull-like Drive | Past and Future (Scene 3) |
| Past and Future (Scene 2) | Follow-up event | 2. A conductor recognized by all | Gain The Superstar | Past and Future (Scene 3) |
| Past and Future (Scene 2) | Follow-up event | 3. A conductor who reigns above all | Gain The Enforcer | Past and Future (Scene 3) |
| Past and Future (Scene 3) | Follow-up event | 1. What we need right now are carriages | Gain Silver Carriage Selection Ticket | Past and Future (Scene 4) |
| Past and Future (Scene 3) | Follow-up event | 2. Only artifacts can save us | Gain Random Gold Artifact; Gain Distress | Past and Future (Scene 4) |
| Past and Future (Scene 3) | Follow-up event | 3. Without a solid foundation, nothing can be accomplished | Gain 2 Supplies; Gain 2 EXP | Past and Future (Scene 4) |
| Past and Future (Scene 4) | Follow-up event | 1. Now the real beginning starts | Gain Cost of Survival; Opens the Decisions panel | No direct follow-up |
| Supplies of Unknown Origin | Day 14 or less | 1. Now this is mine. I can do whatever I want with it | Gain 5 Supplies | No direct follow-up |
| Supplies of Unknown Origin | Day 14 or less | 2. A long tail is bound to be caught. Track down the original owner! | Gain 7 EXP | No direct follow-up |
| Forgotten Carriage | Day 14 or less | 1. Now this is mine. I can do whatever I want with it | Gain 1 passenger; Gain Backlash | No direct follow-up |
| Forgotten Carriage | Day 14 or less | 2. A long tail is bound to be caught. Track down the original owner! | Gain Artifact Drone Supply; Lose 16 Political Stability | No direct follow-up |
| Forgotten Carriage | Day 14 or less | 3. Hmm… I think leaving it as is might be fine | No immediate mechanical effect | No direct follow-up |
| Excess Supplies | Day 14 or less | 1. Supplies are absolutely necessary to survive | Gain 3 Supplies | No direct follow-up |
| Excess Supplies | Day 14 or less | 2. We must strengthen the domestic market first | Gain 13 Economic Stability | No direct follow-up |
| Artifact Tribute | Day 14 or less | 1. What could be inside? | Gain Random Artifact | No direct follow-up |
| Meeting the Target Is Mandatory! | Day 14 or less | 1. Shall we create some jobs? | Gain 1 passenger; Gain 4 copies of Supply Shortage | No direct follow-up |
| Meeting the Target Is Mandatory! | Day 14 or less | 2. The existing personnel are enough, so let us conduct training | Gain 2 copies of Improved Efficiency; Gain Backlash | No direct follow-up |
| Meeting the Target Is Mandatory! | Day 14 or less | 3. No, both would be a burden | No immediate mechanical effect | No direct follow-up |
| Is Lim Seokdae Alive? | Day 14 or less | 1. Dad was strict, but… I miss him today | Gain Reduced Efficiency | No direct follow-up |
| Is Lim Seokdae Alive? | Day 14 or less | 2. As of this moment, all rumors are prohibited | Gain Backlash | No direct follow-up |
| Burning Motivation | Day 14 or less | 1. Praise small achievements generously | Gain 2 copies of Tasty Carrot | No direct follow-up |
| Burning Motivation | Day 14 or less | 2. Give greater rewards for outstanding achievements | Gain Leather Whip | No direct follow-up |
| Decent Days | Day 15 or more; Day 39 or less | 1. Dad, are you watching…? | Backlash -1 | No direct follow-up |
| Small Token of Sincerity | Day 15 or more; Day 39 or less | 1. This is… a gift for me | Gain Artifact Drone Supply; Gain Backlash; Reputation -1 | No direct follow-up |
| Small Token of Sincerity | Day 15 or more; Day 39 or less | 2. I cannot accept something like this | Gain 7 EXP | No direct follow-up |
| Selection and Focus | Joe story progression | 1. Efficiency under normal circumstances is more important | Gain 2 copies of Improved Efficiency | No direct follow-up |
| Selection and Focus | Joe story progression | 2. No, concentration during precision work is more important | Gain 3 copies of Tasty Carrot | No direct follow-up |
| Recruiting Labor (Scene 1) | Day 15 or more; Day 39 or less | 1. For the train, for society, we need you! | Random result: 15% Your passionate supporter volunteers; 85% No one appeared | 15%: Recruiting Labor (Scene 3); 85%: Recruiting Labor (Scene 2) |
| Recruiting Labor (Scene 1) | Day 15 or more; Day 39 or less | 2. It might be fine if we conscript them by force | Random result: 5% Draft the one who was hiding; 95% Forced conscription ended in failure | 5%: Recruiting Labor (Scene 5); 95%: Recruiting Labor (Scene 4) |
| Recruiting Labor (Scene 1) | Day 15 or more; Day 39 or less | 3. This is too much of my own greed | Gain 2 EXP | No direct follow-up |
| Recruiting Labor (Scene 2) | Follow-up event | 1. W-Wait! Everyone, please don’t go! | Lose 9 Political Stability | No direct follow-up |
| Recruiting Labor (Scene 3) | Follow-up event | 1. What a desirable society | Gain 2 passengers | No direct follow-up |
| Recruiting Labor (Scene 4) | Follow-up event | 1. No, why can’t they understand this simple order? | Lose 8 Military Stability | No direct follow-up |
| Recruiting Labor (Scene 5) | Follow-up event | 1. They’ll be proud of it too… probably | Gain 2 passengers | No direct follow-up |
| Missing Shell Casings (Scene 1) | Day 15 or more; Day 39 or less | 1. Find them by any means necessary. Absolutely! | Random result: 15% Found the missing shell casing; 85% No matter how much they searched, the shell casing did not turn up | 15%: Missing Shell Casings (Scene 2); 85%: Recruiting Labor (Scene 6) |
| Missing Shell Casings (Scene 1) | Day 15 or more; Day 39 or less | 2. We cannot allow work to be disrupted because of shell casings | Gain 3 EXP | Gunshot at Midnight after 180-240 seconds |
| Recruiting Labor (Scene 6) | Follow-up event | 1. I hope nothing happens | Lose 7 Military Stability; Random result | Gunshot at Midnight after 180-240 seconds |
| Gunshot at Midnight | Follow-up event | 1. Ah! This was a preventable crime | Lose 1 passenger | No direct follow-up |
| Missing Shell Casings (Scene 2) | Follow-up event | 1. This must never happen again | Gain 3 copies of Leather Whip | No direct follow-up |
| Armory Relocation (Scene 1) | Day 15 or more; Day 39 or less; Stahlmann Appears level 1 or more | 1. Return them to their original place immediately, at once! | Random result: 15% The Knights quietly remove it and withdraw; 85% Your order had no effect at all | 15%: Armory Relocation (Scene 3); 85%: Armory Relocation (Scene 2) |
| Armory Relocation (Scene 1) | Day 15 or more; Day 39 or less; Stahlmann Appears level 1 or more | 2. This time… I should let it pass quietly | Lose 8 Military Stability | No direct follow-up |
| Armory Relocation (Scene 2) | Follow-up event | 1. You’ll see, old man…! | Gain Warlord Ascendancy | No direct follow-up |
| Armory Relocation (Scene 3) | Follow-up event | 1. Petty, for all your appearance | Gain 16 Political Stability | No direct follow-up |
| No-Confidence Petition (Scene 1) | Day 15 or more; Day 39 or less; Victor Kane Appears level 1 or more | 1. Wait, this list… is it even legitimate? | Random result: 5% Revealed that the roster had been falsified; 95% Accepted the vote | 5%: No-Confidence Petition (Scene 3); 95%: No-Confidence Petition (Scene 2) |
| No-Confidence Petition (Scene 1) | Day 15 or more; Day 39 or less; Victor Kane Appears level 1 or more | 2. This time… I should let it pass quietly | Gain Backlash | No direct follow-up |
| No-Confidence Petition (Scene 2) | Follow-up event | 1. This is… very bad | Gain Precarious Position | No direct follow-up |
| No-Confidence Petition (Scene 3) | Follow-up event | 1. My authority knows no breaking | Gain 4 copies of Improved Efficiency | No direct follow-up |
| Illegal Distribution | Day 15 or more; Day 39 or less; Stahlmann Appears level 1 or more | 1. Stop this at once. This is clearly illegal | Gain 6 copies of Supply Shortage | No direct follow-up |
| Illegal Distribution | Day 15 or more; Day 39 or less; Stahlmann Appears level 1 or more | 2. I will let it pass just this once | Lose 9 Military Stability | No direct follow-up |
| Resistance Speech | Day 15 or more; Day 39 or less; Victor Kane Appears level 1 or more | 1. Stop this illegal occupation immediately and disperse | After fierce resistance, a small number of passengers were injured; Lose 1 passenger | No direct follow-up |
| Resistance Speech | Day 15 or more; Day 39 or less; Victor Kane Appears level 1 or more | 2. Hmm, his words make a fair amount of sense | Lose 10 Political Stability | No direct follow-up |
| False Decree (Scene 1) | Day 15 or more; Day 39 or less | 1. Reveal the truth through an official announcement | Random result: 15% The passengers’ faith in the Conductor is restored; 85% You tried hard to explain yourself, but no one believed you | 15%: False Decree (Scene 3); 85%: False Decree (Scene 2) |
| False Decree (Scene 1) | Day 15 or more; Day 39 or less | 2. Order the Knights to search for the culprit | Lose 14 Military Stability; Gain 8 Political Stability | No direct follow-up |
| False Decree (Scene 2) | Follow-up event | 1. Why…! | Gain Backlash | No direct follow-up |
| False Decree (Scene 3) | Follow-up event | 1. One heart, for all! | Gain 4 copies of Tasty Carrot | No direct follow-up |
| Looting and Arson | Joe story progression | 1. Order the Knights to conduct crime-prevention patrols as a show of force | Lose 14 Military Stability; Gain 20 Economic Stability | No direct follow-up |
| Looting and Arson | Joe story progression | 2. There are many matters more urgent than this right now | Gain 4 copies of Supply Shortage | No direct follow-up |
| Stahlmann-Style Solution (Scene 1) | Day 40 or more; Stahlmann Appears level 1 or more | 1. You are not the only one who can mobilize funds | Lose 8 Economic Stability; Random result: 30% The knights support you; 70% Stahlmann commits more funds | 30%: Stahlmann-Style Solution (Scene 5); 70%: Stahlmann-Style Solution (Scene 2) |
| Stahlmann-Style Solution (Scene 1) | Day 40 or more; Stahlmann Appears level 1 or more | 2. It is not yet a good time to step forward. Hold back | Lose 11 Military Stability | No direct follow-up |
| Stahlmann-Style Solution (Scene 2) | Follow-up event | 1. Let us see how confident you are in your money | Lose 8 Economic Stability; Random result: 50% The knights support you; 50% Stahlmann commits more funds | 50%: Stahlmann-Style Solution (Scene 5); 50%: Stahlmann-Style Solution (Scene 3) |
| Stahlmann-Style Solution (Scene 2) | Follow-up event | 2. Let us retreat for now | Lose 11 Military Stability | No direct follow-up |
