Final Fantasy Resonance has 26 Visions to collect. Tronn and Leah join during Chapter 1. Seven more are request rewards, the 16 classic Final Fantasy heroes wait in their own Sanctums of Light, and Sephiroth joins after you beat him at Whirlpool Hollow. Find the Vision you want in the first table, then check its section further down for what each Mastery Rank costs and which abilities it teaches.
Where to Get Every Vision
Role uses the game’s own role names. Where gives the chapter for story Visions, the town where the request starts, or the region that holds the Sanctum.
| Vision | Role | How to Get It | Where |
|---|---|---|---|
| Tronn | Breaker | Joins in the story | Chapter 1 (Tailing the Truth) |
| Leah | Medic | Joins in the story | Chapter 1 (Tailing the Truth) |
| Amelia | Saboteur | Request: Errand’s End | Zoldaad, the Imperial Capital |
| Camille | Commando | Request: The Call from Beyond | Imperial Residences |
| Wilhelm | Sentinel | Request: O General! My General! | Zoldaad Castle Plaza |
| Aileen | Breaker | Request: Forger of Wills | Dilmagia, the Machinopolis |
| Charlotte | Sentinel | Request: The Shield of the Weak | Grandport Harbor |
| Victoria | Commando | Request: Victoria Revivified | Mysidia, the Magiapolis |
| Ayaka | Medic | Request: The Admirable Apprentice | Town of Sian |
| Warrior of Light | Sentinel | Sanctum of WoL | Kingdom of Grandshelt |
| Firion | Breaker | Sanctum of Firion | Olderion Federation |
| Onion Knight | Commando | Sanctum of Onion Knight | Dirnado, the Continent of Wind |
| Cecil | Sentinel | Sanctum of Cecil | Zoldaad Empire Territory |
| Bartz | Breaker | Sanctum of Bartz | Mysidia, the Uncharted Land |
| Terra | Commando | Sanctum of Terra | Kingdom of Grandshelt |
| Cloud | Breaker | Sanctum of Cloud | Kingdom of Grandshelt |
| Squall | Commando | Sanctum of Squall | Olderion Federation |
| Zidane | Saboteur | Sanctum of Zidane | Dirnado, the Continent of Wind |
| Tidus | Breaker | Sanctum of Tidus | Olderion Federation |
| Shantotto | Commando | Sanctum of Shantotto | Zoldaad Empire Territory |
| Vaan | Breaker | Sanctum of Vaan | Mysidia, the Uncharted Land |
| Lightning | Breaker | Sanctum of Lightning | Mysidia, the Uncharted Land |
| Y’shtola | Breaker | Sanctum of Y’shtola | Zoldaad Empire Territory |
| Noctis | Commando | Sanctum of Noctis | Dirnado, the Continent of Wind |
| Clive | Breaker | Sanctum of Clive | Kingdom of Grandshelt |
| Sephiroth | Commando | Defeat him in battle | Whirlpool Hollow, Kingdom of Grandshelt |
Chapter 1: Tronn and Leah
Tronn and Leah join as part of the Chapter 1 story, Tailing the Truth. You don’t need to do anything extra to get them.
Request Visions
Seven Visions come from requests. Each request becomes available at the story point listed below, and two of them open only after you finish an earlier request: take on Token Legacy before you look for Amelia’s request, and finish Camille’s The Call from Beyond before Wilhelm’s. All seven also reward magicite, so they’re worth doing even for a Vision you don’t plan to use.
| Vision | Request | Start It In | Available From | Magicite Reward |
|---|---|---|---|---|
| Amelia | Errand’s End | Zoldaad, the Imperial Capital (Zoldaad Empire Territory) | After the request “Token Legacy” | Magicite |
| Camille | The Call from Beyond | Imperial Residences (Zoldaad Empire Territory) | Chapter 5 (Scars of Time), objective “Board the airship outside the imperial capital” | Magicite |
| Wilhelm | O General! My General! | Zoldaad Castle Plaza (Zoldaad Empire Territory) | After the request “The Call from Beyond” | Magicite Cryst |
| Aileen | Forger of Wills | Dilmagia, the Machinopolis (Dirnado, the Continent of Wind) | Chapter 5 (Scars of Time), objective “Find Mysidia” | Magicite |
| Charlotte | The Shield of the Weak | Grandport Harbor (Kingdom of Grandshelt) | Chapter 7 (Reckoning) | Magicite Cryst |
| Victoria | Victoria Revivified | Mysidia, the Magiapolis (Mysidia, the Uncharted Land) | Chapter 5 (Scars of Time), objective “Go to the Nameless Ruins” | Magicite |
| Ayaka | The Admirable Apprentice | Town of Sian (Kingdom of Pharm) | Chapter 7 (Reckoning), objective “Go to Mt. Reizan” | Magicite Cryst |
Sanctums of Light
Each of the 16 classic heroes has a Sanctum of Light named after them. Clear the Sanctum to recruit its hero. The region tells you which part of the world map to search.
| Vision | Role | Sanctum | Region |
|---|---|---|---|
| Warrior of Light | Sentinel | Sanctum of WoL | Kingdom of Grandshelt |
| Firion | Breaker | Sanctum of Firion | Olderion Federation |
| Onion Knight | Commando | Sanctum of Onion Knight | Dirnado, the Continent of Wind |
| Cecil | Sentinel | Sanctum of Cecil | Zoldaad Empire Territory |
| Bartz | Breaker | Sanctum of Bartz | Mysidia, the Uncharted Land |
| Terra | Commando | Sanctum of Terra | Kingdom of Grandshelt |
| Cloud | Breaker | Sanctum of Cloud | Kingdom of Grandshelt |
| Squall | Commando | Sanctum of Squall | Olderion Federation |
| Zidane | Saboteur | Sanctum of Zidane | Dirnado, the Continent of Wind |
| Tidus | Breaker | Sanctum of Tidus | Olderion Federation |
| Shantotto | Commando | Sanctum of Shantotto | Zoldaad Empire Territory |
| Vaan | Breaker | Sanctum of Vaan | Mysidia, the Uncharted Land |
| Lightning | Breaker | Sanctum of Lightning | Mysidia, the Uncharted Land |
| Y’shtola | Breaker | Sanctum of Y’shtola | Zoldaad Empire Territory |
| Noctis | Commando | Sanctum of Noctis | Dirnado, the Continent of Wind |
| Clive | Breaker | Sanctum of Clive | Kingdom of Grandshelt |
Sephiroth
Sephiroth is the only Vision you have to beat first. He waits at Whirlpool Hollow in the Kingdom of Grandshelt. He’s level 45 with 250,000 HP, and you can’t run from the fight, so bring a party that can last. Winning recruits him and earns 180 MRP, and he can also drop a Magicite Cryst.
