Staff management in Pro Cycling Manager 26 is mostly about matching the right specialist to the right job. Trainers help riders develop, scouts find future talent, and doctors reduce treatment time when riders are ill or injured.
For a first career save, prioritize trainer style coverage, scout territory knowledge, and reputation that fits your budget. Doctors are simpler: they do not show a separate skill column, so compare them mainly by reputation and salary.
Staff Roles
| Staff Type | Listed Staff | Main Use |
|---|---|---|
| Trainer | 302 | Improves long-term rider progression. |
| Scout | 419 | Finds and evaluates young riders by territory. |
| Doctor | 287 | Shortens treatment time for illness and injury. |
Reputation and Salary
Reputation runs from Regional to Legendary. Higher reputation usually means better staff quality and higher salary, so it is useful to treat reputation as both a quality signal and a budget check.
| Staff Type | Reputation | Staff | Salary Range | Middle Salary |
|---|---|---|---|---|
| Trainer | Regional | 100 | 2,000 EUR - 3,000 EUR | 2,500 EUR |
| Trainer | National | 78 | 4,000 EUR - 6,000 EUR | 5,000 EUR |
| Trainer | International | 70 | 10,000 EUR - 15,000 EUR | 12,500 EUR |
| Trainer | Legendary | 54 | 20,000 EUR - 30,000 EUR | 25,000 EUR |
| Scout | Regional | 104 | 2,000 EUR - 5,900 EUR | 4,200 EUR |
| Scout | National | 131 | 7,000 EUR - 10,900 EUR | 9,100 EUR |
| Scout | International | 132 | 12,100 EUR - 15,900 EUR | 13,900 EUR |
| Scout | Legendary | 52 | 17,100 EUR - 20,900 EUR | 18,600 EUR |
| Doctor | Regional | 90 | 1,000 EUR - 3,000 EUR | 1,900 EUR |
| Doctor | National | 93 | 2,400 EUR - 4,400 EUR | 3,500 EUR |
| Doctor | International | 98 | 3,800 EUR - 5,800 EUR | 4,800 EUR |
| Doctor | Legendary | 6 | 5,200 EUR - 7,800 EUR | 6,300 EUR |
Trainers
Trainers optimize the long-term progression of your riders. Each rider can receive support from one trainer, and the tutorial recommends keeping a trainer at a reasonable workload of about 8-10 riders.
Trainer Style is a real trainer stat. It appears in both your trainer list and the hiring list, and the hiring list can be sorted by Style. The three styles are Ground-breaking, Modern, and Traditional.
The important part is matching the trainer to the rider. Riders have preferred training styles, and matching a rider with a trainer of the same style improves training efficiency. Style does not appear to be the main salary driver, so do not pick trainers by salary alone.
Trainer Priorities
| Priority | Why It Matters |
|---|---|
| Match Style | Use Ground-breaking, Modern, and Traditional trainers to match your most important riders’ preferred styles. |
| Avoid Overload | Keep trainer workload around 8-10 riders when possible. |
| Use Reputation Wisely | Higher reputation costs more, so reserve expensive trainers for riders whose development matters most. |
Scouts
Scouts are used to discover and evaluate young riders. The scout list shows Name, Nationality, Reputation, Salary, and Detail of Territories.
Scout Territory Levels
Detail of Territories is the scout’s known-territory list. The number beside each territory is the scout’s knowledge level there. Higher territory level improves the chance and quality of youth scouting in that region.
| Level | Tooltip Label |
|---|---|
| 1 | Beginner |
| 2 | Experienced |
| 3 | Advanced |
| 4 | Expert |
| 5 | Pro |
Do not read the territory number as a direct work-cost number. It is the scout’s knowledge level for that territory.
Scout Work and Effectiveness
Scout reputation controls how much work a scout can handle. The Work bar has ten possible segments, but lower-reputation scouts have fewer usable segments.
| Scout Reputation | Usable Work Bars |
|---|---|
| Regional | 5 |
| National | 6 |
| International | 8 |
| Legendary | 10 |
Assigning less workload leaves more available work and raises the Effectiveness column. The game shows this with up-arrow bonuses: one up arrow is an effectiveness bonus, and two up arrows is a stronger bonus.
| Situation | What It Means |
|---|---|
| Full or heavy workload | The scout can cover more territories, but loses the extra effectiveness from having spare capacity. |
| Reduced workload | The scout has spare capacity and gains an effectiveness bonus. |
| Very reduced workload | The scout can gain a stronger two-arrow effectiveness bonus. |
For important regions, it is often better to leave a good scout with spare capacity instead of assigning every possible territory.
Scout Reports
Scout reports focus on the young rider, not just the scout. Report columns can include Eval., Potential, Qualities, and rider attributes such as Flat, Mountain, Hills, Time-trial, Prologue, Cobblestones, Sprint, Acceleration, Downhill, Baroudeur, Stamina, Resistance, and Recovery.
If you see TTR in a report tooltip, it means Potential: Time-trial. Treat it as a rider-potential label, not a separate scout stat.
Doctors
Doctors affect the length of treatment when a rider is ill or injured. The doctor window does not show a separate public skill stat, so the practical comparison is simple: use reputation, salary, and your budget.
Because doctors do not show a visible style or territory system, they are the least complicated staff type to manage. Hire enough quality for your team level, but do not overpay if your budget is tight.
Quick Staff Priorities
| Need | Best Staff Choice |
|---|---|
| Develop a key rider | Assign a trainer whose Style matches that rider’s preferred style. |
| Improve scouting in one region | Use a scout with a high territory level there and avoid overloading them. |
| Find more young riders broadly | Hire more scouts, especially with higher reputation and useful known territories. |
| Reduce injury or illness downtime | Hire better-reputation doctors within your budget. |
| Control staff spending | Use Regional or National staff for depth, and reserve International or Legendary staff for priority jobs. |