| Stahlmann-Style Solution (Scene 3) | Follow-up event | 1. Fine, let us see who wins | Lose 6 Economic Stability; Random result: 70% The knights support you; 30% Stahlmann commits more funds | 70%: Stahlmann-Style Solution (Scene 5); 30%: Stahlmann-Style Solution (Scene 4) |
| Stahlmann-Style Solution (Scene 3) | Follow-up event | 2. Let us retreat for now | Lose 11 Military Stability | No direct follow-up |
| Stahlmann-Style Solution (Scene 4) | Follow-up event | 1. It is an unavoidable choice to protect the army | Lose 4 Economic Stability; Random result: 100% The knights support you | Stahlmann-Style Solution (Scene 5) |
| Stahlmann-Style Solution (Scene 4) | Follow-up event | 2. Let us retreat for now | Lose 11 Military Stability | No direct follow-up |
| Stahlmann-Style Solution (Scene 5) | Follow-up event | 1. I cannot lose to that man, of all people | Gain 9 Military Stability | No direct follow-up |
| Brawl from Overwork (Scene 1) | Day 40 or more | 1. Visit the site personally and settle the situation | Random result: 15% The passengers are convinced; 85% The enraged passengers grow even wilder | 15%: Brawl from Overwork (Scene 3); 85%: Brawl from Overwork (Scene 2) |
| Brawl from Overwork (Scene 1) | Day 40 or more | 2. Promise to reduce this month’s work quota | Gain 3 copies of Reduced Efficiency | No direct follow-up |
| Brawl from Overwork (Scene 2) | Follow-up event | 1. That almost became a disaster | Gain Precarious Position | No direct follow-up |
| Brawl from Overwork (Scene 3) | Follow-up event | 1. As expected, sincerity gets through | Gain 4 copies of Leather Whip | No direct follow-up |
| Bureau Raid | Day 40 or more | 1. I am worried about the ripple effect on the market | Lose 17 Economic Stability | No direct follow-up |
| Bureau Raid | Day 40 or more | 2. Where are we supposed to make up for the lost supplies? | Gain 9 copies of Supply Shortage | No direct follow-up |
| Subversive Academic Gathering | Day 40 or more | 1. Freedom of thought and debate must be permitted | After discussion, the passengers begin to question the conductor’s authority; Gain Precarious Position | No direct follow-up |
| Subversive Academic Gathering | Day 40 or more | 2. Overthrowing the system is a grave crime. We must cut off the bud in advance | Gain 2 copies of Backlash | No direct follow-up |
| Joy After Hardship (Scene 1) | Day 40 or more; Stahlmann Appears level 1 or more | 1. Rules are rules. There are no exceptions here | Random result: 15% The Knights clean up and leave; 85% The Knights grow angry with you | 15%: Joy After Hardship (Scene 3); 85%: Joy After Hardship (Scene 2) |
| Joy After Hardship (Scene 1) | Day 40 or more; Stahlmann Appears level 1 or more | 2. Yes, you worked hard, so this is understandable | Gain 5 Military Stability; Lose 14 Political Stability | No direct follow-up |
| Joy After Hardship (Scene 2) | Follow-up event | 1. You know I do not interfere as long as you follow what must be followed, right? | Gain Warlord Ascendancy | No direct follow-up |
| Joy After Hardship (Scene 3) | Follow-up event | 1. You know I do not interfere as long as you follow what must be followed, right? | Gain Artifact Drone Supply | No direct follow-up |
| Independent Supply Network | Day 40 or more; Stahlmann Appears level 1 or more | 1. I want to refute him, but I have no justification | Lose 8 Military Stability | No direct follow-up |
| Independent Supply Network | Day 40 or more; Stahlmann Appears level 1 or more | 2. No, I cannot accept that. Let us compromise | Part of the auxiliary engine room has been converted into a logistics hub; Gain 2 copies of Engine Failure | No direct follow-up |
| Heating Failure (Scene 1) | Day 40 or more; Victor Kane Appears level 1 or more | 1. I am doing my best for those I can save | Random result: 15% The passengers support you; 85% The passengers grow angry with you | 15%: Heating Failure (Scene 3); 85%: Heating Failure (Scene 2) |
| Heating Failure (Scene 1) | Day 40 or more; Victor Kane Appears level 1 or more | 2. (Remains silent) | Gain Backlash | No direct follow-up |
| Heating Failure (Scene 2) | Follow-up event | 1. I only did what had to be done | Gain 2 copies of Precarious Position | No direct follow-up |
| Heating Failure (Scene 3) | Follow-up event | 1. Taking responsibility is no easy thing | Gain 2 copies of Engine Upgrade | No direct follow-up |
| Security Committee Proposal | Day 40 or more; Stahlmann Appears level 1 or more; Victor Kane Appears level 1 or more | 1. We should open a security committee. Of course, only temporarily | Gain Precarious Position; Gain Artifact Drone Supply | No direct follow-up |
| Security Committee Proposal | Day 40 or more; Stahlmann Appears level 1 or more; Victor Kane Appears level 1 or more | 2. I should leave this matter to the Knights. It is their specialty | Gain Warlord Ascendancy; Gain Artifact Drone Supply | No direct follow-up |
| Manipulated Ration List (Scene 1) | Day 40 or more; Victor Kane Appears level 1 or more | 1. Conduct an open verification process for the list | Random result: 15% The fairness of the procedure is revealed; 85% The suspicions intensify | 15%: Manipulated Ration List (Scene 3); 85%: Manipulated Ration List (Scene 2) |
| Manipulated Ration List (Scene 1) | Day 40 or more; Victor Kane Appears level 1 or more | 2. Promise to rewrite the list | Gain 2 copies of Backlash | No direct follow-up |
| Manipulated Ration List (Scene 2) | Follow-up event | 1. Facts no longer matter to them | Gain Precarious Position | No direct follow-up |
| Manipulated Ration List (Scene 3) | Follow-up event | 1. There is no such thing as unfairness in my book | Gain 5 copies of Improved Efficiency | No direct follow-up |
| Denunciation Posters (Scene 1) | Day 40 or more | 1. Let us turn this situation to our advantage | Random result: 15% Define them as subversive elements; 85% The passengers push back against you | 15%: Denunciation Posters (Scene 3); 85%: Denunciation Posters (Scene 2) |
| Denunciation Posters (Scene 1) | Day 40 or more | 2. We cannot respond to every single trivial matter | Lose 16 Political Stability | No direct follow-up |
| Denunciation Posters (Scene 2) | Follow-up event | 1. They went this far…? | Gain Precarious Position | No direct follow-up |
| Denunciation Posters (Scene 3) | Follow-up event | 1. Crisis and opportunity are separated by a single sheet of paper! | Gain 5 copies of Tasty Carrot | No direct follow-up |
| Negligent Watch | Day 40 or more | 1. The law is the law. If we start making exceptions one by one, there will be no end to it | Random result: 15% Handled everything according to the law; 85% Began to grow dissatisfied with your decision | 15%: Denunciation Posters (Scene 5); 85%: Denunciation Posters (Scene 4) |
| Negligent Watch | Day 40 or more | 2. It is not impossible to understand. Let it pass | Gain 3 copies of Reduced Efficiency | No direct follow-up |
| Denunciation Posters (Scene 4) | Follow-up event | 1. Even for me, this was the best I could do | Lose 14 Military Stability | No direct follow-up |
| Denunciation Posters (Scene 5) | Follow-up event | 1. Only when military law stands firm can military discipline stand firm | Backlash -2 | No direct follow-up |
| Black Market Crackdown (Scene 1) | Day 40 or more; Stahlmann Appears level 1 or more | 1. Dispatch the Knights to crack down on illegal trade | Random result: 15% Successfully rooted out the black market; 85% A corrupt Knight wrapped up the incident half-heartedly | 15%: Black Market Crackdown (Scene 3); 85%: Black Market Crackdown (Scene 2) |
| Black Market Crackdown (Scene 1) | Day 40 or more; Stahlmann Appears level 1 or more | 2. There are many matters more urgent than this right now | The passengers, unable to endure it any longer, promised payment directly to the Knights and commissioned the job; Gain 3 copies of Reduced Efficiency | No direct follow-up |
| Black Market Crackdown (Scene 2) | Follow-up event | 1. If even the Knights are like this…! | Gain Warlord Ascendancy | No direct follow-up |
| Black Market Crackdown (Scene 3) | Follow-up event | 1. This should give us peace of mind for a while | Gain 27 Economic Stability | No direct follow-up |
| Livelihood Collapse (Scene 1) | Economic Stability 0 or less; Deposition state | 1. Print and supply currency to stimulate consumption! | Happiness change by repeat count: -12, -18, -24, -30, -36, -42, -48, -54; Gain 35 Economic Stability | Enables Returns to this menu |
| Livelihood Collapse (Scene 2) | Economic Stability 0 or less; Deposition state | 1. Dad… I’m sorry | Defeat; You are deposed | No direct follow-up |
| New Promised Land | Day 20 or more | 1. We must deal with the problems right in front of us first | No immediate mechanical effect | No direct follow-up |
| Political Rival Appears | Day 14 or more; Political Stability 60 or less | 1. This is not good | Gain 2 copies of Precarious Position; Sets the Victor Kane Appears story state | No direct follow-up |
| Removal of a Rival | Military Stability 0 or more | 1. Those who rise by the tongue fall by the tongue | No immediate mechanical effect | No direct follow-up |
| Rebellion | Military Stability 0 or less | 1. You will regret this…! | Lose 20 Military Stability; Gain Puppet Conductor; Gain Power Corruption; Gain Warlord Ascendancy | Enables Restoration |
| Recommendation to Step Down (Scene 1) | Day 16 or more; Military Stability 60 or less | 1. No, I cannot do that | No immediate mechanical effect | Recommendation to Step Down (Scene 2) |
| Recommendation to Step Down (Scene 2) | Follow-up event | 1. Let us wait and see, then | Gain 2 copies of Warlord Ascendancy; Sets the Stahlmann Appears story state | No direct follow-up |
| Resistance Spreads | Day 26 or more | 1. I know I can’t be loved by everyone, but | Gain Precarious Position | No direct follow-up |
| Restoration | Military Stability 0 or more | 1. This must never happen again | Gain 15 Military Stability | Enables Rebellion |
| Rival Government Appears | Political Stability 0 or less | 1. This must be corrected, no matter what…! | Lose 20 Political Stability; Gain Chaotic Political Situation; Gain National Division; Gain Precarious Position | Enables Rival Government Collapses |
| Rival Government Collapses | Political Stability 0 or more | 1. When we are united, we can overcome anything | Gain 15 Political Stability | Enables Rival Government Appears |
| Stahlmann’s Ouster | Military Stability 0 or more | 1. I will not see you off. Farewell | No immediate mechanical effect | No direct follow-up |
| Subversive Movement | Day 24 or more | 1. We need to keep a close eye on this | Gain Warlord Ascendancy | No direct follow-up |
Common events
63 events and 115 choices.