Mastery Rank and MRP
Fight with a Vision equipped to earn Mastery Points (MRP) for it. Every time its total reaches the next threshold, the Vision’s Mastery Rank (MR) goes up, from MR 0 to MR 9. Each rank grants a reward: an ability, a passive, or a stat bonus, and MR 9 grants three at once.
Each character ranks each Vision separately, and a Vision’s Mastery Bonuses only apply to the character who earned them: if Rain takes Leah to MR 9, Lasswell gets none of it when he equips her. Plan which character will use a Vision long term before you rank it.
Every Vision you have equipped earns the battle’s full MRP, so equip one on each party member to rank them together. Defeat the last enemy while it’s staggered to earn a Stagger Finish Bonus. Only the final enemy counts, so staggering the others first doesn’t matter. The bonus adds 30% of the battle’s MRP, rounded up: a fight worth 4 MRP pays 6, and one worth 12 pays 16. Playing on Expert multiplies the MRP every battle gives by 1.5. The MRP farming guide lists the best places to earn MRP in each chapter, the one-time Magic Pot fights and the items that boost MRP.
Every character starts with 100 AP, and levelling up doesn’t add more. Stat and AP bonuses from Mastery Ranks are permanent: they go to the character who has the Vision equipped when it ranks up, and they stay after you swap Visions. Two of the nine ranks raise AP by 8, so taking a Vision to MR 9 gives that character 16 more AP, and ranking a second Vision on the same character brings it to 132.
MR 9 also unlocks the Vision’s Spirit ability, which then appears at the top of its Mastery Bonuses list. Equipping a Spirit activates every ability the Vision teaches through Mastery Rank while using a single ability slot, and it always costs less AP than equipping those abilities one by one. Spirit of Leah costs 105 AP against 130 for her five Mastery abilities, and across all Visions the saving runs from 20 to 50 AP. The most expensive is Spirit of Sephiroth at 130 AP, so give it to a character who has ranked two Visions to MR 9.
MRP Needed for Each Mastery Rank
The numbers are running totals: a Vision at MR 4 has earned 195 MRP in all, and needs 395 to reach MR 5. Most Visions share one curve up to MR 8 and differ only in what MR 9 costs. Noctis and Sephiroth get more expensive from MR 3 on, and Bartz needs the most MRP overall.
| Visions | MR 1 | MR 2 | MR 3 | MR 4 | MR 5 | MR 6 | MR 7 | MR 8 | MR 9 |
|---|---|---|---|---|---|---|---|---|---|
| Leah, Amelia, Camille, Wilhelm, Aileen, Charlotte, Warrior of Light, Cloud, Zidane, Vaan, Y’shtola | 10 | 35 | 95 | 195 | 395 | 695 | 1,195 | 2,195 | 4,195 |
| Tronn | 10 | 35 | 95 | 195 | 395 | 695 | 1,195 | 2,195 | 4,695 |
| Noctis, Sephiroth | 10 | 35 | 125 | 275 | 595 | 1,035 | 1,785 | 2,785 | 4,785 |
| Victoria, Ayaka, Onion Knight, Squall | 10 | 35 | 95 | 195 | 395 | 695 | 1,195 | 2,195 | 4,945 |
| Firion | 10 | 35 | 95 | 195 | 435 | 775 | 1,375 | 2,475 | 4,975 |
| Shantotto | 10 | 35 | 95 | 195 | 395 | 575 | 1,325 | 2,575 | 5,075 |
| Terra | 10 | 35 | 95 | 195 | 435 | 795 | 1,545 | 2,595 | 5,095 |
| Cecil, Tidus, Lightning, Clive | 10 | 35 | 95 | 195 | 395 | 695 | 1,195 | 2,195 | 5,195 |
| Bartz | 10 | 35 | 95 | 195 | 395 | 695 | 1,445 | 2,745 | 5,245 |
Awakening
Awakening unlocks the rest of a Vision’s abilities in three steps. Awakening Level 0 is what the Vision knows when it joins. Raising it to Level 1 takes Magicite Shards, Level 2 takes Magicite, and Level 3 takes Magicite Crysts, so the last step for every Vision waits on the rarest material.
To awaken a Vision, bring magicite to the Moogle of Light. You meet the Moogle during Chapter 1, and it hands you a Magicite Shard so you can try an awakening on the spot.
Where to Find Magicite
The Colosseum is the steadiest source. Two battles in each of the first three leagues give magicite the first time you win them, and clearing a league earns a Proof of Victory that adds magicite to the Colosseum shop: the Fledgling’s Proof adds Magicite Shards, the Brawler’s Proof adds Magicite, and the Gladiator’s Proof adds Magicite Crysts.
| Magicite | Colosseum first wins | Requests | Treasure chests | Enemy drops | Rare steals |
|---|---|---|---|---|---|
| Magicite Shard | Fledgling Battle 1; Fledgling Battle 4 | Rear Support, Ahoy!; Secrets Unearthed; Arise, Mechabo!; Lyrical Riddles; Elven Maven; The Tide from the Sky; Medicinal Mission | Siren’s Tower; Wind Shrine; Cave of Waters; Water Shrine; Underground Tunnel; Oblivion Palace (2 chests) | Siren; Ramuh; Leviathan | Cactuar |
| Magicite | Brawler Battle 1; Brawler Battle 4 | Mechabo Evolved; Errand’s End; Forger of Wills; Victoria Revivified; The Call from Beyond; Rogue Rebel; “Reunion”; More Mog Tag | Weapons Factory; Nameless Ruins; Tower of Mysidia; Research Center Ruins; Oblivion Palace | Ifrit; Shiva; Titan | Gigantuar |
| Magicite Cryst | Gladiator Battle 1; Gladiator Battle 5 | Mechabo Unleashed; The Shield of the Weak; O General! My General!; The Admirable Apprentice; Even More Mog Tag | Dragon’s Maw; Gronoa Shrine; Mt. Reizan; Crystal Tower; Oblivion Palace | Dragon; Sephiroth; Odin’s Shadow; Bahamut; Dark Bahamut | Gargantuan Gigantuar |
To get the rare steals, equip Discerning Eye or Treasure Hunter from Zidane’s awakening abilities to improve your odds. Treasure Hunter guarantees the rare item whenever a steal succeeds; the odds are under Zidane’s entry below.
Vision Abilities by Mastery Rank and Awakening
Each section starts with the Vision’s Resonance attack, then lists the reward for every Mastery Rank with the running MRP total, then the abilities unlocked at each awakening level. AP is the cost to equip the ability; stat bonuses don’t use AP.