| Event | Availability | Choice | Outcome | Next event |
|---|---|---|---|---|
| Suspicious Job Posting | Common event | 1. Investigate thoroughly and root it out | Gain 2 EXP | No direct follow-up |
| Suspicious Job Posting | Common event | 2. The design is… intriguing | Gain Backlash; Gain 6 EXP | No direct follow-up |
| Swarming Rats | Common event | 1. Spread rat poison and clean up sanitation! | Gain 2 EXP | No direct follow-up |
| Swarming Rats | Common event | 2. Wait… doesn’t rat taste like chicken? | Gain Chicken Without Wings | No direct follow-up |
| Swarming Rats | Common event | 3. We have cats, don’t we! (Requires: Cat) | Gain 3 EXP | No direct follow-up |
| A New Flavor | Common event | 1. Just thinking about it makes my mouth water | Gain 2 EXP | No direct follow-up |
| A New Flavor | Common event | 2. Ugh. I’d rather eat toothpaste | Gain 2 EXP | No direct follow-up |
| Heavenly Cookie (Scene 1) | Common event | 1. It sounds delicious just hearing about it! | Gain 2 EXP | No direct follow-up |
| Heavenly Cookie (Scene 1) | Common event | 2. This seems suspicious | Random result: 50% We uncovered that the cookies were being manufactured illegally; 50% The cookies were… simply handcrafted by an artisan | 50%: Heavenly Cookie (Scene 2); 50%: Heavenly Cookie (Scene 3) |
| Heavenly Cookie (Scene 2) | Follow-up event | 1. Justice carried out once again today | Gain 4 EXP | No direct follow-up |
| Heavenly Cookie (Scene 3) | Follow-up event | 1. Anyone can make a mistake | Gain Backlash; Gain 2 EXP | No direct follow-up |
| Rat Remedy | Common event | 1. New rat poison, you say? | Gain 5 EXP | No direct follow-up |
| Rat Remedy | Common event | 2. Using people is always the right call | Gain 1 passenger; Gain Backlash | No direct follow-up |
| Rat Remedy | Common event | 3. Traditionally, cats are the ones to face rats | Gain Cat | No direct follow-up |
| Participation in Religious Service | Common event | 1. It’s a bit dull. Shall I get up? | Backlash -1 | No direct follow-up |
| Participation in Religious Service | Common event | 2. What exactly is “zeal”? | Gain 3 EXP | No direct follow-up |
| Public and Private | Common event | 1. Rush to finish the operation | Gain Hasty Conclusion | No direct follow-up |
| Public and Private | Common event | 2. One must separate public and private. Set aside appearances | Gain Flatulent One | No direct follow-up |
| A Thunderclap in the Night | Common event | 1. No - our supply depot! | Lose 9 Happiness | No direct follow-up |
| A Thunderclap in the Night | Common event | 2. The engine is on fire?! | Gain Engine Failure | No direct follow-up |
| A Thunderclap in the Night | Common event | 3. The passenger car is on fire?! | Lose 1 passenger | No direct follow-up |
| Shining Star | Common event | 1. Proceed with the purchase, even using public funds | Lose 6 Happiness; Gain Shining Star | No direct follow-up |
| Shining Star | Common event | 2. There’s a simpler way | Lose 1 passenger; Gain Shining Star | No direct follow-up |
| Shining Star | Common event | 3. Touching private property will breed resentment | Gain Blurred Vision | No direct follow-up |
| People of the Tail Cars (Scene 1) | Common event | 1. A rare spectacle indeed | Gain 2 EXP | No direct follow-up |
| People of the Tail Cars (Scene 2) | Common event | 1. For everyone’s sake, we should at least issue a warning | Gain 3 Supplies | No direct follow-up |
| People of the Tail Cars (Scene 2) | Common event | 2. If a religion is proper, that’s exactly how it should behave | Gain 1 random gift | No direct follow-up |
| People of the Tail Cars (Scene 3) | Common event | 1. Leave them be. They need time to blow off steam | Backlash -1 | No direct follow-up |
| People of the Tail Cars (Scene 3) | Common event | 2. By law, we should issue a warning and levy a fine | Gain 3 EXP | No direct follow-up |
| People of the Tail Cars (Scene 3) | Common event | 3. If we execute a few as an example, others won’t get ideas (Requires: Im Seok Dae) | Lose 1 passenger; Gain 5 EXP | No direct follow-up |
| Broken Engine (Scene 1) | Common event | 1. Sometimes a good hit brings machines back to life (Requires: Maintained Supply System) | Random result: 40% The engine has been repaired; 50% Repair failed; 10% Flames burst from the engine and it exploded! | 40%: Broken Engine (Scene 2); 50%: Broken Engine (Scene 3); 10%: Broken Engine (Scene 4) |
| Broken Engine (Scene 1) | Common event | 2. It’s a shame - but still, we must keep running | Gain Engine Failure | No direct follow-up |
| Broken Engine (Scene 1) | Common event | 3. Then so be it - you’ll have to run in its place | Lose 1 passenger | No direct follow-up |
| Broken Engine (Scene 2) | Follow-up event | 1. You could call it the Midas touch! | Gain 2 EXP | No direct follow-up |
| Broken Engine (Scene 3) | Follow-up event | 1. So be it | Gain Engine Failure | No direct follow-up |
| Broken Engine (Scene 4) | Follow-up event | 1. Uh… it was broken to begin with! | Gain 2 copies of Engine Failure | No direct follow-up |
| A Quiet Night (Scene 1) | Common event | 1. Make an inspection of the units | Random result: 70% The soldiers won’t be pleased, but you did raise workforce output; 30% You visited a well-drilled unit with excellent discipline | 70%: A Quiet Night (Scene 2); 30%: A Quiet Night (Scene 3) |
| A Quiet Night (Scene 1) | Common event | 2. Head to the tavern and wet your throat | Gain 6 Happiness | No direct follow-up |
| A Quiet Night (Scene 1) | Common event | 3. No - on a night like this, get some proper sleep | Gain 2 EXP | No direct follow-up |
| A Quiet Night (Scene 2) | Follow-up event | 1. There isn’t a single competent person here! | Gain 2 copies of Backlash; Gain 1 passenger | No direct follow-up |
| A Quiet Night (Scene 3) | Follow-up event | 1. Nothing could be better! | Gain 1 passenger | No direct follow-up |
| Old Provisions (Scene 1) | Common event | 1. If it was in the freezer, the shelf life is infinite | Random result: 40% The taste was a bit odd, but still edible; 60% Something seems wrong | 40%: Old Provisions (Scene 2); 60%: Old Provisions (Scene 3) |
| Old Provisions (Scene 1) | Common event | 2. We can’t gamble with the passengers… dispose of it | No immediate mechanical effect | No direct follow-up |
| Old Provisions (Scene 2) | Follow-up event | 1. The more I eat, the more palatable it gets | Gain 1 passenger; Gain 2 EXP | No direct follow-up |
| Old Provisions (Scene 3) | Follow-up event | 1. I feel… icky | Gain Food Poisoning | No direct follow-up |
| A Blind Beggar (Scene 1) | Common event | 1. Give alms | Lose 1 Happiness; Gain 2 EXP | No direct follow-up |
| A Blind Beggar (Scene 1) | Common event | 2. Pretend to give alms and steal money | Gain 6 Happiness | No direct follow-up |
| A Blind Beggar (Scene 1) | Common event | 3. (Silently level your gun.) (Requires: Im Seok Dae) | Random result | 50%: A Blind Beggar (Scene 2); 50%: A Blind Beggar (Scene 3) |
| A Blind Beggar (Scene 2) | Follow-up event | 1. So he really was blind | Gain 1 EXP | No direct follow-up |
| A Blind Beggar (Scene 3) | Follow-up event | 1. Shoot | Lose 1 passenger; Gain 4 EXP | A Blind Beggar (Scene 4) |
| A Blind Beggar (Scene 3) | Follow-up event | 2. Don’t shoot | Gain 2 EXP | A Blind Beggar (Scene 5) |
| A Blind Beggar (Scene 4) | Follow-up event | 1. Justice carried out once again today | No immediate mechanical effect | No direct follow-up |
| A Blind Beggar (Scene 5) | Follow-up event | 1. If he was steered onto the right path, that’s enough | No immediate mechanical effect | No direct follow-up |
| Luddite Movement | Common event | 1. They have crossed the line | Backlash -2; Lose 1 passenger | No direct follow-up |
| Luddite Movement | Common event | 2. They too are victims of the system | Gain 4 EXP; Gain 2 copies of Supply Shortage | No direct follow-up |
| In the End, It’s About Money (Scene 1) | Common event | 1. Unpaid wages were the cause | Random result: 60% The workers are pleased with your decision; 40% No immediate effect | 60%: In the End, It’s About Money (Scene 2); 40%: In the End, It’s About Money (Scene 3) |
| In the End, It’s About Money (Scene 1) | Common event | 2. Even so, theft cannot be tolerated | Gain 4 Supplies; Gain Backlash | No direct follow-up |
| In the End, It’s About Money (Scene 2) | Follow-up event | 1. Justice carried out once again today | Gain 4 Happiness | No direct follow-up |
| In the End, It’s About Money (Scene 3) | Follow-up event | 1. On second thought, that bastard really is rotten to the core | Gain Slush Fund; Gain Backlash | No direct follow-up |