Tronn
Role: Breaker · Attacks: Magic · Get it: Joins in the story, Chapter 1 (Tailing the Truth)
Resonance: Hibernal Fury. Deal Ice magic damage to random enemies 5 times.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Restore MP on Stagger | Passive | 20 |
| 2 | 35 | Speed +5 | Stat bonus | - |
| 3 | 95 | Fill LB on Stagger | Passive | 20 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Focus Magic | Ability | 10 |
| 6 | 695 | MP +20 | Stat bonus | - |
| 7 | 1,195 | Stagger Power +20% | Passive | 40 |
| 8 | 2,195 | Magic +15 | Stat bonus | - |
| 9 | 4,695 | Half MP Cost | Passive | 50 |
| 9 | 4,695 | AP +8 | Stat bonus | - |
| 9 | 4,695 | Spirit of Tronn | Spirit ability | 110 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Fire (10 AP), Blizzard (10 AP), Thunder (10 AP), Blind (10 AP), Stagger Power +30% (60 AP), MP +10% (20 AP) |
| 1 | Fira (10 AP), Blizzara (10 AP), Thundara (10 AP), Poison (10 AP), Victor’s Respite (20 AP) |
| 2 | Firaga (10 AP), Blizzaga (10 AP), Thundaga (10 AP), Dispel (10 AP), Deshell on Stagger (20 AP), Speed +10% (20 AP) |
| 3 | Bio (10 AP), Confuse (10 AP), True Stagger (30 AP) |
Leah
Role: Medic · Attacks: Magic · Get it: Joins in the story, Chapter 1 (Tailing the Truth)
Resonance: Healing Wind. Heal all allies and cast Regen on them. Heal effect can exceed max HP.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | First Aid | Ability | 10 |
| 2 | 35 | Spirit +5 | Stat bonus | - |
| 3 | 95 | Healing Magic +10% | Passive | 20 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Pass the Torch | Ability | 30 |
| 6 | 695 | MP +20 | Stat bonus | - |
| 7 | 1,195 | Pharmacology | Passive | 30 |
| 8 | 2,195 | Spirit +15 | Stat bonus | - |
| 9 | 4,195 | Auto-Cure Ailments | Passive | 40 |
| 9 | 4,195 | AP +8 | Stat bonus | - |
| 9 | 4,195 | Spirit of Leah | Spirit ability | 105 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Cure (10 AP), Shell (10 AP), Libra (10 AP), Banish (10 AP), Healing Magic +30% (60 AP), Nullify Charm (10 AP) |
| 1 | Cura (10 AP), Shellga (10 AP), Esuna (10 AP), Banishra (10 AP), Magic Defense +20% (40 AP), Nullify Poison (10 AP) |
| 2 | Curaga (10 AP), Raise (10 AP), Banishga (10 AP), Protect at Half HP (20 AP), Haste at Half HP (20 AP) |
| 3 | Reraise (10 AP), Reflect (10 AP), Preventive Care (20 AP) |
Amelia
Role: Saboteur · Attacks: Magic · Get it: Request: Errand’s End, Zoldaad, the Imperial Capital
Resonance: Errand’s End. Deal Fire magic damage to an enemy.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Skilled Disruptor | Passive | 20 |
| 2 | 35 | MP +10 | Stat bonus | - |
| 3 | 95 | Aim | Ability | 15 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Stealth Specialist | Passive | 30 |
| 6 | 695 | Speed +10 | Stat bonus | - |
| 7 | 1,195 | LB Shield | Passive | 20 |
| 8 | 2,195 | Magic +15 | Stat bonus | - |
| 9 | 4,195 | Versatility | Passive | 40 |
| 9 | 4,195 | AP +8 | Stat bonus | - |
| 9 | 4,195 | Spirit of Amelia | Spirit ability | 100 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Fire (10 AP), Stone (10 AP), Deprotect (10 AP), Magic Attack +30% (60 AP), Dual Guns (30 AP) |
| 1 | Rapid Fire (10 AP), Fira (10 AP), Stonera (10 AP), Deshell (10 AP), Victor’s Reprieve (20 AP), Speed +20% (40 AP) |
| 2 | Disorder (10 AP), Firaga (10 AP), Stonega (10 AP), Slow (10 AP), Deprotect Opener (20 AP), Deshell Opener (20 AP) |
| 3 | Slowga (10 AP), Trigger-Happy (30 AP) |
Camille
Role: Commando · Attacks: Magic · Get it: Request: The Call from Beyond, Imperial Residences
Resonance: Alluvial Undertow. Deal Water physical damage to an enemy.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Restore MP when Taking Damage | Passive | 20 |
| 2 | 35 | Speed +5 | Stat bonus | - |
| 3 | 95 | Preemptive Strike | Passive | 20 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Blade Dance | Ability | 30 |
| 6 | 695 | Magic +10 | Stat bonus | - |
| 7 | 1,195 | Essence of Mundanity | Passive | 30 |
| 8 | 2,195 | MP +30 | Stat bonus | - |
| 9 | 4,195 | Hit and Run | Passive | 40 |
| 9 | 4,195 | AP +8 | Stat bonus | - |
| 9 | 4,195 | Spirit of Camille | Spirit ability | 110 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Water Blade (10 AP), Stone Blade (10 AP), Bravery (10 AP), Physical Attack +20% (40 AP), Water’s Protection (30 AP) |
| 1 | Torrential Hew (10 AP), Watera Blade (10 AP), Stonera Blade (10 AP), Haste (10 AP), Resist Earth (30 AP), Physical Attack +10% (20 AP) |
| 2 | Aquatic Synergy (10 AP), Waterga Blade (10 AP), Stonega Blade (10 AP), Add Slow (30 AP), Auto-Haste (30 AP) |
| 3 | Alluvial Edge (30 AP), Alluvial Flourish (30 AP) |
Wilhelm
Role: Sentinel · Attacks: Physical · Get it: Request: O General! My General!, Zoldaad Castle Plaza
Resonance: Towering Rampart. Activate a barrier on all allies that reduces damage taken by 70% once.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Strategic Acumen | Passive | 20 |
| 2 | 35 | Stamina +5 | Stat bonus | - |
| 3 | 95 | Chakra | Ability | 15 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Guard | Ability | 15 |
| 6 | 695 | HP +60 | Stat bonus | - |
| 7 | 1,195 | Critical Counter | Passive | 25 |
| 8 | 2,195 | Stamina +15 | Stat bonus | - |
| 9 | 4,195 | Riposte | Passive | 40 |
| 9 | 4,195 | AP +8 | Stat bonus | - |
| 9 | 4,195 | Spirit of Wilhelm | Spirit ability | 90 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Stone Surge (10 AP), Water Surge (10 AP), Protect (10 AP), Physical Defense +20% (40 AP), General’s Pride (30 AP) |