| In the End, It’s About Money (Scene 3) | Follow-up event | 2. What exactly is he trying to pull? | Gain 5 EXP | No direct follow-up |
| Restless Dreams | Common event | 1. This must be a prophetic dream! | Gain 2 Supplies | No direct follow-up |
| Restless Dreams | Common event | 2. Phew… good thing it was only a dream | Gain 3 EXP | No direct follow-up |
| The Fun Way | Common event | 1. From the sound of it, the boring method is better | Gain Copper Nut | No direct follow-up |
| The Fun Way | Common event | 2. No, obviously we have to go with the fun way | Gain Heated Nut | Adds A More Interesting Way to future events |
| Supply Shipment Request | Common event | 1. Very well, we’ll do that | Gain Satisfied Passengers; Gain 2 copies of Supply Shortage | No direct follow-up |
| Supply Shipment Request | Common event | 2. Supplies are shipped only on the scheduled dates | Gain 3 EXP | No direct follow-up |
| Supply Shipment Request | Common event | 3. How insolent… how dare he (Requires: Im Seok Dae) | Lose 1 passenger | No direct follow-up |
| Passenger-Making Magic | Common event | 1. The law is not something you tamper with so lightly | Gain 3 EXP | No direct follow-up |
| Passenger-Making Magic | Common event | 2. Why didn’t I realize this sooner! | Gain 1 passenger; Gain Backlash | No direct follow-up |
| Passenger-Making Magic | Common event | 3. Since we’re changing it anyway, let’s rewrite everything while we’re at it | Gain Reduced Workforce Quality; Gain Backlash | No direct follow-up |
| The Only Salvation | Common event | 1. Yes, we must go faster! | Gain B.F. Engine | No direct follow-up |
| The Only Salvation | Common event | 2. Hold on, calm down a little | No immediate mechanical effect | No direct follow-up |
| A More Interesting Way | Follow-up event | 1. Hmm… This time, I would prefer to play it a little safer | Gain Copper Bolt | No direct follow-up |
| A More Interesting Way | Follow-up event | 2. I have been waiting just for you! | Gain Heated Bolt | Adds An Interesting Way? (Scene 1) to future events |
| An Interesting Way? (Scene 1) | Follow-up event | 1. There is no need to go that far | No immediate mechanical effect | An Interesting Way? (Scene 2) |
| An Interesting Way? (Scene 1) | Follow-up event | 2. Enhance them at once! | No immediate mechanical effect | An Interesting Way? (Scene 3) |
| An Interesting Way? (Scene 2) | Follow-up event | 1. He seems pleased | No immediate mechanical effect | No direct follow-up |
| An Interesting Way? (Scene 3) | Follow-up event | 1. I cured him | Gain Red Hot Nut; Gain Red Hot Bolt; Heated Nut -1; Heated Bolt -1 | No direct follow-up |
| Treasure Within Treasure (Scene 1) | Day 35 or more | 1. It is already beautiful enough as it is | Gain Gold Artifact Drone Supply | This event can recur later |
| Treasure Within Treasure (Scene 1) | Day 35 or more | 2. You say we could obtain an even more precious relic? | Random result: 30% You obtained a hidden precious relic!; 40% Greed has brought disaster; 30% No!!! | 30%: Treasure Within Treasure (Scene 2); 40%: Treasure Within Treasure (Scene 3); 30%: Treasure Within Treasure (Scene 4); This event can recur later |
| Treasure Within Treasure (Scene 2) | Follow-up event | 1. What a beautiful relic this is! | Gain Platinum Artifact Drone Supply | No direct follow-up |
| Treasure Within Treasure (Scene 3) | Follow-up event | 1. Damn it! | Gain Silver Artifact Drone Supply | No direct follow-up |
| Treasure Within Treasure (Scene 4) | Follow-up event | 1. My greed has ruined everything! | No immediate mechanical effect | No direct follow-up |
| Treasure Within Treasure (Scene 4) | Follow-up event | 2. Now then, who is going to take responsibility? (Requires: Im Seok Dae) | Lose 1 passenger | No direct follow-up |
| Scary Things and Dirty Things (Scene 1) | Common event | 1. Take that one away | No immediate mechanical effect | Scary Things and Dirty Things (Scene 2) |
| Scary Things and Dirty Things (Scene 1) | Common event | 2. N-no, sir | No immediate mechanical effect | Scary Things and Dirty Things (Scene 3) |
| Scary Things and Dirty Things (Scene 2) | Follow-up event | 1. There are days like this too | Lose 1 passenger | No direct follow-up |
| Scary Things and Dirty Things (Scene 3) | Follow-up event | 1. One does not avoid filth out of fear | Gain 3 EXP | No direct follow-up |
| Smooth Journey | Day 35 or more | 1. That we obtained a precious artifact | Gain Gold Artifact Drone Supply | This event can recur later |
| Smooth Journey | Day 35 or more | 2. That we secured a large number of passengers | Gain 2 passengers | This event can recur later |
| Smooth Journey | Day 35 or more | 3. That we have achieved astonishing progress | Gain 20 EXP | This event can recur later |
| Surplus Power Source | Common event | 1. Feed it into the power system! | Gain Burst Acceleration | No direct follow-up |
| Surplus Power Source | Common event | 2. Distribute it among the passengers! | Gain Satisfied Passengers | No direct follow-up |
| Prophet or Madman (Scene 1) | Common event | 1. There is sincerity in him, too much to dismiss it as nonsense | Gain 5 copies of Supply Shortage | Prophet or Madman (Scene 2) |
| Prophet or Madman (Scene 1) | Common event | 2. What? Ha… What is this… Guards! | No immediate mechanical effect | No direct follow-up |
| Prophet or Madman (Scene 2) | Follow-up event | 1. I will expect good results | Random result | 30%:??? Or??? (Scene 1) after 120-180 seconds; 70%: Prophet? Or Madman? after 120-180 seconds |
| ??? Or??? (Scene 1) | Follow-up event | 1. Let’s see whether this is real | Random result | 50%:??? Or??? (Scene 3); 50%:??? Or??? (Scene 2) |
| ??? Or??? (Scene 2) | Follow-up event | 1. What a waste of the supplies I sponsored | Gain 6 EXP | No direct follow-up |
| ??? Or??? (Scene 2) | Follow-up event | 2. Hah. Make an example of him. Hang him for all to see | Lose 1 passenger; Gain 18 EXP | No direct follow-up |
| Prophet? Or Madman? | Follow-up event | 1. I will trust you one more time | Gain 2 copies of Supply Shortage; Random result | 30%:??? Or??? (Scene 1) after 120-180 seconds; 70%: Returns to this menu after 120-180 seconds |
| Prophet? Or Madman? | Follow-up event | 2. Enough. This is over. Let each of us go our own way | No immediate mechanical effect | No direct follow-up |
| Prophet? Or Madman? | Follow-up event | 3. Has this one gone mad… Punish this man and confiscate his property! | Lose 1 passenger; Gain Artifact Drone Supply | No direct follow-up |
| ??? Or??? (Scene 3) | Follow-up event | 1. Aliens… I truly want to communicate with them! | Gain 4 copies of Random Artifact | No direct follow-up |
| ??? Or??? (Scene 3) | Follow-up event | 2. Good research. Anyway, the claim itself is a leap, yes? | Lose 1 passenger; Gain 2 copies of Artifact Drone Supply | No direct follow-up |
| Song of the Engine | Day 20 or more | 1. This must surely be a revelation from the God of Engine | Random carriage reward: 50% Inquisition Room; 50% Offering Room | No direct follow-up |
| Song of the Engine | Day 20 or more | 2. The mechanics are right | Random carriage reward: 33% Gambling House; 33% Orphanage; 33% Food Line | No direct follow-up |
| Song of the Engine | Day 20 or more | 3. It must be the song of vengeful spirits | Gain Random Artifact | No direct follow-up |
| Secret Map (Scene 1) | Common event | 1. What a wonderful imagination | Gain 3 EXP | No direct follow-up |
| Secret Map (Scene 1) | Common event | 2. This… might be real | Gain 3 copies of Supply Shortage; Random result | 25%: Secret Map (Scene 3) after 120-180 seconds; 75%: Secret Map (Scene 2) after 120-180 seconds |
| Secret Map (Scene 2) | Follow-up event | 1. Still, continue the search | Gain 3 copies of Supply Shortage; Random result | 35%: Secret Map (Scene 3) after 120-180 seconds; 65%: Returns to this menu after 120-180 seconds |
| Secret Map (Scene 2) | Follow-up event | 2. Enough. That will do | No immediate mechanical effect | No direct follow-up |
| Secret Map (Scene 3) | Follow-up event | 1. Somehow, I knew it had to be real! | Gain 2 copies of Artifact Drone Supply | No direct follow-up |
| Disorder in the Tax System | Common event | 1. What is wrong is wrong. Correct it | Gain 4 copies of Supply Shortage; Gain 7 EXP | No direct follow-up |
| Disorder in the Tax System | Common event | 2. Hmm… I saw nothing | No immediate mechanical effect | No direct follow-up |
| Counterfeit Currency | Common event | 1. At this point, the people who fell for it should reflect on themselves | Gain Backlash | No direct follow-up |
Landmark events
139 events and 223 choices.