| 1 | D Sword Breaker (10 AP), Stonera Surge (10 AP), Watera Surge (10 AP), Bravery (10 AP), Protect Opener (20 AP), Critical Hit Rate +5% (20 AP) |
| 2 | Supreme Defense (10 AP), Stonega Surge (10 AP), Waterga Surge (10 AP), Protectga (10 AP), Nullify Sleep (10 AP), HP +30% (60 AP) |
| 3 | Unmoving Bulwark (30 AP), Bastion (30 AP) |
Aileen
Role: Breaker · Attacks: Physical · Get it: Request: Forger of Wills, Dilmagia, the Machinopolis
Resonance: Fatal Impact. Deal Earth physical damage to an enemy.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Rearguard | Passive | 20 |
| 2 | 35 | Stamina +5 | Stat bonus | - |
| 3 | 95 | Jump | Ability | 15 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | LB Charge Opener | Passive | 25 |
| 6 | 695 | HP +60 | Stat bonus | - |
| 7 | 1,195 | Observe and Charge LB | Passive | 20 |
| 8 | 2,195 | Strength +15 | Stat bonus | - |
| 9 | 4,195 | Pilebunker | Passive | 40 |
| 9 | 4,195 | AP +8 | Stat bonus | - |
| 9 | 4,195 | Spirit of Aileen | Spirit ability | 95 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Blizzard Surge (10 AP), Stone Surge (10 AP), Protect (10 AP), Shell (10 AP), Libra (10 AP), Stagger Power +30% (60 AP), Supercharged Driver (30 AP) |
| 1 | Crust Driver (10 AP), Blizzara Surge (10 AP), Stonera Surge (10 AP), Protectga (10 AP), Protect on Stagger (20 AP), Nullify Blind (10 AP) |
| 2 | Mantle Driver (10 AP), Blizzaga Surge (10 AP), Stonega Surge (10 AP), Shellga (10 AP), Physical Defense +20% (40 AP) |
| 3 | Reflect (10 AP), Protect Opener (20 AP), Screwdriver (30 AP) |
Charlotte
Role: Sentinel · Attacks: Physical · Get it: Request: The Shield of the Weak, Grandport Harbor
Resonance: Resolute Bastion. Restore HP and increase physical and magic defense for all allies.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Magic Barrier | Passive | 20 |
| 2 | 35 | Spirit +5 | Stat bonus | - |
| 3 | 95 | Hale and Hearty | Passive | 20 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Lance | Ability | 15 |
| 6 | 695 | HP +60 | Stat bonus | - |
| 7 | 1,195 | Indomitable Spirit | Passive | 30 |
| 8 | 2,195 | Stamina +15 | Stat bonus | - |
| 9 | 4,195 | Ice Eater | Passive | 50 |
| 9 | 4,195 | AP +8 | Stat bonus | - |
| 9 | 4,195 | Spirit of Charlotte | Spirit ability | 105 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Blizzard Surge (10 AP), Water Surge (10 AP), Shell (10 AP), Physical Defense +20% (40 AP), Knight of the Sacred Frost (30 AP) |
| 1 | Power Stagger (10 AP), Blizzara Surge (10 AP), Watera Surge (10 AP), Shellga (10 AP), Throw Down the Gauntlet (30 AP), Resist Ice (30 AP) |
| 2 | Royal Guard (10 AP), Blizzaga Surge (10 AP), Waterga Surge (10 AP), Reflect (10 AP), Speed +10% (20 AP), Auto-Shell (30 AP) |
| 3 | Shield of Grandshelt (30 AP), Ice Immunity (30 AP) |
Victoria
Role: Commando · Attacks: Magic · Get it: Request: Victoria Revivified, Mysidia, the Magiapolis
Resonance: Agony. Deal Dark magic damage to all enemies and inflict Poison and Blind.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Arcane Reclamation | Passive | 25 |
| 2 | 35 | MP +10 | Stat bonus | - |
| 3 | 95 | Mana Overload | Passive | 20 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Spell Drinker | Ability | 15 |
| 6 | 695 | Spirit +10 | Stat bonus | - |
| 7 | 1,195 | MRP Gain +50% | Passive | 30 |
| 8 | 2,195 | Magic +15 | Stat bonus | - |
| 9 | 4,945 | Drop Rate Up | Passive | 35 |
| 9 | 4,945 | AP +8 | Stat bonus | - |
| 9 | 4,945 | Spirit of Victoria | Spirit ability | 100 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Blizzard (10 AP), Aero (10 AP), Dark (10 AP), Silence (10 AP), Berserk (10 AP), Magic Attack +30% (60 AP), Faith Opener (20 AP) |
| 1 | Blizzara (10 AP), Aerora (10 AP), Darkra (10 AP), Bio (10 AP), MP +20% (40 AP), Nullify Confuse (10 AP) |
| 2 | Spill (10 AP), Blizzaga (10 AP), Aeroga (10 AP), Darkga (10 AP), Gravity (10 AP), Death (10 AP), Victori-ous Elixir (30 AP) |
| 3 | Graviga (10 AP), Meteor (10 AP) |
Ayaka
Role: Medic · Get it: Request: The Admirable Apprentice, Town of Sian
Resonance: Angelic Embrace. Restore HP, remove debuffs, and cure all status ailments other than KO for all allies.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Angelic Advocate | Passive | 20 |
| 2 | 35 | Spirit +5 | Stat bonus | - |
| 3 | 95 | Recover | Ability | 15 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Prepare Healing | Ability | 30 |
| 6 | 695 | Spirit +10 | Stat bonus | - |
| 7 | 1,195 | The Hand That Heals | Passive | 35 |
| 8 | 2,195 | MP +30 | Stat bonus | - |
| 9 | 4,945 | LB Charge on Heal | Passive | 20 |
| 9 | 4,945 | AP +8 | Stat bonus | - |
| 9 | 4,945 | Spirit of Ayaka | Spirit ability | 95 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Cure (10 AP), Esuna (10 AP), Dispel (10 AP), Libra (10 AP), Protect (10 AP), Healing Magic +30% (60 AP), Alabastrine Blessing (30 AP) |
| 1 | Purify (10 AP), Cura (10 AP), Raise (10 AP), Shell (10 AP), Nullify Silence (10 AP), Speed +10% (20 AP) |
| 2 | Hi Regen (10 AP), Curaga (10 AP), Regen (10 AP), Arise (10 AP), Nullify Instant Death (10 AP), MP +20% (40 AP) |
| 3 | Esunaga (10 AP), Reraise (10 AP), Divine Tidings (30 AP) |
Warrior of Light
Role: Sentinel · Attacks: Physical · Get it: Sanctum of WoL, Kingdom of Grandshelt
Resonance: Crystal Braver. Deal physical damage to all enemies, cast Regen on self, and increase own defense and spirit for 3 turns.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Restore HP on Stagger | Passive | 20 |
| 2 | 35 | Stamina +5 | Stat bonus | - |
| 3 | 95 | Multi-Cover | Ability | 25 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Physical Counter | Passive | 20 |
| 6 | 695 | Strength +10 | Stat bonus | - |
| 7 | 1,195 | Heroic Nature | Passive | 15 |
| 8 | 2,195 | HP +90 | Stat bonus | - |
| 9 | 4,195 | Grit | Passive | 40 |
| 9 | 4,195 | AP +8 | Stat bonus | - |
| 9 | 4,195 | Spirit of WoL | Spirit ability | 95 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Vanguard Glaive (10 AP), Cure (10 AP), Protect (10 AP), Thunder Blade (10 AP), Stone Blade (10 AP), Stagger Power +30% (60 AP), Physical Defense +20% (40 AP) |
| 1 | Cura (10 AP), Protectga (10 AP), Stonera Blade (10 AP), Thundara Blade (10 AP), Shell at Half HP (20 AP), Deprotect on Stagger (20 AP) |
| 2 | Sacred Wave (10 AP), Regen (10 AP), Stonega Blade (10 AP), Thundaga Blade (10 AP), Resist Dark (30 AP), Lustrous Shield (30 AP) |
| 3 | Vanguard Glaive+ (10 AP), Curaga (10 AP), Dark Immunity (30 AP) |
Firion
Role: Breaker · Attacks: Physical · Get it: Sanctum of Firion, Olderion Federation
Resonance: Weaponsmaster. Deal Light physical damage to an enemy and fill LB gauge by 20%.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Fill LB when Taking Damage | Passive | 20 |
| 2 | 35 | Spirit +5 | Stat bonus | - |
| 3 | 95 | Bladeblitz | Ability | 25 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 435 | Decimating Attacks | Passive | 20 |
| 6 | 775 | HP +60 | Stat bonus | - |
| 7 | 1,375 | Recuperate LB | Passive | 25 |
| 8 | 2,475 | Stamina +15 | Stat bonus | - |
| 9 | 4,975 | Arms Akimbo | Ability | 60 |
| 9 | 4,975 | AP +8 | Stat bonus | - |
| 9 | 4,975 | Spirit of Firion | Spirit ability | 120 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Fulminating Strike (10 AP), Aero Knife (10 AP), Thunder Knife (10 AP), Sleep Knife (10 AP), Stagger Power +30% (60 AP), Light of Rebellion (30 AP) |
| 1 | Aerora Knife (10 AP), Thundara Knife (10 AP), Blind Knife (10 AP), Bravery on Stagger (20 AP), Nullify Instant Death (10 AP) |
| 2 | Saber of Adversity (10 AP), Aeroga Knife (10 AP), Thundaga Knife (10 AP), Drain Knife (10 AP), Add Blind (30 AP) |
| 3 | Fulminating Strike+ (10 AP), Regen (10 AP), Auto-Regen (30 AP) |
Onion Knight
Role: Commando · Attacks: Magic · Get it: Sanctum of Onion Knight, Dirnado, the Continent of Wind
Resonance: Job Change Attack. Deal non-elemental magic damage to all enemies. Increase power of Blade Torrent by 20% until battle ends.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Throw | Ability | 15 |
| 2 | 35 | Magic +5 | Stat bonus | - |
| 3 | 95 | Spry Steps | Passive | 20 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Observe and Recover HP | Passive | 20 |
| 6 | 695 | MP +20 | Stat bonus | - |
| 7 | 1,195 | Vigorous Attacks | Passive | 20 |
| 8 | 2,195 | Magic +15 | Stat bonus | - |
| 9 | 4,945 | LB Triple Charge | Passive | 50 |
| 9 | 4,945 | AP +8 | Stat bonus | - |
| 9 | 4,945 | Spirit of Onion Knight | Spirit ability | 100 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Fire (10 AP), Aero (10 AP), Stone (10 AP), Magic Attack +20% (40 AP), Late Bloomer (30 AP) |
| 1 | Fira (10 AP), Aerora (10 AP), Stonera (10 AP), Nullify Slow (10 AP), MP +20% (40 AP) |
| 2 | Blade Torrent (10 AP), Firaga (10 AP), Aeroga (10 AP), Stonega (10 AP), Speed +10% (20 AP), Chuck (30 AP) |
| 3 | Dual Jobs (10 AP), Flare (10 AP), Job Change (30 AP) |
Cecil
Role: Sentinel · Attacks: Physical · Get it: Sanctum of Cecil, Zoldaad Empire Territory
Resonance: Knight of Duality. Deal Light physical damage to all enemies. Activate a barrier on all allies that reduces damage taken by 50% once.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Darkness | Ability | 15 |
| 2 | 35 | Stamina +5 | Stat bonus | - |
| 3 | 95 | Cover | Ability | 15 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Magic Counter | Passive | 20 |
| 6 | 695 | HP +60 | Stat bonus | - |
| 7 | 1,195 | Staggeringly Risky | Passive | 40 |
| 8 | 2,195 | Spirit +15 | Stat bonus | - |
| 9 | 5,195 | Dark Immunity | Passive | 30 |
| 9 | 5,195 | AP +8 | Stat bonus | - |
| 9 | 5,195 | Spirit of Cecil | Spirit ability | 95 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Cure (10 AP), Protect (10 AP), Banish Blade (10 AP), Dark Blade (10 AP), Physical Attack +30% (60 AP), Dark Sword (30 AP) |
| 1 | Cura (10 AP), Protectga (10 AP), Banishra Blade (10 AP), Darkra Blade (10 AP), Physical Defense +20% (40 AP), Healing Magic +20% (40 AP) |
| 2 | Moonlightbringer (10 AP), Shadowbringer (10 AP), Reflect (10 AP), Banishga Blade (10 AP), Darkga Blade (10 AP), HP +20% (40 AP) |
| 3 | Shellga (10 AP), Magic Defense +20% (40 AP), Paladin’s Code (30 AP) |
Bartz
Role: Breaker · Attacks: Physical · Get it: Sanctum of Bartz, Mysidia, the Uncharted Land
Resonance: Spellblade-Dual Wield-Rapid Fire. Deal physical damage to an enemy.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Wait | Ability | 10 |
| 2 | 35 | Speed +5 | Stat bonus | - |
| 3 | 95 | HP Stroll | Passive | 20 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Speed +5% | Passive | 10 |
| 6 | 695 | MP +20 | Stat bonus | - |
| 7 | 1,445 | Dual Spellblade | Passive | 40 |
| 8 | 2,745 | Strength +15 | Stat bonus | - |
| 9 | 5,245 | Mimic | Ability | 40 |
| 9 | 5,245 | AP +8 | Stat bonus | - |
| 9 | 5,245 | Spirit of Bartz | Spirit ability | 95 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Thunder Blade (10 AP), Aero Blade (10 AP), Stone Blade (10 AP), Stagger Power +30% (60 AP), Guiding Wind (30 AP) |