| Event | Availability | Choice | Outcome | Next event |
|---|---|---|---|---|
| Landmark: Aeolus, the World Storm | Landmark | 1. Always live with gratitude | Backlash -3 | No direct follow-up |
| Landmark: Amber Pillar Colony | Landmark | 1. Collect the most radiant amber! | Gain 8 Supplies | No direct follow-up |
| Landmark: Amber Pillar Colony | Landmark | 2. Collect the amber containing precious biological specimens! | Gain 2 copies of Artifact Drone Supply; Gain Amber Plague | No direct follow-up |
| Landmark: Amber Pillar Colony | Landmark | 3. Things are most beautiful when untouched by human hands | Gain 12 EXP | No direct follow-up |
| Landmark: Artifact Tree (Scene 1) | Landmark | 1. If you fear curses, you can never obtain rewards! | Random result: 50% You safely secured the artifacts; 30% You secured the artifacts, but were cursed in the process; 20% You ended up cursed without even obtaining any artifacts | 50%: Landmark: Artifact Tree (Scene 2); 30%: Landmark: Artifact Tree (Scene 3); 20%: Landmark: Artifact Tree (Scene 4) |
| Landmark: Artifact Tree (Scene 1) | Landmark | 2. One cannot gamble with one’s life | Gain 10 EXP | No direct follow-up |
| Landmark: Artifact Tree (Scene 2) | Follow-up event | 1. A fitting outcome | Gain 2 copies of Artifact Drone Supply | No direct follow-up |
| Landmark: Artifact Tree (Scene 3) | Follow-up event | 1. So curses truly did exist? | Gain 2 copies of Artifact Drone Supply; Gain Curse of Tree | No direct follow-up |
| Landmark: Artifact Tree (Scene 4) | Follow-up event | 1. If it was going to turn out like this, I should have at least taken the relic! | Gain Curse of Tree | No direct follow-up |
| Landmark: Black Gate (Scene 1) | Landmark | 1. Dispatch multiple drones and attempt to open it | Gain Broken Drone | Landmark: Black Gate (Scene 2) |
| Landmark: Black Gate (Scene 1) | Landmark | 2. Charge straight at the door at full speed | Gain 3 copies of Engine Failure | Landmark: Black Gate (Scene 2) |
| Landmark: Black Gate (Scene 1) | Landmark | 3. This is too much after all. Go around it | You leave the Black Gate and head elsewhere | Landmark: Black Gate (Scene 3) |
| Landmark: Black Gate (Scene 2) | Follow-up event | 1. My judgment was not wrong! | You move inside the Black Gate | No direct follow-up |
| Landmark: Black Gate (Scene 3) | Follow-up event | 1. My judgment was not wrong! | You leave the Black Gate and head elsewhere | No direct follow-up |
| Landmark: Black Hole | Landmark | 1. That brightest one there belongs to me! | Gain Platinum Artifact Drone Supply; Gain 2 copies of Backlash | No direct follow-up |
| Landmark: Black Hole | Landmark | 2. Bring it here! I will distribute it equally | Gain 5 copies of Silver Artifact Drone Supply | No direct follow-up |
| Landmark: Buoy | Landmark | 1. So what exactly is this? | Gain Brass Capsule | No direct follow-up |
| Landmark: Buried Cache | Landmark | 1. Distribute them evenly among the passengers! | Gain 12 Happiness | No direct follow-up |
| Landmark: Buried Cache | Landmark | 2. Invest all of it into building infrastructure! | Gain 15 Supplies | No direct follow-up |
| Landmark: Buried Cache | Landmark | 3. You know where my vault is, yes? See that it is stored there | Gain 2 copies of Random Artifact | No direct follow-up |
| Landmark: Gear Tower (Scene 1) | Landmark | 1. Let us see whether there is anything we can gain from that tower | Random result: 25% You found a precious artifact!; 30% You found something useful; 45% The passengers object out of concern that it may collapse | 25%: Landmark: Gear Tower (Scene 2); 30%: Landmark: Gear Tower (Scene 3); 45%: Landmark: Gear Tower (Scene 4) |
| Landmark: Gear Tower (Scene 1) | Landmark | 2. Even if it failed, the attempt itself was truly admirable | Backlash -2 | No direct follow-up |
| Landmark: Gear Tower (Scene 2) | Follow-up event | 1. Such technology is possible? | Gain Hyper Pressure Steam Core | No direct follow-up |
| Landmark: Gear Tower (Scene 3) | Follow-up event | 1. With this, the train has become even safer! | Gain Gold Artifact Drone Supply | No direct follow-up |
| Landmark: Gear Tower (Scene 4) | Follow-up event | 1. Yet it was something that had to be done! | Gain 2 copies of Backlash | No direct follow-up |
| Landmark: Colossus | Landmark | 1. There must be valuable artifacts inside that statue | Gain 2 copies of Artifact Drone Supply | No direct follow-up |
| Landmark: Colossus | Landmark | 2. Pay your respects | Gain 14 EXP | No direct follow-up |
| Landmark: Crystal Curtain | Landmark | 1. It’s like a curtain of crystal | Gain Awe; Gain 2 EXP | No direct follow-up |
| Landmark: Forest of Dead Mushrooms | Landmark | 1. Have selected personnel take it | Gain Mushroom Consumption | No direct follow-up |
| Landmark: Forest of Dead Mushrooms | Landmark | 2. Even so, this is not something a human should do | Gain 3 Happiness | No direct follow-up |
| Landmark: Deep Sea Archive | Landmark | 1. Search for any usable records | Backlash -2 | No direct follow-up |
| Landmark: Deep Sea Archive | Landmark | 2. Look for anyone we can save | Gain 3 passengers; Gain Backlash | No direct follow-up |
| Landmark: Empty Launchpad | Landmark | 1. Search for engine parts | Gain Rocket Engine | No direct follow-up |
| Landmark: Empty Launchpad | Landmark | 2. Examine the cryo capsules left off the colony ship | Gain 2 passengers | No direct follow-up |
| Landmark: Empty Launchpad | Landmark | 3. Check for usable supplies | Gain 6 Supplies | No direct follow-up |
| Landmark: The Fallen Goddess | Landmark | 1. It’s necessary for immediate survival | Gain 10 Supplies | No direct follow-up |
| Landmark: The Fallen Goddess | Landmark | 2. Cultural heritage is worth more than mere supplies | Gain Inspired | No direct follow-up |
| Landmark: Forest of Bells | Landmark | 1. A clear and pure musical sound can be heard! | Gain Bell of Resonance | No direct follow-up |
| Landmark: Forest of Bells | Landmark | 2. An ominous and eerie melody can be heard | Gain Artifact Drone Supply | No direct follow-up |
| Landmark: Forgotten Station (Scene 1) | Landmark | 1. Inspect the curse-laden mural | Gain 10 Supplies | Landmark: Forgotten Station (Scene 2) |
| Landmark: Forgotten Station (Scene 1) | Landmark | 2. Examine the list of names | Gain 15 EXP | Landmark: Forgotten Station (Scene 3) |
| Landmark: Forgotten Station (Scene 1) | Landmark | 3. Examine the abandoned materials | Gain 2 copies of Artifact Drone Supply | Landmark: Forgotten Station (Scene 4) |
| Landmark: Forgotten Station (Scene 2) | Follow-up event | 1. Their anger will be recorded in history as well | No immediate mechanical effect | No direct follow-up |
| Landmark: Forgotten Station (Scene 3) | Follow-up event | 1. Remember their names | No immediate mechanical effect | No direct follow-up |
| Landmark: Forgotten Station (Scene 4) | Follow-up event | 1. These will be valuable supplies | No immediate mechanical effect | No direct follow-up |
| Landmark: Fountain of Youth (Scene 1) | Landmark | 1. Approach the altar | Branch depends on Conductor’s Sword; Branch depends on Conductor’s Hammer | Landmark: Fountain of Youth (Scene 11); Landmark: Fountain of Youth (Scene 2); Landmark: Fountain of Youth (Scene 9) |
| Landmark: Fountain of Youth (Scene 1) | Landmark | 2. Leave the altar | Gain 16 EXP | Landmark: Fountain of Youth (Scene 7) |
| Landmark: Fountain of Youth (Scene 2) | Follow-up event | 1. Offer the sword | Random result: 15% Passed the trial and was reborn as a true monarch; 85% Failed to pass the trial | 15%: Landmark: Fountain of Youth (Scene 6); 85%: Landmark: Fountain of Youth (Scene 5) |
| Landmark: Fountain of Youth (Scene 2) | Follow-up event | 2. No, this is my sword…! | No immediate mechanical effect | No direct follow-up |
| Landmark: Fountain of Youth (Scene 2) | Follow-up event | 3. A trial? You will be the one who must pass my trial | Random result: 15% Subjugated the woman and was reborn as a sovereign; 85% The woman disappears in disappointment | 15%: Landmark: Fountain of Youth (Scene 4); 85%: Landmark: Fountain of Youth (Scene 3) |
| Landmark: Fountain of Youth (Scene 3) | Follow-up event | 1. What happened? | Conductor’s Hammer -1 | No direct follow-up |
| Landmark: Fountain of Youth (Scene 4) | Follow-up event | 1. The sword recognizes its master as well | Conductor’s Hammer -1; Gain Sovereign’s Sword | No direct follow-up |
| Landmark: Fountain of Youth (Scene 5) | Follow-up event | 1. I want to crawl into a mouse hole | Conductor’s Hammer -1 | No direct follow-up |
| Landmark: Fountain of Youth (Scene 6) | Follow-up event | 1. Behold, I am your true ruler! | Conductor’s Hammer -1; Gain Perfected Conductor’s Sword | No direct follow-up |
| Landmark: Fountain of Youth (Scene 7) | Follow-up event | 1. One must not carelessly set foot in a sacred place | No immediate mechanical effect | No direct follow-up |
| Landmark: Fountain of Youth (Scene 8) | Follow-up event | 1. There is no such thing as superstition in this world | No immediate mechanical effect | No direct follow-up |
| Landmark: Fountain of Youth (Scene 9) | Follow-up event | 1. Clasp hands in respect | Gain 3 copies of Random Artifact | Landmark: Fountain of Youth (Scene 10) |
| Landmark: Fountain of Youth (Scene 9) | Follow-up event | 2. Even if I do not destroy it, I will disgrace it and elevate my authority | Gain Conqueror | Landmark: Fountain of Youth (Scene 8) |
| Landmark: Fountain of Youth (Scene 10) | Follow-up event | 1. Thank you, Lady of the Lake | No immediate mechanical effect | No direct follow-up |
| Landmark: Fountain of Youth (Scene 11) | Follow-up event | 1. Offer the sword | Random result: 15% Passed the trial and was reborn as a true monarch; 85% Failed to pass the trial | 15%: Landmark: Fountain of Youth (Scene 15); 85%: Landmark: Fountain of Youth (Scene 14) |
| Landmark: Fountain of Youth (Scene 11) | Follow-up event | 2. No, this is my sword…! | No immediate mechanical effect | No direct follow-up |
| Landmark: Fountain of Youth (Scene 11) | Follow-up event | 3. A trial? You will be the one who must pass my trial | Random result: 15% Subjugated the woman and was reborn as a sovereign; 85% The woman disappears in disappointment | 15%: Landmark: Fountain of Youth (Scene 13); 85%: Landmark: Fountain of Youth (Scene 12) |