| 1 | Crushing Blade (10 AP), Thundara Blade (10 AP), Aerora Blade (10 AP), Stonera Blade (10 AP), Speed +10% (20 AP), Resist Wind (30 AP) |
| 2 | Wind Cutter Blade (10 AP), Thundaga Blade (10 AP), Aeroga Blade (10 AP), Stonega Blade (10 AP), Spellblade Wielder (30 AP) |
| 3 | Flare Blade (10 AP), Spellblade Mastery (30 AP) |
Terra
Role: Commando · Attacks: Magic · Get it: Sanctum of Terra, Kingdom of Grandshelt
Resonance: Riot Blade - Lotus. Deal non-elemental magic damage to all enemies.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Tenebrous Rites | Passive | 20 |
| 2 | 35 | Magic +5 | Stat bonus | - |
| 3 | 95 | Magic Boost | Ability | 15 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 435 | LB Double Charge | Passive | 35 |
| 6 | 795 | MP +20 | Stat bonus | - |
| 7 | 1,545 | Sharp Mind | Passive | 20 |
| 8 | 2,595 | Magic +15 | Stat bonus | - |
| 9 | 5,095 | Break the Limit | Passive | 30 |
| 9 | 5,095 | AP +8 | Stat bonus | - |
| 9 | 5,095 | Spirit of Terra | Spirit ability | 95 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Fire (10 AP), Blizzard (10 AP), Water (10 AP), Poison (10 AP), Magic Attack +30% (60 AP), Add Deshell (20 AP) |
| 1 | Fira (10 AP), Blizzara (10 AP), Watera (10 AP), Drain (10 AP), Magic Defense +20% (40 AP), Magic Counter (20 AP) |
| 2 | Firaga (10 AP), Blizzaga (10 AP), Waterga (10 AP), Meltdown (10 AP), Auto-Faith (30 AP) |
| 3 | Ultima (10 AP), Ribbon (50 AP), Unlock Magic (30 AP) |
Cloud
Role: Breaker · Attacks: Physical · Get it: Sanctum of Cloud, Kingdom of Grandshelt
Resonance: Ascension. Deal Lightning physical damage to an enemy. Has a high critical hit rate.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Restore MP on Critical Hit | Passive | 20 |
| 2 | 35 | Speed +5 | Stat bonus | - |
| 3 | 95 | Deathblow | Ability | 15 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Fill Gauge | Ability | 15 |
| 6 | 695 | Stamina +10 | Stat bonus | - |
| 7 | 1,195 | Critical Stagger | Passive | 40 |
| 8 | 2,195 | Strength +15 | Stat bonus | - |
| 9 | 4,195 | Critical Boost | Passive | 40 |
| 9 | 4,195 | AP +8 | Stat bonus | - |
| 9 | 4,195 | Spirit of Cloud | Spirit ability | 105 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Thunder Surge (10 AP), Water Surge (10 AP), Libra (10 AP), Debrave (10 AP), Critical Hit Rate +10% (25 AP), Broadsword Mastery (30 AP) |
| 1 | Braver (10 AP), Thundara Surge (10 AP), Watera Surge (10 AP), Bravery (10 AP), Stagger Power +20% (40 AP), Resist Lightning (30 AP) |
| 2 | Cross-Slash (10 AP), Thundaga Surge (10 AP), Waterga Surge (10 AP), Haste (10 AP), Physical Attack +20% (40 AP), Leaping Cleave (20 AP) |
| 3 | Signature Moves (30 AP), Lightning Immunity (30 AP) |
Squall
Role: Commando · Attacks: Physical · Get it: Sanctum of Squall, Olderion Federation
Resonance: Blasting Zone. Deal Fire physical damage to all enemies.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Improvement | Passive | 20 |
| 2 | 35 | Spirit +5 | Stat bonus | - |
| 3 | 95 | Gut Rip | Ability | 15 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Trigger | Passive | 20 |
| 6 | 695 | MP +20 | Stat bonus | - |
| 7 | 1,195 | Restore MP on Attack | Passive | 25 |
| 8 | 2,195 | Strength +15 | Stat bonus | - |
| 9 | 4,945 | Double Action | Ability | 50 |
| 9 | 4,945 | AP +8 | Stat bonus | - |
| 9 | 4,945 | Spirit of Squall | Spirit ability | 105 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Fire (10 AP), Water (10 AP), Bravery (10 AP), Silence (10 AP), Physical Attack +30% (60 AP), Add Deprotect (20 AP) |
| 1 | Rough Divide (10 AP), Fira (10 AP), Watera (10 AP), Deprotect (10 AP), Magic Attack +30% (60 AP), Nullify Blind (10 AP) |
| 2 | Fated Circle (10 AP), Firaga (10 AP), Waterga (10 AP), Reflect (10 AP), HP +20% (40 AP) |
| 3 | Latent Potential (20 AP), Lone Lion (30 AP) |
Zidane
Role: Saboteur · Attacks: Physical · Get it: Sanctum of Zidane, Dirnado, the Continent of Wind
Resonance: Climax Edge. Deal Wind magic damage to an enemy.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Steal | Ability | 15 |
| 2 | 35 | Stamina +5 | Stat bonus | - |
| 3 | 95 | Insult to Injury | Passive | 20 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Mug | Ability | 20 |
| 6 | 695 | HP +60 | Stat bonus | - |
| 7 | 1,195 | Aggravation | Passive | 25 |
| 8 | 2,195 | Speed +15 | Stat bonus | - |
| 9 | 4,195 | Misfortune | Ability | 30 |
| 9 | 4,195 | AP +8 | Stat bonus | - |
| 9 | 4,195 | Spirit of Zidane | Spirit ability | 90 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Free Energy (10 AP), Steal Strength (10 AP), Steal Speed (10 AP), Magic Attack +20% (40 AP), Thievery (30 AP) |
| 1 | Meo Twister (10 AP), Steal Vitality (10 AP), Add Poison (30 AP), Discerning Eye (20 AP), Critical Hit Rate +5% (20 AP), Speed +10% (20 AP) |
| 2 | Free Energy+ (10 AP), Steal Magic (10 AP), Add Blind (30 AP), Nullify Poison (10 AP) |
| 3 | Meo Twister+ (10 AP), Add Confuse (30 AP), Treasure Hunter (50 AP) |
Stealing: Steal and Mug use the same odds, and Mug deals damage on the same turn, so use Mug. Each try has a 1 in 5 chance against almost every enemy. Your level, your stats and the difficulty setting don’t change it, and staggering the enemy first doesn’t help. A miss doesn’t raise your next chance either. Only Brigand’s Gloves and Vaan’s Resonance improve the odds, and each enemy can be robbed once. The stealing guide explains the battle messages and lists the steals you can miss, the gear no shop or chest gives you and what every enemy carries.
| Steal Odds | Chance |
|---|---|
| Steal or Mug succeeds | 1 in 5 (20%) |
| With Brigand’s Gloves equipped | Every time |
| Rare item, when the enemy carries both kinds | 24% |
| Rare item with Discerning Eye | 49.5% |
| Rare item with Treasure Hunter | Every time |
| Rare item, when the enemy carries only a rare | Every time |
Tidus
Role: Breaker · Attacks: Physical · Get it: Sanctum of Tidus, Olderion Federation
Resonance: Blitz Ace. Deal Water physical damage to an enemy. The last hit targets all enemies.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Focus | Ability | 10 |
| 2 | 35 | Speed +5 | Stat bonus | - |
| 3 | 95 | First Strike | Passive | 20 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Reckless Abandonment | Ability | 15 |
| 6 | 695 | Strength +10 | Stat bonus | - |
| 7 | 1,195 | Tip-Top Shape | Passive | 20 |
| 8 | 2,195 | Speed +15 | Stat bonus | - |
| 9 | 5,195 | Water Eater | Passive | 50 |
| 9 | 5,195 | AP +8 | Stat bonus | - |
| 9 | 5,195 | Spirit of Tidus | Spirit ability | 90 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Spiral Cut (10 AP), Slice & Dice - Water (10 AP), Slice & Dice - Wind (10 AP), Cure (10 AP), Stagger Power +20% (40 AP), Physical Attack +20% (40 AP) |
| 1 | Slice & Dice - Water II (10 AP), Slice & Dice - Wind II (10 AP), Bravery (10 AP), Speed +10% (20 AP), Resist Water (30 AP) |
| 2 | Energy Rain (10 AP), Spiral Cut+ (10 AP), Slice & Dice - Water III (10 AP), Slice & Dice - Wind III (10 AP), Haste (10 AP), Haste Opener (20 AP) |
| 3 | Hastega (10 AP), Water Immunity (30 AP), Quick Hit (30 AP) |
Shantotto
Role: Commando · Attacks: Magic · Get it: Sanctum of Shantotto, Zoldaad Empire Territory
Resonance: Colossal Shantotto II. Deal Dark magic damage to an enemy and fill LB gauge by 20%.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Restore MP on Defeating Foes | Passive | 20 |
| 2 | 35 | Magic +5 | Stat bonus | - |
| 3 | 95 | Dark Rite | Passive | 20 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | MP Stroll | Passive | 20 |
| 6 | 575 | MP +20 | Stat bonus | - |
| 7 | 1,325 | Area Effect Adept | Passive | 40 |
| 8 | 2,575 | Magic +15 | Stat bonus | - |
| 9 | 5,075 | Dualcast | Ability | 50 |
| 9 | 5,075 | AP +8 | Stat bonus | - |
| 9 | 5,075 | Spirit of Shantotto | Spirit ability | 120 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Thunder (10 AP), Water (10 AP), Syphon (10 AP), Faith (10 AP), Magic Attack +30% (60 AP), The Federation’s Fiend (30 AP) |
| 1 | Nightmare Scythe (10 AP), Thundara (10 AP), Watera (10 AP), Deshell (10 AP), Magic Defense +20% (40 AP), Nullify Silence (10 AP) |
| 2 | Salvation Scythe (10 AP), Thundaga (10 AP), Waterga (10 AP), Death (10 AP), MP +20% (40 AP) |
| 3 | Flare (10 AP), Meteor (10 AP), Play Rough (30 AP) |
Vaan
Role: Breaker · Attacks: Physical · Get it: Sanctum of Vaan, Mysidia, the Uncharted Land
Resonance: True Pyroclasm. Deal Fire physical damage to all enemies. Guaranteed to steal from affected targets.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Gil Farmer | Ability | 10 |
| 2 | 35 | Spirit +5 | Stat bonus | - |
| 3 | 95 | Gil Farmer on Stagger | Passive | 25 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Gil Toss | Ability | 15 |
| 6 | 695 | Stamina +10 | Stat bonus | - |
| 7 | 1,195 | Observe and Attack | Passive | 35 |
| 8 | 2,195 | HP +90 | Stat bonus | - |
| 9 | 4,195 | Double Gil | Passive | 30 |
| 9 | 4,195 | AP +8 | Stat bonus | - |
| 9 | 4,195 | Spirit of Vaan | Spirit ability | 90 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Fire Slam (10 AP), Stone Slam (10 AP), Libra (10 AP), Haste (10 AP), Stagger Power +20% (40 AP), Skyward Dreams (30 AP) |
| 1 | Red Spiral (10 AP), Fira Slam (10 AP), Stonera Slam (10 AP), Sleep Slam (10 AP), Speed +20% (40 AP), Nullify Berserk (10 AP) |
| 2 | White Whorl (10 AP), Firaga Slam (10 AP), Stonega Slam (10 AP), Berserk (10 AP), Haste on Stagger (20 AP) |
| 3 | One for the Road (30 AP), Wings of Freedom (30 AP) |
Lightning
Role: Breaker · Attacks: Physical · Get it: Sanctum of Lightning, Mysidia, the Uncharted Land
Resonance: Zantetsuken. Deal Lightning physical damage to all enemies with a 40% chance of Instant Death.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Mineuchi | Ability | 10 |
| 2 | 35 | Stamina +5 | Stat bonus | - |
| 3 | 95 | Overwhelm | Passive | 20 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Bonus Phase Stagger Boost | Passive | 20 |
| 6 | 695 | Spirit +5 | Stat bonus | - |
| 7 | 1,195 | Momentum Shift | Passive | 20 |
| 8 | 2,195 | Strength +5 | Stat bonus | - |
| 9 | 5,195 | Lightning Eater | Passive | 50 |
| 9 | 5,195 | AP +8 | Stat bonus | - |
| 9 | 5,195 | Spirit of Lightning | Spirit ability | 95 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Froststrike (10 AP), Sparkstrike (10 AP), Esuna (10 AP), Physical Attack +30% (60 AP), Radiant Knight (30 AP) |
| 1 | Lightning Strike (10 AP), Froststrike II (10 AP), Sparkstrike II (10 AP), Drain (10 AP), Resist Lightning (30 AP), Speed +10% (20 AP) |