| Landmark: Fountain of Youth (Scene 12) | Follow-up event | 1. What happened? | Conductor’s Sword -1 | No direct follow-up |
| Landmark: Fountain of Youth (Scene 13) | Follow-up event | 1. The sword recognizes its master as well | Conductor’s Sword -1; Gain Sovereign’s Sword | No direct follow-up |
| Landmark: Fountain of Youth (Scene 14) | Follow-up event | 1. I want to crawl into a mouse hole | Conductor’s Sword -1 | No direct follow-up |
| Landmark: Fountain of Youth (Scene 15) | Follow-up event | 1. Behold, I am your true ruler! | Conductor’s Sword -1; Gain Perfected Conductor’s Sword | No direct follow-up |
| Landmark: Frozen Conductor | Landmark | 1. He must have been smuggling valuables away until the day he died. Search him! | Gain 9 Supplies | No direct follow-up |
| Landmark: Frozen Conductor | Landmark | 2. So even a fall from the summit takes but a moment. All is vanity! | Gain 14 EXP | No direct follow-up |
| Landmark: Frozen Portrait | Landmark | 1. I will follow the example of Choi Soonja, the wise conductor | Gain Sharp Reason | No direct follow-up |
| Landmark: Frozen Portrait | Landmark | 2. I will follow the example of my father, the strong conductor | Gain Powerful Charisma | No direct follow-up |
| Landmark: Frozen Portrait | Landmark | 3. I will walk my own path | Gain 30 Economic Stability | No direct follow-up |
| Landmark: Frozen Street | Landmark | 1. What a truly tragic thing | Gain 20 Economic Stability; Gain 12 Political Stability | No direct follow-up |
| Landmark: Frozen Street | Landmark | 2. Let’s see if there’s anything useful | Gain Ancient Drone | No direct follow-up |
| Landmark: Giant Greenhouse (Scene 1) | Landmark | 1. Examine the strange mushrooms | Gain Mushroom Consumption | Landmark: Giant Greenhouse (Scene 2) |
| Landmark: Giant Greenhouse (Scene 1) | Landmark | 2. Check the frozen trees | Gain 2 copies of Gold Carriage Drone Supply | Landmark: Giant Greenhouse (Scene 3) |
| Landmark: Giant Greenhouse (Scene 1) | Landmark | 3. Study the vividly colored moss | Gain Technicolor Insulation | Landmark: Giant Greenhouse (Scene 4) |
| Landmark: Giant Greenhouse (Scene 2) | Follow-up event | 1. The more you resist, the longer this will take | No immediate mechanical effect | No direct follow-up |
| Landmark: Giant Greenhouse (Scene 3) | Follow-up event | 1. We can secure a spare carriage | No immediate mechanical effect | No direct follow-up |
| Landmark: Giant Greenhouse (Scene 4) | Follow-up event | 1. This is an extremely valuable research subject | No immediate mechanical effect | No direct follow-up |
| Landmark: Giant Petroglyph | Landmark | 1. Determine whether there is anything to be gained from analyzing its contents | Gain Gold Artifact Drone Supply | No direct follow-up |
| Landmark: Giant Petroglyph | Landmark | 2. Everyone wants to leave behind a trace of themselves | Gain 2 copies of Silver Artifact Drone Supply | No direct follow-up |
| Landmark: Gigaton | Landmark | 1. Touch the detonator and activate it | Gain Great Explosion; Lose 2 passengers | No direct follow-up |
| Landmark: Gigaton | Landmark | 2. Dismantle the bomb and salvage its resources | Gain 2 copies of Artifact Drone Supply | No direct follow-up |
| Landmark: Great Nest | Landmark | 1. Logically, the Academy’s explanation is correct | Gain 18 EXP | No direct follow-up |
| Landmark: Great Nest | Landmark | 2. A gigantic bird? That would sell well as character merchandise | Gain 12 Supplies | No direct follow-up |
| Landmark: Great Nest | Landmark | 3. This gigantic bird symbolizes my majesty! | Gain Random Artifact; Backlash -2 | No direct follow-up |
| Landmark: Great Rift | Landmark | 1. Embrace the light | Gain 4 copies of Backlash; Gain 4 copies of Artifact Drone Supply | No direct follow-up |
| Landmark: Great Rift | Landmark | 2. Turn away and head elsewhere | No immediate mechanical effect | No direct follow-up |
| Landmark: Ice Fortress (Scene 1) | Landmark | 1. I will leave it to you | Gain 10 Supplies | No direct follow-up |
| Landmark: Ice Fortress (Scene 1) | Landmark | 2. I will personally lead from the front | Random result | 50%: Landmark: Ice Fortress (Scene 2); 50%: Landmark: Ice Fortress (Scene 3) |
| Landmark: Ice Fortress (Scene 2) | Follow-up event | 1. Everyone stay calm and gather around me! | Random result: 15% Resolved by moving in perfect order; 85% Ended in failure after confusion and disorder; Random result | Landmark: Ice Fortress (Scene 7); Landmark: Ice Fortress (Scene 4); Landmark: Ice Fortress (Scene 5) |
| Landmark: Ice Fortress (Scene 2) | Follow-up event | 2. Out! Get out quickly! | No immediate mechanical effect | No direct follow-up |
| Landmark: Ice Fortress (Scene 3) | Follow-up event | 1. Those who can move, follow me! | Random result: 15% Resolved by moving in perfect order; 85% Ended in failure after confusion and disorder; Random result | Landmark: Ice Fortress (Scene 7); Landmark: Ice Fortress (Scene 4); Landmark: Ice Fortress (Scene 5) |
| Landmark: Ice Fortress (Scene 3) | Follow-up event | 2. Out! Get out quickly! | No immediate mechanical effect | No direct follow-up |
| Landmark: Ice Fortress (Scene 4) | Follow-up event | 1. Persuade the members and take the heart | Random result: 15% Resolved by moving in perfect order; 85% Ended in failure after confusion and disorder | 15%: Landmark: Ice Fortress (Scene 8); 85%: Landmark: Ice Fortress (Scene 7) |
| Landmark: Ice Fortress (Scene 4) | Follow-up event | 2. Give up on the heart and look for anything worth taking | No immediate mechanical effect | Landmark: Ice Fortress (Scene 6) |
| Landmark: Ice Fortress (Scene 5) | Follow-up event | 1. Devise a plan to transport the heart in the most efficient way | Random result: 15% Resolved by moving in perfect order; 85% Ended in failure after confusion and disorder | 15%: Landmark: Ice Fortress (Scene 8); 85%: Landmark: Ice Fortress (Scene 7) |
| Landmark: Ice Fortress (Scene 5) | Follow-up event | 2. Give up on the heart and look for anything worth taking | No immediate mechanical effect | Landmark: Ice Fortress (Scene 6) |
| Landmark: Ice Fortress (Scene 6) | Follow-up event | 1. These too are things the train needs | Gain 2 copies of Artifact Drone Supply | No direct follow-up |
| Landmark: Ice Fortress (Scene 7) | Follow-up event | 1. Was it too reckless an attempt…? | Gain Broken Drone | No direct follow-up |
| Landmark: Ice Fortress (Scene 8) | Follow-up event | 1. Good! | Gain Blue Heart; Gain 2 copies of Artifact Drone Supply | No direct follow-up |
| Landmark: Lighthouse | Landmark | 1. Let there be light! | Gain The Radiance | No direct follow-up |
| Landmark: Lonely Sam | Landmark | 1. Looking at that rock fills me with inspiration | Gain Lonely Sam | No direct follow-up |
| Landmark: Lonely Sam | Landmark | 2. It is a rock that makes one curious about the origin of its name | Gain 2 copies of Artifact Drone Supply | No direct follow-up |
| Landmark: Forest of Mushrooms | Landmark | 1. What a remarkable sight! | Gain 22 EXP | No direct follow-up |
| Landmark: Mysterious Inscription | Landmark | 1. That god must surely be watching everything | Gain Eye of Providence | No direct follow-up |
| Landmark: Mysterious Inscription | Landmark | 2. That god must surely be able to accomplish everything | Gain Hand of Omnipotence | No direct follow-up |
| Landmark: Mysterious Inscription | Landmark | 3. That god must surely be able to go everywhere | Gain Feet of Compression | No direct follow-up |
| Landmark: Nessie? (Scene 1) | Landmark | 1. Go catch it, whatever it is! | The knights caught the monster and brought back an enormous amount of meat; Gain 3 passengers | No direct follow-up |
| Landmark: Nessie? (Scene 1) | Landmark | 2. I will reward whoever brings back proof! | Random result: 33% Brought back scales; 33% Brought back a fang; 34% Brought back poop | 33%: Landmark: Nessie? (Scene 4); 33%: Landmark: Nessie? (Scene 2); 34%: Landmark: Nessie? (Scene 3) |
| Landmark: Nessie? (Scene 2) | Follow-up event | 1. That looks enough like one of Nessie’s fangs | Gain Nessie’s Fang? | No direct follow-up |
| Landmark: Nessie? (Scene 3) | Follow-up event | 1. Ugh, for now, get this out of my sight | Gain Nessie’s… Dung? | No direct follow-up |
| Landmark: Nessie? (Scene 4) | Follow-up event | 1. From now on, this is Nessie’s scale | Gain Nessie’s Scale? | No direct follow-up |
| Landmark: Old Trail (Scene 1) | Landmark | 1. Go at full speed, hold on tight! | Gain 16 copies of Supply Shortage | Landmark: Old Trail (Scene 2) |
| Landmark: Old Trail (Scene 1) | Landmark | 2. There is no need to hurry so much that we accept sacrifice | You leave the trail and head elsewhere | Landmark: Old Trail (Scene 3) |
| Landmark: Old Trail (Scene 2) | Follow-up event | 1. My judgment was not wrong! | You move inside the trail | No direct follow-up |
| Landmark: Old Trail (Scene 3) | Follow-up event | 1. My judgment was not wrong! | You leave the trail and head elsewhere | No direct follow-up |
| Landmark: Pipe Plains (Scene 1) | Landmark | 1. This works out well. Shall we replenish our power? | Random result: 85% You secured power that may aid the journey!; 15% The battery exploded, and the engine broke down; Gain Power Recharge | 85%: Landmark: Pipe Plains (Scene 2); 15%: Landmark: Pipe Plains (Scene 7) |
| Landmark: Pipe Plains (Scene 1) | Landmark | 2. If we tamper with it carelessly and it explodes | No immediate mechanical effect | No direct follow-up |
| Landmark: Pipe Plains (Scene 2) | Follow-up event | 1. It seems we can afford to fill it further | Random result: 75% You secured power that may aid the journey!; 25% The battery exploded, and the engine broke down; Gain Power Recharge | 75%: Landmark: Pipe Plains (Scene 3); 25%: Landmark: Pipe Plains (Scene 8) |
| Landmark: Pipe Plains (Scene 2) | Follow-up event | 2. That is enough. Let us head back now | No immediate mechanical effect | No direct follow-up |
| Landmark: Pipe Plains (Scene 3) | Follow-up event | 1. If I were going to give up here, I would never have started in the first place | Random result: 63% You secured power that may aid the journey!; 37% The battery exploded, and the engine broke down; Gain Power Recharge | 63%: Landmark: Pipe Plains (Scene 4); 37%: Landmark: Pipe Plains (Scene 9) |
| Landmark: Pipe Plains (Scene 3) | Follow-up event | 2. That is enough. Let us head back now | No immediate mechanical effect | No direct follow-up |
| Landmark: Pipe Plains (Scene 4) | Follow-up event | 1. Cowards can go back home | Random result: 50% You secured power that may aid the journey!; 50% The battery exploded, and the engine broke down; Gain Power Recharge | 50%: Landmark: Pipe Plains (Scene 5); 50%: Landmark: Pipe Plains (Scene 10) |
| Landmark: Pipe Plains (Scene 4) | Follow-up event | 2. That is enough. Let us head back now | No immediate mechanical effect | No direct follow-up |
| Landmark: Pipe Plains (Scene 5) | Follow-up event | 1. I am Im Seok-dae, a man who does not know how to give up!!! | Random result: 35% You secured power that may aid the journey!; 65% The battery exploded, and the engine broke down | 35%: Landmark: Pipe Plains (Scene 6); 65%: Landmark: Pipe Plains (Scene 11) |
| Landmark: Pipe Plains (Scene 5) | Follow-up event | 2. That is enough. Let us head back now | No immediate mechanical effect | No direct follow-up |
| Landmark: Pipe Plains (Scene 6) | Follow-up event | 1. Only this much can truly be called the work of an Engineer | Gain 3 copies of Power Recharge | No direct follow-up |
| Landmark: Pipe Plains (Scene 7) | Follow-up event | 1. This was not part of the plan! | Gain Engine Failure | No direct follow-up |
| Landmark: Pipe Plains (Scene 8) | Follow-up event | 1. This was not part of the plan! | Power Recharge -1; Gain 2 copies of Engine Failure | No direct follow-up |
| Landmark: Pipe Plains (Scene 9) | Follow-up event | 1. This was not part of the plan! | Power Recharge -2; Gain 3 copies of Engine Failure | No direct follow-up |
| Landmark: Pipe Plains (Scene 10) | Follow-up event | 1. This was not part of the plan! | Power Recharge -3; Gain 4 copies of Engine Failure | No direct follow-up |
| Landmark: Pipe Plains (Scene 11) | Follow-up event | 1. This was not part of the plan! | Power Recharge -4; Gain 5 copies of Engine Failure | No direct follow-up |
| Landmark: Remains of Macroorganisms | Landmark | 1. If we can process usable carcasses for consumption | Gain 3 passengers | No direct follow-up |
| Landmark: Remains of Macroorganisms | Landmark | 2. Always be grateful to be aboard the train | Backlash -2; Gain 6 EXP | No direct follow-up |
| Landmark: Canyon Seed Vault | Landmark | 1. Seeds are humanity’s assets, too precious to trade even for life itself | Gain Preserved Seeds | No direct follow-up |
| Landmark: Canyon Seed Vault | Landmark | 2. Nothing is more precious than life | Gain 4 passengers | No direct follow-up |
| Landmark: Roof of the World | Landmark | 1. Install the tallest tower on the highest ground! | Gain Highest Communication Tower | No direct follow-up |
| Landmark: Roof of the World | Landmark | 2. The signal may interfere with train operations | Gain 12 EXP | No direct follow-up |
| Landmark: Shelter 101 | Landmark | 1. Keep a sharp lookout; we might find something | Gain Bobblehead Figure | No direct follow-up |
| Landmark: Shipwreck (Scene 1) | Landmark | 1. Dispatch a few drones | Random result: 50% We have discovered lost technology from a bygone era; 30% We unearthed supplies that can still be put to use; 20% Not only did we fail to find anything, but quarrels also broke out among the passengers | 50%: Landmark: Shipwreck (Scene 2); 30%: Landmark: Shipwreck (Scene 4); 20%: Landmark: Shipwreck (Scene 3) |
| Landmark: Shipwreck (Scene 1) | Landmark | 2. Don’t go deep - just skim the perimeter | Gain 6 Supplies | No direct follow-up |
| Landmark: Shipwreck (Scene 2) | Follow-up event | 1. This is it! | Gain Enhanced Drone Radar | No direct follow-up |
| Landmark: Shipwreck (Scene 3) | Follow-up event | 1. How foolish! | Gain Backlash | No direct follow-up |
| Landmark: Shipwreck (Scene 4) | Follow-up event | 1. Supplies always find a use | Gain 4 Supplies | No direct follow-up |
| Landmark: Stopped Laboratory (Scene 1) | Landmark | 1. Collect the complimentary gift | Gain Burst Acceleration | No direct follow-up |
| Landmark: Stopped Laboratory (Scene 1) | Landmark | 2. Mobilize the knights to break the ice and enter (Requires: Military Stability 80 or more) | Gain Complex Report | Landmark: Stopped Laboratory (Scene 2) |
| Landmark: Stopped Laboratory (Scene 1) | Landmark | 3. There is nothing we can do here… Let’s go back | No immediate mechanical effect | No direct follow-up |
| Landmark: Stopped Laboratory (Scene 2) | Follow-up event | 1. I should order the Academy to decrypt it | No immediate mechanical effect | No direct follow-up |
| Landmark: Silo Colony | Landmark | 1. Dismantle the grain silos and secure food for immediate use | Gain 2 passengers | No direct follow-up |
| Landmark: Silo Colony | Landmark | 2. Study the grain silos and determine whether they can be utilized | Gain Circulating Storage | No direct follow-up |
| Landmark: Source of the Cry | Landmark | 1. Feel the cry and accept it | Gain 5 copies of Artifact Drone Supply; Gain 4 copies of Backlash | No direct follow-up |
| Landmark: Source of the Cry | Landmark | 2. Track the source of the cry | Gain Platinum Artifact Drone Supply; Gain 3 copies of Backlash | No direct follow-up |
| Landmark: Source of the Cry | Landmark | 3. It is too dangerous. Let’s get out | Gain 22 EXP | No direct follow-up |
| Landmark: Stairway to Heaven (Scene 1) | Landmark | 1. Now then, anyone willing to count them? | Random result: 45% A passenger who knows the number of stairs appears; 55% No matter how much they count, no end is in sight; Gain 2 copies of Artifact Drone Supply; Gain 2 copies of Backlash | 45%: Landmark: Stairway to Heaven (Scene 3); 55%: Landmark: Stairway to Heaven (Scene 2) |
| Landmark: Stairway to Heaven (Scene 1) | Landmark | 2. This is a foolish thing to do | Gain 2 copies of Random Artifact | No direct follow-up |
| Landmark: Stairway to Heaven (Scene 2) | Follow-up event | 1. Maybe it was impossible from the start | The exhausted passengers become furious; Gain 2 copies of Backlash | No direct follow-up |
| Landmark: Stairway to Heaven (Scene 3) | Follow-up event | 1. But then shouldn’t a great blessing descend upon that family? | Shh!… Now that blessing is yours; Gain 2 copies of Artifact Drone Supply | No direct follow-up |
| Landmark: Stranded Citadel | Landmark | 1. If we mobilize the knights and search the inside | Secured the remaining cryogenic capsules inside; Gain 3 passengers; Lose 20 Military Stability | No direct follow-up |
| Landmark: Stranded Citadel | Landmark | 2. We were chosen | Gain 18 Political Stability | No direct follow-up |
| Landmark: Sunken Carriage | Landmark | 1. Salvage the lost technology as intact as possible | Gain Enhanced Drone Radar; Gain 10 copies of Supply Shortage | No direct follow-up |
| Landmark: Sunken Carriage | Landmark | 2. Securing the sonar comes first | Gain Sonar | No direct follow-up |
| Landmark: Sunken Carriage | Landmark | 3. Just take what we need and leave | Gain Artifact Drone Supply | No direct follow-up |
| Landmark: Sun Palace | Landmark | 1. This is a place that suits me very well | Gain 20 Political Stability | No direct follow-up |
| Landmark: Sun Palace | Landmark | 2. I will bring that shining glory to the train | Gain Blaze of Glory | No direct follow-up |
| Landmark: Sword Rock (Scene 1) | Landmark | 1. This sword has been waiting for me (Requires: Political Stability 105 or more) | Gain Conductor’s Sword | No direct follow-up |
| Landmark: Sword Rock (Scene 1) | Landmark | 2. Now then, shall we put some strength into it? | Random result: 15% Pulled out the sword along with the rock; 85% Failed to draw the sword | 15%: Landmark: Sword Rock (Scene 3); 85%: Landmark: Sword Rock (Scene 2) |
| Landmark: Sword Rock (Scene 1) | Landmark | 3. N-no, cultural heritage must not be treated that way | The passengers are disappointed; Gain 15 EXP; Lose 5 Political Stability | No direct follow-up |
| Landmark: Sword Rock (Scene 2) | Follow-up event | 1. Please… give me just one more chance…! | Lose 5 Military Stability | No direct follow-up |
| Landmark: Sword Rock (Scene 3) | Follow-up event | 1. Anyway, I pulled it out! | Gain Conductor’s Hammer | No direct follow-up |
| Landmark: The Abyss (Scene 1) | Landmark | 1. Dispatch a few drones | Random result: 50% The dispatched drone has safely secured the drill core!; 50% The tunnel collapsed and the drone failed to return | 50%: Landmark: The Abyss (Scene 3); 50%: Landmark: The Abyss (Scene 2) |
| Landmark: The Abyss (Scene 1) | Landmark | 2. Don’t go deep - just skim the perimeter | Gain 7 EXP | No direct follow-up |
| Landmark: Abyss (Scene 1) | Landmark | 1. It would be wise to look for this place’s drill core | Random result: 50% Returned safely; 50% Those who left did not return | 50%: Landmark: Abyss (Scene 2); 50%: Landmark: Abyss (Scene 3) |
| Landmark: Abyss (Scene 1) | Landmark | 2. I have never had a good result here. Let us leave | Gain 13 EXP | No direct follow-up |
| Landmark: Abyss (Scene 2) | Follow-up event | 1. If it is a tunnel this deep, there may even be survivors | Gain Drill Core | No direct follow-up |
| Landmark: Abyss (Scene 3) | Follow-up event | 1. When things go badly, they truly go badly all the way! | Lose 3 passengers | No direct follow-up |
| Landmark: The Abyss (Scene 2) | Follow-up event | 1. How tragic | Gain Broken Drone | No direct follow-up |
| Landmark: The Abyss (Scene 3) | Follow-up event | 1. Impressive results! | Gain Drill Core | No direct follow-up |
| Landmark: The Chimney | Landmark | 1. Relight the chimney using onboard materials | Backlash -2 | No direct follow-up |
| Landmark: The Chimney | Landmark | 2. Search near the chimney for usable materials | Gain 9 Supplies | No direct follow-up |
| Landmark: The Chimney | Landmark | 3. Let the extinguished flame stand as history. Move on | Gain 12 EXP | No direct follow-up |
| Landmark: The First Station (Scene 1) | Landmark | 1. Continue | Branch depends on Complex Report | Landmark: The First Station (Scene 3); Landmark: The First Station (Scene 2) |
| Landmark: The First Station (Scene 2) | Follow-up event | 1. Dad, I’ll become a great conductor too | Victory | No direct follow-up |
| Landmark: The First Station (Scene 3) | Follow-up event | 1. We cannot risk our lives over unverified data | Victory | No direct follow-up |