| 2 | Thunderfall (10 AP), Froststrike III (10 AP), Sparkstrike III (10 AP), Syphon (10 AP), Stagger Power +20% (40 AP) |
| 3 | Esunaga (10 AP), Lightning Immunity (30 AP), Odin’s Blessing (30 AP) |
Y’shtola
Role: Breaker · Attacks: Magic · Get it: Sanctum of Y’shtola, Zoldaad Empire Territory
Resonance: Aetherial Wind. Deal Wind magic damage to all enemies and remove their buffs.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Skill Flow | Passive | 20 |
| 2 | 35 | Magic +5 | Stat bonus | - |
| 3 | 95 | Staggering Spells | Passive | 25 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Magic Attack +10% | Passive | 20 |
| 6 | 695 | Stamina +5 | Stat bonus | - |
| 7 | 1,195 | Heal on Sweeping Stagger | Passive | 15 |
| 8 | 2,195 | MP +30 | Stat bonus | - |
| 9 | 4,195 | Magic Barrage | Ability | 40 |
| 9 | 4,195 | AP +8 | Stat bonus | - |
| 9 | 4,195 | Spirit of Y’shtola | Spirit ability | 95 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Blizzard of the Seventh Dawn (10 AP), Aero of the Seventh Dawn (10 AP), Cure of the Seventh Dawn (10 AP), Stagger Power +20% (40 AP), Fulminating Spells (20 AP) |
| 1 | Blizzard II of the Seventh Dawn (10 AP), Aero II of the Seventh Dawn (10 AP), Cure II of the Seventh Dawn (10 AP), Manaward (10 AP), Protectga (10 AP), Magic Defense +20% (40 AP), Nullify Silence (10 AP) |
| 2 | Blizzard III of the Seventh Dawn (10 AP), Aero III of the Seventh Dawn (10 AP), Cure III of the Seventh Dawn (10 AP), Protect Opener (20 AP), Shell Opener (20 AP) |
| 3 | Foul of the Seventh Dawn (10 AP), Shellga (10 AP), Scion Sorceress (30 AP) |
Noctis
Role: Commando · Attacks: Physical · Get it: Sanctum of Noctis, Dirnado, the Continent of Wind
Resonance: Armiger Unleashed. Deal physical damage to all enemies.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Fill LB on Defeating Foes | Passive | 20 |
| 2 | 35 | Strength +5 | Stat bonus | - |
| 3 | 125 | Reflex | Passive | 20 |
| 4 | 275 | AP +8 | Stat bonus | - |
| 5 | 595 | Scan and Strike | Passive | 25 |
| 6 | 1,035 | Spirit +10 | Stat bonus | - |
| 7 | 1,785 | Bonus Damage | Passive | 40 |
| 8 | 2,785 | HP +90 | Stat bonus | - |
| 9 | 4,785 | Barrage | Ability | 20 |
| 9 | 4,785 | AP +8 | Stat bonus | - |
| 9 | 4,785 | Spirit of Noctis | Spirit ability | 100 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Thunder (10 AP), Blizzard (10 AP), Physical Attack +20% (40 AP), Magic Attack +20% (40 AP) |
| 1 | Warp-Strike (10 AP), Thundara (10 AP), Blizzara (10 AP), Add Silence (30 AP), Bravery Opener (20 AP), Speed +10% (20 AP) |
| 2 | Plunge (10 AP), Thundaga (10 AP), Blizzaga (10 AP), Deft Warp (30 AP), Critical Hit Rate +10% (25 AP) |
| 3 | Phase Echo (30 AP), Warp Crit (30 AP), Stagger Power +20% (40 AP) |
Clive
Role: Breaker · Attacks: Physical · Get it: Sanctum of Clive, Kingdom of Grandshelt
Resonance: True Ifrit-Primed. [Eikon Skill] Deal Fire physical damage to an enemy.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Vigorous Staggerer | Passive | 20 |
| 2 | 35 | HP +30 | Stat bonus | - |
| 3 | 95 | Restore HP on Defeating Foes | Passive | 20 |
| 4 | 195 | AP +8 | Stat bonus | - |
| 5 | 395 | Power Stagger | Passive | 15 |
| 6 | 695 | HP +60 | Stat bonus | - |
| 7 | 1,195 | Mirage | Ability | 20 |
| 8 | 2,195 | Strength +15 | Stat bonus | - |
| 9 | 5,195 | Fire Eater | Passive | 50 |
| 9 | 5,195 | AP +8 | Stat bonus | - |
| 9 | 5,195 | Spirit of Clive | Spirit ability | 95 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Fire Surge (10 AP), Aero Surge (10 AP), Stagger Power +30% (60 AP), Boundless Flames (30 AP) |
| 1 | Rising Flames (10 AP), Fira Surge (10 AP), Aerora Surge (10 AP), HP +20% (40 AP), Resist Fire (30 AP) |
| 2 | Heatwave (10 AP), Firaga Surge (10 AP), Aeroga Surge (10 AP), Regen on Stagger (20 AP), Clive’s Limit Break (30 AP) |
| 3 | Fire Immunity (30 AP), Regen Opener (20 AP) |
Sephiroth
Role: Commando · Attacks: Physical · Get it: Defeat him in battle, Whirlpool Hollow, Kingdom of Grandshelt
Resonance: True Octaslash. Deal non-elemental physical damage to all enemies.
| MR | Total MRP | Reward | Type | AP |
|---|---|---|---|---|
| 1 | 10 | Perfect Serenity | Passive | 20 |
| 2 | 35 | HP +30 | Stat bonus | - |
| 3 | 125 | Critical Hit Rate +20% | Passive | 40 |
| 4 | 275 | AP +8 | Stat bonus | - |
| 5 | 595 | Ultimate Aggression | Passive | 30 |
| 6 | 1,035 | Strength +15 | Stat bonus | - |
| 7 | 1,785 | Moiety’s Mirror | Ability | 40 |
| 8 | 2,785 | Magic +15 | Stat bonus | - |
| 9 | 4,785 | Dark Eater | Passive | 50 |
| 9 | 4,785 | AP +8 | Stat bonus | - |
| 9 | 4,785 | Spirit of Sephiroth | Spirit ability | 130 |
| Awakening Level | Abilities Unlocked |
|---|---|
| 0 (on joining) | Boundless Void (10 AP), Dark Surge (10 AP), Physical Attack +30% (60 AP), Jenova Cells (30 AP) |
| 1 | Darkra Surge (10 AP), Firaga (10 AP), Blizzaga (10 AP), Thundaga (10 AP), Magic Attack +30% (60 AP), Auto-Bravery (20 AP) |
| 2 | Purging Blade (10 AP), Darkga Surge (10 AP), Curaga (10 AP), Critical Hit Rate +20% (40 AP), Legendary SOLDIER (30 AP) |
| 3 | Meteor (10 AP), One-Winged Angel (30 AP) |