| Landmark: The First Station (Scene 3) | Follow-up event | 2. The true Promised Land… Perhaps it may be possible (Requires: Political Stability 100 or more) | Branch depends on Stahlmann Appears; Branch depends on Victor Kane Appears; Random result | Landmark: The First Station (Scene 5); Landmark: The First Station (Scene 4) |
| Landmark: The First Station (Scene 4) | Follow-up event | 1. I can’t do that. I’ll stand with them in my own way | No immediate mechanical effect | Landmark: The First Station (Scene 6) |
| Landmark: The First Station (Scene 5) | Follow-up event | 1. I will not disappoint you. Never | No immediate mechanical effect | Landmark: The First Station (Scene 6) |
| Landmark: The First Station (Scene 6) | Follow-up event | 1. We go to the heart of the deep freeze. To end everything | Gain Depths of Frost | No direct follow-up |
| Landmark: The Frozen People | Landmark | 1. There’s an old saying… Carpe Diem! | Gain 6 Supplies | No direct follow-up |
| Landmark: The Frozen People | Landmark | 2. There’s an old saying… Memento Mori! | Gain 9 EXP | No direct follow-up |
| Landmark: The Laboratory | Landmark | 1. I wonder what technology they possessed | Gain Lost Archive | No direct follow-up |
| Landmark: The Laboratory | Landmark | 2. We don’t need to repeat the failures of those who failed | Backlash -2 | No direct follow-up |
| Landmark: The Observatory (Scene 1) | Landmark | 1. Review the log records | No immediate mechanical effect | Landmark: The Observatory (Scene 2) |
| Landmark: The Observatory (Scene 1) | Landmark | 2. Dismantle electronic equipment for salvage | Gain Artifact Drone Supply; Gain 4 Supplies | No direct follow-up |
| Landmark: The Observatory (Scene 2) | Follow-up event | 1. There may be something we don’t know | Gain 5 Happiness | No direct follow-up |
| Landmark: The Spire | Landmark | 1. Close in as much as possible and extract maximum data | Gain Damaged Communication Device; Gain 2 copies of Random Artifact | No direct follow-up |
| Landmark: The Spire | Landmark | 2. The signal may interfere with train operations | Gain 9 EXP | No direct follow-up |
| Landmark: Tree Tunnel | Landmark | 1. Well… as long as we got faster | Gain Acceleration Gate | No direct follow-up |
| A New Beginning | Landmark | 1. We overcame even the snowstorm | Unlocks the Joe ending; Victory | No direct follow-up |
| Landmark: Underwater City (Scene 1) | Landmark | 1. Dispatch a few drones | Random result: 40% The scouting party has returned with a relic!; 60% The scouting party did not return | 40%: Landmark: Underwater City (Scene 4); 60%: Landmark: Underwater City (Scene 2) |
| Landmark: Underwater City (Scene 1) | Landmark | 2. Dispatch many drones | Random result: 60% The scouting party has returned with a relic!; 40% The scouting party did not return | 60%: Landmark: Underwater City (Scene 4); 40%: Landmark: Underwater City (Scene 3) |
| Landmark: Underwater City (Scene 1) | Landmark | 3. Don’t go deep - just skim the perimeter | Gain 4 Happiness | No direct follow-up |
| Landmark: Underwater City (Scene 2) | Follow-up event | 1. What a sad day | Lose 1 passenger | No direct follow-up |
| Landmark: Underwater City (Scene 3) | Follow-up event | 1. What a sad day | Lose 2 passengers | No direct follow-up |
| Landmark: Underwater City (Scene 4) | Follow-up event | 1. This is exactly what I wanted! | Gain Underwater City Power Source | No direct follow-up |
| Landmark: Wall Adam | Landmark | 1. The end is near. Everyone, stay focused! | Gain White Vortex | No direct follow-up |
| Landmark: Crying Hole | Landmark | 1. It sounds like a beautiful melody! | Gain 2 copies of Gold Artifact Drone Supply | No direct follow-up |
| Landmark: Crying Hole | Landmark | 2. It sounds like a gloomy and ominous funeral dirge! | Gain 5 copies of Random Artifact | No direct follow-up |
| Landmark: White Desert (Scene 1) | Landmark | 1. Now, it’s treasure-hunting time! | Random result: 90% Artifact excavated; 10% Drone damaged and exploration ended; Gain Artifact Drone Supply | 90%: Landmark: White Desert (Scene 2); 10%: Landmark: White Desert (Scene 5) |
| Landmark: White Desert (Scene 1) | Landmark | 2. This place’s environment is worth researching | Gain 2 copies of Artifact Drone Supply | Landmark: White Desert (Scene 6) |
| Landmark: White Desert (Scene 2) | Follow-up event | 1. Treasure hunting starts now | Random result: 70% Artifact excavated; 30% Drone damaged and exploration ended; Gain 2 copies of Artifact Drone Supply; Lose all rewards gained so far | 70%: Landmark: White Desert (Scene 3); 30%: Landmark: White Desert (Scene 5) |
| Landmark: White Desert (Scene 2) | Follow-up event | 2. This is enough. Let’s withdraw | Gain Artifact Drone Supply | Landmark: White Desert (Scene 6) |
| Landmark: White Desert (Scene 3) | Follow-up event | 1. It’s still fine enough | Random result: 50% Artifact excavated; 50% Drone damaged and exploration ended; Gain 3 copies of Artifact Drone Supply; Lose all rewards gained so far | 50%: Landmark: White Desert (Scene 4); 50%: Landmark: White Desert (Scene 5) |
| Landmark: White Desert (Scene 3) | Follow-up event | 2. This is enough. Let’s withdraw | Gain 2 copies of Artifact Drone Supply | Landmark: White Desert (Scene 6) |
| Landmark: White Desert (Scene 4) | Follow-up event | 1. There is still one shot left! | Random result: 30% Artifact excavated; 70% Drone damaged and exploration ended; Gain 5 copies of Artifact Drone Supply; Gain 5 Political Stability; Lose all rewards gained so far | 30%: Landmark: White Desert (Scene 7); 70%: Landmark: White Desert (Scene 5) |
| Landmark: White Desert (Scene 4) | Follow-up event | 2. This is enough. Let’s withdraw | Gain 3 copies of Artifact Drone Supply | Landmark: White Desert (Scene 6) |
| Landmark: White Desert (Scene 5) | Follow-up event | 1. I will never repeat the same mistake again | Lose all rewards gained so far | No direct follow-up |
| Landmark: White Desert (Scene 6) | Follow-up event | 1. We did it! | No immediate mechanical effect | No direct follow-up |
| Landmark: White Desert (Scene 7) | Follow-up event | 1. Those who dare to challenge are beautiful | Gain 5 copies of Artifact Drone Supply; Gain 5 Political Stability | No direct follow-up |
| Landmark: Wolf’s Jaw | Landmark | 1. Organization know-how? Perfect timing. I needed that | Gain Storage Theory 101 | No direct follow-up |
| Landmark: Wolf’s Jaw | Landmark | 2. You have collected precious objects? | Gain 2 copies of Artifact Drone Supply; Gain 2 copies of Backlash | No direct follow-up |
| Landmark: World Tree | Landmark | 1. We must secure it - even at the cost of sacrifice | Gain Enhanced Drone Propulsion Unit; Gain 6 copies of Supply Shortage | No direct follow-up |
| Landmark: World Tree | Landmark | 2. Even so, we cannot accept immediate sacrifices | Backlash -1; Gain 7 EXP | No direct follow-up |
Special and system events
10 events and 15 choices.
| Event | Availability | Choice | Outcome | Next event |
|---|---|---|---|---|
| Governance Action | Decisions panel | 1. Consumption Promotion | Spend 7 Supplies to gain 25 Economic Stability | Returns to this menu |
| Governance Action | Decisions panel | 2. Appeasing Public Sentiment | Spend 10 Economic Stability to gain 7 Political Stability | Returns to this menu |
| Governance Action | Decisions panel | 3. Military Expansion | Spend 10 Economic Stability to gain 6 Military Stability | Returns to this menu |
| Governance Action | Decisions panel | 4. Issue Government Bonds (Requires: Issue Government Bonds) | Sets the Issue Government Bonds story state | Returns to this menu |
| Governance Action | Decisions panel | 5. Government Collection Program (Requires: Government Collection Program) | Spend 10 Economic Stability to gain Artifact Drone Supply; cost rises by 2 each use | Returns to this menu |
| Governance Action | Decisions panel | 6. Back | No immediate mechanical effect | No direct follow-up |
| Entering an Abandoned City | System trigger | 1. Continue | No immediate mechanical effect | No direct follow-up |
| Entering a Blizzard | Enter Blizzard | 1. Continue | Shows the active Blizzard Happiness-per-second effect | No direct follow-up |
| Entering the Coast | Enter Coast | 1. Continue | No immediate mechanical effect | No direct follow-up |
| Entering the Contaminated Zone | Enter Contamination | 1. The water is contaminated… this is bad | Shows the active Contamination Happiness-per-second effect | No direct follow-up |
| Entering Deep Water | Enter Deep Water | 1. Continue | No immediate mechanical effect | No direct follow-up |
| Entering a Forest | Enter Forest | 1. Continue | No immediate mechanical effect | No direct follow-up |
| Entering the Mountains | Enter Mountain | 1. Continue | No immediate mechanical effect | No direct follow-up |
| Entering an Underwater Area | Enter Under Water | 1. Continue | No immediate mechanical effect | No direct follow-up |
| Unsettled Atmosphere | System trigger | 1. Is the end approaching?! | If you fail to secure happiness within a day, you will be exposed | No direct follow-up |
Tutorial prompts
14 events and 14 choices.
| Event | Availability | Choice | Outcome | Next event |
|---|---|---|---|---|
| Tutorial (Scene 1) | Tutorial | 1. OK | Continues the tutorial | No direct follow-up |
| Tutorial (Scene 2) | Tutorial | 1. OK | Continues the tutorial | No direct follow-up |
| Tutorial (Scene 3) | Tutorial | 1. OK | Continues the tutorial | No direct follow-up |
| Tutorial (Scene 4) | Tutorial | 1. OK | Continues the tutorial | No direct follow-up |
| Tutorial (Scene 5) | Tutorial | 1. OK | Continues the tutorial | No direct follow-up |
| Tutorial (Scene 6) | Tutorial | 1. OK | Continues the tutorial | No direct follow-up |
| Tutorial (Scene 7) | Tutorial | 1. OK | Continues the tutorial | No direct follow-up |
| Tutorial (Scene 8) | Tutorial | 1. OK | Continues the tutorial | No direct follow-up |
| Tutorial (Scene 9) | Tutorial | 1. OK | Continues the tutorial | No direct follow-up |
| Tutorial (Scene 10) | Tutorial | 1. OK | Continues the tutorial | No direct follow-up |
| Tutorial (Scene 11) | Tutorial | 1. OK | Continues the tutorial; Gain Rose | No direct follow-up |
| Tutorial (Scene 12) | Tutorial | 1. OK | Continues the tutorial | No direct follow-up |
| Tutorial (Scene 13) | Tutorial | 1. Next | Continues the tutorial | No direct follow-up |
| Tutorial (Scene 14) | Tutorial | 1. Now it’s my time | Continues the tutorial | No direct follow-up |